Thomas Koch, Michael Wimmer
Guided Visibility Sampling++
Proceedings of the ACM on Computer Graphics and Interactive Techniques, April 2021. [author version]

Stefan Ohrhallinger, Jiju Peethambaran, Amal Dev Parakkat, Tamal K Dey, Ramanathan Muthuganapathy
2D Points Curve Reconstruction Survey and Benchmark
Computer Graphics Forum, 1:1-1, March 2021. [paper] [Website]

Joao Afonso Cardoso, Nuno Goncalves, Michael Wimmer
Cost Volume Refinement for Depth Prediction
In Proceedings of the 25th International Conference on Pattern Recognition, pages 1-8. January 2021.

Laura R. Luidolt, Michael Wimmer, Katharina Krösl
Gaze-Dependent Simulation of Light Perception in Virtual Reality
IEEE Transactions on Visualization and Computer Graphics, Volume 26, Issue 12:3557-3567, December 2020. [paper]

Katharina Krösl, Carmine Elvezio, Laura R. Luidolt, Matthias Hürbe, Sonja Karst, Steven Feiner, Michael Wimmer
CatARact: Simulating Cataracts in Augmented Reality
In IEEE International Symposium on Mixed and Augmented Reality (ISMAR)., pages 1-10. November 2020.
[Paper]

Markus Schütz, Stefan Ohrhallinger, Michael Wimmer
Fast Out-of-Core Octree Generation for Massive Point Clouds
Computer Graphics Forum, 39(7):1-13, November 2020. [paper]

Philipp Erler, Paul Guerrero, Stefan Ohrhallinger, Michael Wimmer, Niloy Mitra
Points2Surf: Learning Implicit Surfaces from Point Clouds
In Computer Vision -- ECCV 2020, pages 108-124. October 2020.
[points2surf_paper] [short video]

Johannes Otepka, Gottfried Mandlburger, Markus Schütz, Norbert Pfeifer, Michael Wimmer
Efficient Loading and Visualization of Massive Feature-Richt Point Clouds Without Hierarchical Acceleration Structures
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, XLIII-B2-2020:293-300, August 2020. [paper]

Károly Zsolnai-Fehér, Peter Wonka, Michael Wimmer
Photorealistic Material Editing Through Direct Image Manipulation
Computer Graphics Forum, 39(4):107-120, June 2020. [paper] [Supplementary video]

Christian Luksch, Lukas Prost, Michael Wimmer
Real-Time Approximation of Photometric Polygonal Lights
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 3(1):4.1-4.18, May 2020. [Paper] [Video]

Markus Schütz, Gottfried Mandlburger, Johannes Otepka, Michael Wimmer
Progressive Real-Time Rendering of One Billion Points Without Hierarchical Acceleration Structures
Computer Graphics Forum, 39(2):51-64, May 2020. [paper]

Wolfgang Tatzgern, Benedikt Mayr, Bernhard Kerbl, Markus Steinberger
Stochastic Substitute Trees for Real-Time Global Illumination
In Symposium on Interactive 3D Graphics and Games, pages 1-9. May 2020.

Johannes Unterguggenberger, Bernhard Kerbl, Markus Steinberger, Dieter Schmalstieg, Michael Wimmer
Fast Multi-View Rendering for Real-Time Applications
In Eurographics Symposium on Parallel Graphics and Visualization, pages 13-23. May 2020.
[paper]

Kurt Leimer, Andreas Winkler, Stefan Ohrhallinger, Przemyslaw Musialski
Pose to Seat: Automated design of body-supporting surfaces
Computer Aided Geometric Design, 79:1-1, April 2020. [image] [Paper] [paper]

Oriol Pueyo, Albert Sabria, Xavier Pueyo, Michael Wimmer, Gustavo Patow
Shrinking City Layouts
Computers & Graphics, 86:15-26, February 2020.

Alessio Arleo, Christos Tsigkanos, Chao Jia, Roger Leite, Ilir Murturi, Manfred Klaffenböck, Schahram Dustdar, Silvia Miksch, Michael Wimmer, Johannes Sorger
Sabrina: Modeling and Visualization of Economy Data with Incremental Domain Knowledge
In IEEE VIS 2019. October 2019.

Reinhold Preiner, Tamy Boubekeur, Michael Wimmer
Gaussian-Product Subdivision Surfaces
ACM Transactions on Graphics, 38(4):35:1-35:11, July 2019. [image] [Paper]

Adam Celarek, Wenzel Jakob, Michael Wimmer, Jaakko Lehtinen
Quantifying the Error of Light Transport Algorithms
Computer Graphics Forum, 38(4):111-121, July 2019. [paper_preprint] [Git repository]

Daniel Cornel, Andreas Buttinger-Kreuzhuber, Artem Konev, Zsolt Horvath, Michael Wimmer, Raimund Heidrich, Jürgen Waser
Interactive Visualization of Flood and Heavy Rain Simulations
Computer Graphics Forum, 38(3):25-39, June 2019. [image]

Christian Luksch, Michael Wimmer, Michael Schwärzler
Incrementally Baked Global Illumination
In Proceedings of the 33rd Symposium on Interactive 3D Graphics and Games (I3D 2019), pages 4:1-4:10. May 2019.
[draft] [teaser] [video]

Harald Steinlechner, Bernhard Rainer, Michael Schwärzler, Georg Haaser, Attila Szabo, Stefan Maierhofer, Michael Wimmer
Adaptive Point-cloud Segmentation for Assisted Interactions
In Proceedings of the 33rd Symposium on Interactive 3D Graphics and Games, pages 14:1-14:9. May 2019.
[draft]

Georg Zotti, Florian Schaukowitsch, Michael Wimmer, Wolfgang Neubauer
Virtual Archaeoastronomy: Stellarium for Research and Outreach
In Archaeoastronomy in the Roman World (Proceedings 16th Conference of the Italian Society for Archaeoastronomy), pages 187-205. March 2019.

Markus Schütz, Katharina Krösl, Michael Wimmer
Real-Time Continuous Level of Detail Rendering of Point Clouds
In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 103-110. March 2019.

Katharina Krösl, Carmine Elvezio, Matthias Hürbe, Sonja Karst, Michael Wimmer, Steven Feiner
ICthroughVR: Illuminating Cataracts through Virtual Reality
In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 655-663. March 2019.
[image] [paper_preprint] [video]

Stefan Ohrhallinger, Michael Wimmer
FitConnect: Connecting Noisy 2D Samples by Fitted Neighborhoods
Computer Graphics Forum, 38(1):126-137, February 2019. [paper] [Replicability Source Code]

Katharina Krösl
[DC] Computational Design of Smart Lighting Systems for Visually Impaired People, using VR and AR Simulations
In Proceedings of the 2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct). October 2018.
[paper]

Kurt Leimer, Michael Birsak, Florian Rist, Przemyslaw Musialski
Sit & Relax: Interactive Design of Body-Supporting Surfaces
Computer Graphics Forum, 37(7):349-359, October 2018. [preprint] [video]

Stefan Ohrhallinger, Michael Wimmer
StretchDenoise: Parametric Curve Reconstruction with Guarantees by Separating Connectivity from Residual Uncertainty of Samples
In Proceedings of Pacific Graphics 2018, pages 1-4. August 2018.
[image] [paper] [Extended version] [source]

Michael Hecher, Paul Guerrero, Peter Wonka, Michael Wimmer
How Do Users Map Points Between Dissimilar Shapes?
IEEE Transactions on Visualization and Computer Graphics, 24(8):2327-2338, August 2018. [draft]

Károly Zsolnai-Fehér, Peter Wonka, Michael Wimmer
Gaussian Material Synthesis
ACM Transactions on Graphics (SIGGRAPH 2018), 37(4):76:1-76:14, August 2018. [paper] [supplementary] [video]

Michael Birsak, Przemyslaw Musialski, Peter Wonka, Michael Wimmer
Dynamic Path Exploration on Mobile Devices
IEEE Transactions on Visualization and Computer Graphics, 24(5):1784-1798, May 2018. [preprint]

Katharina Krösl, Dominik Bauer, Michael Schwärzler, Henry Fuchs, Michael Wimmer, Georg Suter
A VR-based user study on the effects of vision impairments on recognition distances of escape-route signs in buildings
The Visual Computer, 34(6-8):911-923, April 2018. [Paper]

Michael Birsak, Florian Rist, Peter Wonka, Przemyslaw Musialski
String Art: Towards Computational Fabrication of String Images
Computer Graphics Forum (Proc. EUROGRAPHICS 2018), 37(2):263-274, April 2018.

Andreas Walch, Katharina Krösl, Christian Luksch, David Pichler, Thomas Pipp, Michael Schwärzler
An Automated Verification Workflow for Planned Lighting Setups using BIM
In REAL CORP 2018, Proceedings, pages 55-65. April 2018.
[paper]

Beatriz Sousa Santos, Jean-Michel Dischler, Valery Adzhiev, Eike Falk Anderson, Andrej Ferko, Oleg Fryazinov, Martin Ilčík, Ivana Ilčíková, P. Slavik, Veronica Sundstedt, Lucie Svobodova, Michael Wimmer, Jiri Zara
Distinctive Approaches to Computer Graphics Education
Computer Graphics Forum, 37(1):403-412, February 2018.

Bernhard Steiner, Elham Mousavian, Fatemeh Mehdizadeh Saradj, Michael Wimmer, Przemyslaw Musialski
Integrated Structural-Architectural Design for Interactive Planning
Computer Graphics Forum, 36(8):80-94, December 2017. [preprint]

Shaojun Hu, Zhengrong Li, Zhiyi Zhang, Dongijan He, Michael Wimmer
Efficient Tree Modeling from Airborne LiDAR Point Clouds
Computers & Graphics, 67:1-13, October 2017. [draft]

Kurt Leimer, Lukas Gersthofer, Michael Wimmer, Przemyslaw Musialski
Relation-Based Parametrization and Exploration of Shape Collections
Computers & Graphics, 67:127-137, October 2017. [preprint] [video]

Georg Zotti, Florian Schaukowitsch, Michael Wimmer
Beyond 3D Models: Simulation of Temporally Evolving Models in Stellarium
Mediterranean Archaeology and Archaeometry, 18(4):501-506, September 2017. [paper]

Katharina Krösl, Christian Luksch, Michael Schwärzler, Michael Wimmer
LiteMaker: Interactive Luminaire Development using Progressive Photon Tracing and Multi-Resolution Upsampling
In Vision, Modeling & Visualization, pages 1-8. September 2017.
[paper] [video]

Daniel Cornel, Hiroyuki Sakai, Christian Luksch, Michael Wimmer
Forced Random Sampling: fast generation of importance-guided blue-noise samples
The Visual Computer, 33(6):833-843, June 2017. [paper]

Mohamed Radwan, Stefan Ohrhallinger, Elmar Eisemann, Michael Wimmer
Cut and Paint: Occlusion-Aware Subset Selection for Surface Processing
In Proceedings of Graphics Interface 2017, pages 82-89. May 2017.
[paper]

Klemens Jahrmann, Michael Wimmer
Responsive Real-Time Grass Rendering for General 3D Scenes
In Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pages 6:1-6:10. February 2017.
[draft]

Michael Schwärzler, Lisa-Maria Kellner, Stefan Maierhofer, Michael Wimmer
Sketch-based Guided Modeling of 3D Buildings from Oriented Photos
In Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pages 9:1-9:8. February 2017.
[draft]

Georg Zotti, Florian Schaukowitsch, Michael Wimmer
The Skyscape Planetarium
Culture and Cosmos, 21(1):269-281, 2017. [paper]

Jeremy Forsythe, Vitaliy Kurlin, Andrew Fitzgibbon
Resolution-independent superpixels based on convex constrained meshes without small angles
Lecture Notes in Computer Science (LNCS), 10072:223-233, December 2016. [paper] [slides]

Tamy Boubekeur, Paolo Cignoni, Elmar Eisemann, Michael Goesele, Reinhard Klein, Stefan Roth, Michael Weinmann, Michael Wimmer
Harvesting Dynamic 3DWorlds from Commodity Sensor Clouds
In Proceedings of the 14th Eurographics Workshop on Graphics and Cultural Heritage, pages 19-22. October 2016.

Murat Arikan, Reinhold Preiner, Michael Wimmer
Multi-Depth-Map Raytracing for Efficient Large-Scene Reconstruction
IEEE Transactions on Visualization & Computer Graphics, 22(2):1127-1137, February 2016. [draft] [image]

Martin Ilčík, Michael Wimmer
Collaborative Modeling with Symbolic Shape Grammars
In Proceedings of eCAADe 2016, pages 417-426. 2016.

Przemyslaw Musialski, Christian Hafner, Florian Rist, Michael Birsak, Michael Wimmer, Leif Kobbelt
Non-Linear Shape Optimization Using Local Subspace Projections
ACM Transactions on Graphics, 35(4):87:1-87:13, 2016. [paper_3MB] [supplemental]

Stefan Ohrhallinger, Scott A. Mitchell, Michael Wimmer
Curve Reconstruction with Many Fewer Samples
Computer Graphics Forum, 35(5):167-176, 2016. [paper] [slides] [Reproducibility Source Code]

Markus Schütz, Michael Wimmer
High-Quality Point Based Rendering Using Fast Single Pass Interpolation
In Proceedings of Digital Heritage 2015 Short Papers, pages 369-372. September 2015.
[draft]

Paul Guerrero, Stefan Jeschke, Michael Wimmer, Peter Wonka
Learning Shape Placements by Example
ACM Transactions on Graphics, 34(4):108:1-108:13, August 2015. [additional_material] [paper] [video]

Przemyslaw Musialski, Thomas Auzinger, Michael Birsak, Michael Wimmer, Leif Kobbelt
Reduced-Order Shape Optimization Using Offset Surfaces
ACM Transactions on Graphics (ACM SIGGRAPH 2015), 34(4):102:1-102:9, August 2015. [additional] [fastforward] [image] [preprint] [video]

Jorge Jimenez, Károly Zsolnai-Fehér, Adrian Jarabo, Christian Freude, Thomas Auzinger, Xian-Chun Wu, Javier van der Pahlen, Michael Wimmer, Diego Gutierrez
Separable Subsurface Scattering
Computer Graphics Forum, 34(6):188-197, June 2015. [paper]

Martin Ilčík, Przemyslaw Musialski, Thomas Auzinger, Michael Wimmer
Layer-Based Procedural Design of Facades
Computer Graphics Forum, 34(2):205-216, May 2015. [preprint]

Oliver Mattausch, Jiří Bittner, Alberto Jaspe, Enrico Gobbetti, Michael Wimmer, Renato Pajarola
CHC+RT: Coherent Hierarchical Culling for Ray Tracing
Computer Graphics Forum, 34(2):537-548, May 2015. [draft]

Thomas Weber, Michael Wimmer, John Owens
Parallel Reyes-style Adaptive Subdivision with Bounded Memory Usage
In Proceedings of the 19th Symposium on Interactive 3D Graphics and Games (i3D 2015), pages 39-45. February 2015.
[draft]

Simon Wallner, Martin Pichlmair, Michael Hecher, Michael Wimmer
Modeling Routinization in Games: An Information Theory Approach
In Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, pages 727-732. 2015.
[Extended Abstract] [Poster]

Lubin Fan, Przemyslaw Musialski, Ligang Liu, Peter Wonka
Structure Completion for Facade Layouts
ACM Transactions on Graphics (ACM SIGGRAPH Asia 2014), 33(6):210:1-210:11, November 2014. [preprint-highres] [preprint]

Paul Guerrero, Thomas Auzinger, Michael Wimmer, Stefan Jeschke
Partial Shape Matching using Transformation Parameter Similarity
Computer Graphics Forum, 33(8):1-14, November 2014. [additonal_material] [paper]

Murat Arikan, Reinhold Preiner, Claus Scheiblauer, Stefan Jeschke, Michael Wimmer
Large-Scale Point-Cloud Visualization through Localized Textured Surface Reconstruction
IEEE Transactions on Visualization & Computer Graphics, 20(9):1280-1292, September 2014. [draft] [image]

Reinhold Preiner, Oliver Mattausch, Murat Arikan, Renato Pajarola, Michael Wimmer
Continuous Projection for Fast L1 Reconstruction
ACM Transactions on Graphics (Proc. of ACM SIGGRAPH 2014), 33(4):47:1-47:13, August 2014. [paper_small] [paper] [slides] [video]

Matthias Bernhard, Efstathios Stavrakis, Michael Hecher, Michael Wimmer
Gaze-To-Object Mapping During Visual Search in 3D Virtual Environments
ACM Transactions on Applied Perception (Special Issue SAP 2014), 11(3):14:1-14:17, August 2014. [draft] [video]

Michael Hecher, Matthias Bernhard, Oliver Mattausch, Daniel Scherzer, Michael Wimmer
A Comparative Perceptual Study of Soft Shadow Algorithms
ACM Transactions on Applied Perception, 11(5):5:1-5:21, June 2014.

Christian Luksch, Robert F. Tobler, Thomas Mühlbacher, Michael Schwärzler, Michael Wimmer
Real-Time Rendering of Glossy Materials with Regular Sampling
The Visual Computer, 30(6-8):717-727, June 2014.

Mohamed Radwan, Stefan Ohrhallinger, Michael Wimmer
Efficient Collision Detection While Rendering Dynamic Point Clouds
In Proceedings of the 2014 Graphics Interface Conference, pages 25-33. May 2014.
[paper] [slides]

Victor Charpenay, Bernhard Steiner, Przemyslaw Musialski
Sampling Gabor Noise in the Spatial Domain
In Proceedings of the 30th Spring Conference on Computer Graphics - SCCG , pages 79-82. May 2014.

Michael Birsak, Przemyslaw Musialski, Peter Wonka, Michael Wimmer
Automatic Generation of Tourist Brochures
Computer Graphics Forum (Proceedings of EUROGRAPHICS 2014), 33(2):449-458, April 2014. [preprint] [video]

Paul Guerrero, Stefan Jeschke, Michael Wimmer, Peter Wonka
Edit Propagation using Geometric Relationship Functions
ACM Transactions on Graphics, 33(2):15:1-15:15, March 2014. [paper]

Matthias Bernhard, Camillo Dellmour, Michael Hecher, Efstathios Stavrakis, Michael Wimmer
The Effects of Fast Disparity Adjustments in Gaze-Controlled Stereoscopic Applications
In Proceedings of the Symposium on Eye Tracking Research and Applications (ETRA 2014), pages 111-118. March 2014.

María del Carmen Calatrava Moreno, Thomas Auzinger
General-Purpose Graphics Processing Units in Service-Oriented Architectures
In Proceedings of the 6th IEEE International Conference on Service Oriented Computing and Applications. December 2013.
[paper]

Stefan Ohrhallinger, Sudhir Mudur
An Efficient Algorithm for Determining an Aesthetic Shape Connecting Unorganised 2D Points
Computer Graphics Forum, 32(8):72-88, December 2013. [paper] [slides-ODP] [slides-PDF] [source code]

Michael Birsak, Przemyslaw Musialski, Murat Arikan, Michael Wimmer
Seamless Texturing of Archaeological Data
In Digital Heritage International Congress (DigitalHeritage), 2013, pages 265-272 . October 2013.
[preprint]

Stefan Ohrhallinger, Sudhir Mudur, Michael Wimmer
Minimizing Edge Length to Connect Sparsely Sampled Unorganized Point Sets
Computers & Graphics (Proceedings of Shape Modeling International 2013), 37(6):645-658, October 2013. [paper] [slides] [source and binaries]

Thomas Auzinger, Przemyslaw Musialski, Reinhold Preiner, Michael Wimmer
Non-Sampled Anti-Aliasing
In Proceedings of the 18th International Workshop on Vision, Modeling and Visualization (VMV 2013), pages 169-176. September 2013.
[Paper]

Przemyslaw Musialski, Peter Wonka, Daniel G. Aliaga, Michael Wimmer, Luc van Gool, Werner Purgathofer
A Survey of Urban Reconstruction
Computer Graphics Forum, 32(6):146-177, September 2013. [draft]

Tobias Sturn, Dietmar Pangerl, Linda See, Steffen Fritz, Michael Wimmer
Landspotting: A Serious iPad Game for Improving Global Land Cover
In Proceedings of the GI-Forum 2013 -- Creating the GISociety, pages 81-90. July 2013.
[Paper] [Slides]

Klemens Jahrmann, Michael Wimmer
Interactive Grass Rendering Using Real-Time Tessellation
In WSCG 2013 Full Paper Proceedings, pages 114-122. June 2013.
[paper]

Claus Scheiblauer, Michael Wimmer
Analysis of Interactive Editing Operations for Out-of-Core Point-Cloud Hierarchies
In WSCG 2013 Full Paper Proceedings, pages 123-132. June 2013.
[paper]

Tobias Sturn, Michael Wimmer, Peter Purgathofer, Steffen Fritz
Landspotting - Games for Improving Global Land Cover
In Proceedings of Foundations of Digital Games Conference 2013 (FDG 2013), pages 117-125. May 2013.
[Paper]

Irene Reisner-Kollmann, Stefan Maierhofer, Werner Purgathofer
Reconstruction of Shape Boundaries with Multimodal Constrains
Computer & Graphics, 37(3):137-147, May 2013. [Paper]

Martin Ilčík, Michael Wimmer
Challenges and Ideas in Procedural Modeling of Interiors
In Proceedings of Eurographics Workshop on Urban Data Modelling and Visualisation (UDMV 2013), pages 29-30. May 2013.
[draft]

Oliver Mattausch, Takeo Igarashi, Michael Wimmer
Freeform Shadow Boundary Editing
Computer Graphics Forum (Proceeding of EUROGRAPHICS 2013), 32(2):175-184, May 2013. [draft]

Thomas Auzinger, Michael Wimmer, Stefan Jeschke
Analytic Visibility on the GPU
Computer Graphics Forum (Proceeding of EUROGRAPHICS 2013), 32(2):409-418, May 2013. [Paper]

Przemyslaw Musialski, Michael Wimmer
Inverse-Procedural Methods for Urban Models
In Proceedings of Eurographics Workshop on Urban Data Modelling and Visualisation (UDMV 2013), pages 31-32. May 2013.
[paper-draft]

Christian Luksch, Robert F. Tobler, Ralf Habel, Michael Schwärzler, Michael Wimmer
Fast Light-Map Computation with Virtual Polygon Lights
In Proceedings of ACM Symposium on Interactive 3D Graphics and Games 2013, pages 87-94. March 2013.
[draft]

Michael Schwärzler, Christian Luksch, Daniel Scherzer, Michael Wimmer
Fast Percentage Closer Soft Shadows using Temporal Coherence
In Proceedings of ACM Symposium on Interactive 3D Graphics and Games 2013, pages 79-86. March 2013.
[draft]

Martin Knecht, Christoph Traxler, Christoph Winklhofer, Michael Wimmer
Reflective and Refractive Objects for Mixed Reality
IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE VR 2013), 19(4):576-582, March 2013. [Slides]

Heinrich Fink, Thomas Weber, Michael Wimmer
Teaching a Modern Graphics Pipeline Using a Shader-based Software Renderer
Computers & Graphics, 37(1--2):12-20, February 2013. [preprint]

Murat Arikan, Michael Schwärzler, Simon Flöry, Michael Wimmer, Stefan Maierhofer
O-Snap: Optimization-Based Snapping for Modeling Architecture
ACM Transactions on Graphics, 32(1):6:1-6:15, January 2013. [draft]

Daniel Scherzer, Lei Yang, Oliver Mattausch, Diego Nehab, Pedro V. Sander, Michael Wimmer, Elmar Eisemann
Temporal Coherence Methods in Real-Time Rendering
Computer Graphics Forum, 31(8):2378-2408, December 2012.

Przemyslaw Musialski, Ming Cui, Jieping Ye, Anshuman Razdan, Peter Wonka
A Framework for Interactive Image Color Editing
The Visual Computer, 29(11):1173-1186, November 2012. [draft]

Michael Schwärzler, Oliver Mattausch, Daniel Scherzer, Michael Wimmer
Fast Accurate Soft Shadows with Adaptive Light Source Sampling
In Proceedings of the 17th International Workshop on Vision, Modeling, and Visualization (VMV 2012), pages 39-46. November 2012.
[draft] [slides]

Claus Scheiblauer, Michael Wimmer
Graph-based Guidance in Huge Point Clouds
In Proceedings of the 17th International Conference on Cultural Heritage and New Technologies. November 2012.
[paper] [slides]

Martin Knecht, Christoph Traxler, Oliver Mattausch, Michael Wimmer
Reciprocal Shading for Mixed Reality
Computers & Graphics, 36(7):846-856, November 2012. [draft]

David Schedl, Michael Wimmer
A layered depth-of-field method for solving partial occlusion
Journal of WSCG, 20(3):239-246, June 2012. [paper]

Oliver Mattausch, Daniel Scherzer, Michael Wimmer, Takeo Igarashi
Tessellation-Independent Smooth Shadow Boundaries
Computer Graphics Forum, 4(31):1465-1470, June 2012. [draft]

Martin Knecht, Georg Tanzmeister, Christoph Traxler, Michael Wimmer
Interactive BRDF Estimation for Mixed-Reality Applications
Journal of WSCG, 20(1):47-56, June 2012. [paper]

Heinrich Fink, Thomas Weber, Michael Wimmer
Teaching a Modern Graphics Pipeline Using a Shader-based Software Renderer
In Eurographics 2012 -- Education Papers, pages 73-80. May 2012.
[preprint]

Ralf Habel, Michael Kudenov, Michael Wimmer
Practical Spectral Photography
Computer Graphics Forum (Proceedings EUROGRAPHICS 2012), 31(2):449-458, May 2012. [Draft]

Reinhold Preiner, Stefan Jeschke, Michael Wimmer
Auto Splats: Dynamic Point Cloud Visualization on the GPU
In Proceedings of Eurographics Symposium on Parallel Graphics and Visualization, pages 139-148. May 2012.
[draft]

Thomas Auzinger, Michael Guthe, Stefan Jeschke
Analytic Anti-Aliasing of Linear Functions on Polytopes
Computer Graphics Forum (Proceedings of EUROGRAPHICS 2012), 31(2):335-344, May 2012. [Paper]

Przemyslaw Musialski, Michael Wimmer, Peter Wonka
Interactive Coherence-Based Façade Modeling
Computer Graphics Forum (Proceedings of EUROGRAPHICS 2012), 31(2):661-670, May 2012. [draft-hires] [draft-lowres]

Kresimir Matkovic, H. Gan, Andreas Ammer, D. Bennett, Werner Purgathofer, Marius Terblanche
INTERACTIVE VISUAL ANALYSIS OF INTENSIVE CARE UNIT DATA: Relationship Between Serum Sodium Concentration, its Rate of Change, and Survival Outcome
In Proceeding of IVAAP 2012, pages 648-659. February 2012.
[Paper]

Ji Liu, Przemyslaw Musialski, Peter Wonka, Jieping Ye
Tensor Completion for Estimating Missing Values in Visual Data
IEEE Transactions on Pattern Analysis & Machine Intelligence (PAMI), 35(1):208-220, January 2012.

Matthias Bernhard, Karl Grosse, Michael Wimmer
Bi-modal Task Faciliation in a Virtual Traffic Scenario through Spatialized Sound Rendering
ACM Transactions on Applied Perception, 8(4):1-22, November 2011.

Claus Scheiblauer, Michael Pregesbauer
Consolidated Visualization of Enormous 3D Scan Point Clouds with Scanopy
In Proceedings of the 16th International Conference on Cultural Heritage and New Technologies, pages 242-247. November 2011.
[paper]

Patrick Kühtreiber, Martin Knecht, Christoph Traxler
BRDF approximation and estimation for Augmented Reality
In 15th International Conference on System Theory, Control and Computing, pages 318-324. October 2011.
[Paper]

Martin Knecht, Christoph Traxler, Werner Purgathofer, Michael Wimmer
Adaptive Camera-Based Color Mapping For Mixed-Reality Applications
In Proceedings of the 2011 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2011), pages 165-168. October 2011.
[Preprint] [Video]

Irmengard Mayer, Claus Scheiblauer, Albert Julian Mayer
Virtual Texturing in the Documentation of Cultural Heritage
Geoinformatics FCE CTU, 7, September 2011. [paper draft]

Matthias Bernhard, Le Zhang, Michael Wimmer
Manipulating Attention in Computer Games
In Proceedings of the IEEE IVMSP Workshop on Perception and Visual Signal Analysis, pages 153-158. June 2011.
[paper]

Markus Lipp, Daniel Scherzer, Peter Wonka, Michael Wimmer
Interactive Modeling of City Layouts using Layers of Procedural Content
Computer Graphics Forum (Proceedings EG 2011), 30(2):345-354, April 2011. [draft]

Stefan Jeschke, David Cline, Peter Wonka
Estimating Color and Texture Parameters for Vector Graphics
Computer Graphics Forum, 30(2):523-532, April 2011. [paper]

Claus Scheiblauer, Michael Wimmer
Out-of-Core Selection and Editing of Huge Point Clouds
Computers & Graphics, 35(2):342-351, April 2011. [paper]

Martin Knecht, Andreas Dünser, Christoph Traxler, Michael Wimmer, Raphael Grasset
A Framework For Perceptual Studies In Photorealistic Augmented Reality
In Proceedings of the 3rd IEEE VR 2011 Workshop on Perceptual Illusions in Virtual Environments, pages 27-32. March 2011.
[paper]

Daniel Scherzer, Michael Wimmer, Werner Purgathofer
A Survey of Real-Time Hard Shadow Mapping Methods
Computer Graphics Forum, 30(1):169-186, February 2011. [pdf]

Jiří Bittner, Oliver Mattausch, Ari Silvennoinen, Michael Wimmer
Shadow Caster Culling for Efficient Shadow Mapping
In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2011, pages 81-88. February 2011.
[draft]

Stefan Ohrhallinger, Sudhir Mudur
Interpolating an unorganized 2D point cloud with a single closed shape
Computer-Aided Design, 43(1):1629-1638, January 2011. [paper]

Oliver Mattausch, Daniel Scherzer, Michael Wimmer
High-Quality Screen-Space Ambient Occlusion using Temporal Coherence
Computer Graphics Forum, 29(8):2492-2503, December 2010.

Daniel Scherzer
An Overview of Temporal Coherence Methods in Real-Time Rendering
In 14th International Conference on System Theory and Control 2010, pages 497-502. October 2010.
[pdf]

Ralf Habel
Real-Time Rendering and Animation of Vegetation
In 14th International Conference on System Theory and Control (Joint conference of SINTES14, SACCS10, SIMSIS14), pages 231-236. October 2010.

Markus Lipp, Peter Wonka, Michael Wimmer
Parallel Generation of Multiple L-Systems
Computers & Graphics, 34(5):585-593, October 2010. [preprint]

Matthias Bernhard, Efstathios Stavrakis, Michael Wimmer
An Empirical Pipeline to Derive Gaze Prediction Heuristics for 3D Action Games
ACM Transactions on Applied Perception, 8(1):4:1-4:30, October 2010.

Martin Knecht, Christoph Traxler, Oliver Mattausch, Werner Purgathofer, Michael Wimmer
Differential Instant Radiosity for Mixed Reality
In Proceedings of the 2010 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2010), pages 99-107. October 2010.
[paper]

Florian Bagar, Daniel Scherzer, Michael Wimmer
A Layered Particle-Based Fluid Model for Real-Time Rendering of Water
Computer Graphics Forum (Proceedings EGSR 2010), 29(4):1383-1389, June 2010. [draft]

Martin Ilčík, Stefan Fiedler, Werner Purgathofer, Michael Wimmer
Procedural Skeletons: Kinematic Extensions to CGA-Shape Grammars
In Proceedings of the Spring Conference on Computer Graphics 2010, pages 177-184. May 2010.
[draft] [presentation-odp] [presentation-pdf]

Ralf Habel, Michael Wimmer
Efficient Irradiance Normal Mapping
In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2010, pages 189-195. February 2010.
[paper]

Reinhold Preiner, Michael Wimmer
Real-Time Global Illumination for Point Cloud Scenes
Computer Graphics & Geometry, 12(1):2-16, 2010.

Werner Purgathofer, Robert F. Tobler
Current Trends in Computer Graphics
Buletinul Institutului Politehnic din Iaşi, (2):9-24, 2010. []

Daniel Scherzer, Michael Schwärzler, Oliver Mattausch, Michael Wimmer
Real-Time Soft Shadows Using Temporal Coherence
In Advances in Visual Computing: 5th International Symposium on Visual Computing (ISVC 2009), pages 13-24. December 2009.
[Preprint]

Stefan Jeschke, David Cline, Peter Wonka
A GPU Laplacian Solver for Diffusion Curves and Poisson Image Editing
Transaction on Graphics (Siggraph Asia 2009), 28(5):1-8, December 2009. [paper] [software]

Stefan Jeschke, David Cline, Peter Wonka
Rendering Surface Details with Diffusion Curves
Transaction on Graphics (Siggraph Asia 2009), 28(5):1-8, December 2009. [paper]

Markus Lipp, Peter Wonka, Michael Wimmer
Parallel Generation of L-Systems
In Vision, Modeling, and Visualization Workshop (VMV) 2009 , pages 205-214. November 2009.
[paper]

Claus Scheiblauer, Norbert Zimmermann, Michael Wimmer
Interactive Domitilla Catacomb Exploration
In 10th VAST International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST09), pages 65-72. September 2009.
[Paper]

Jiří Bittner, Oliver Mattausch, Peter Wonka, Vlastimil Havran, Michael Wimmer
Adaptive Global Visibility Sampling
ACM Transactions on Graphics, 28(3):94:1-94:10, August 2009. [Preprint]

Alexander Wilkie, Andrea Weidlich
A Robust Illumination Estimate for Chromatic Adaptation in Rendered Images
Computer Graphics Forum, 28(4):1101-1109, June 2009. [paper]

Andrea Weidlich, Alexander Wilkie
Anomalous Dispersion in Predictive Rendering
Computer Graphics Forum, 28(4):1065-1072, June 2009. []

Andrea Weidlich, Alexander Wilkie
Rendering the Effect of Labradorescence
In Proceedings of Graphics Interface 2009, pages 79-85. May 2009.
[]

Ralf Habel, Alexander Kusternig, Michael Wimmer
Physically Guided Animation of Trees
Computer Graphics Forum (Proceedings EUROGRAPHICS 2009), 28(2):523-532, March 2009. [draft]

David Grelaud, Nicolas Bonneel, Michael Wimmer, Manuel Asselot, George Drettakis
Efficient and Practical Audio-Visual Rendering for Games using Crossmodal Perception
In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2009, pages 177-182. February 2009.
[Preprint]

Deepali Bhagvat, Stefan Jeschke, David Cline, Peter Wonka
GPU Rendering of Relief Mapped Conical Frusta
Computer Graphics Forum, 8(28):2131-2139, 2009. [paper]

Claus Scheiblauer
Domitilla Catacomb Walkthrough - dealing with more than 1 billion points
In Proceedings of the 13th International Congress on Cultural Heritage and New Technologies. November 2008.
[Paper]

Paul Guerrero, Stefan Jeschke, Michael Wimmer
Real-time Indirect Illumination and Soft Shadows in Dynamic Scenes Using Spherical Lights
Computer Graphics Forum, 27(8):2154-2168, October 2008. [paper]

Markus Lipp, Peter Wonka, Michael Wimmer
Interactive Visual Editing of Grammars for Procedural Architecture
ACM Transactions on Graphics, 27(3):102:1-10, August 2008. [paper]

Veronica Sundstedt, Efstathios Stavrakis, Michael Wimmer, Erik Reinhard
A Psychophysical Study of Fixation Behavior in a Computer Game
In ACM Symposium on Applied Perception in Graphics and Visualization 2008, pages 43-50. August 2008.
[draft]

Martin Čadík, Michael Wimmer, László Neumann, Alessandro Artusi
Evaluation of HDR Tone Mapping Methods Using Essential Perceptual Attributes
Computers & Graphics, 32(3):330-349, June 2008. [Preprint]

Daniel Scherzer, Michael Wimmer
Frame Sequential Interpolation for Discrete Level-of-Detail Rendering
Computer Graphics Forum (Proceedings EGSR 2008), 27(4):1175-1181, June 2008. [draft]

Ralf Habel, Bogdan Mustata, Michael Wimmer
Efficient Spherical Harmonics Lighting with the Preetham Skylight Model
In Eurographics 2008 - Short Papers, pages 119-122. April 2008.
[Preprint]

Oliver Mattausch, Jiří Bittner, Michael Wimmer
CHC++: Coherent Hierarchical Culling Revisited
Computer Graphics Forum (Proceedings Eurographics 2008), 27(2):221-230, April 2008. [draft]

Jean Pierre Charalambos, Jiří Bittner, Michael Wimmer, Eduardo Romero
Optimized HLOD Refinement Driven by Hardware Occlusion Queries
In Advances in Visual Computing (Third International Symposium on Visual Computing -- ISVC 2007), pages 106-117. November 2007.
[Preprint]

Georg Zotti
Measuring Light Pollution with a Calibrated High Dynamic Range All-Sky Image Acquisition System
In DARKSKY2007 - 7th European Symposium for the Protection of the Night Sky. October 2007.

Georg Zotti
Tangible Heritage: Production of Astrolabes on a Laser Engraver
In EG2007 Cultural Heritage Papers, pages 41-48 (colorplate:p60). September 2007.
[paper]

Ralf Habel, Alexander Kusternig, Michael Wimmer
Physically Based Real-Time Translucency for Leaves
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 253-263. June 2007.
[Preprint]

Stefan Jeschke, Stephan Mantler, Michael Wimmer
Interactive Smooth and Curved Shell Mapping
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 351-360. June 2007.
[Preprint]

Daniel Scherzer, Stefan Jeschke, Michael Wimmer
Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007.
[Preprint]

Markus Giegl, Michael Wimmer
Fitted Virtual Shadow Maps
In Proceedings of Graphics Interface 2007, pages 159-168. May 2007.
[Preprint]

Oliver Mattausch, Jiří Bittner, Peter Wonka, Michael Wimmer
Optimized Subdivisions for Preprocessed Visibility
In Proceedings of Graphics Interface 2007, pages 335-342. May 2007.
[Preprint]

Markus Giegl, Michael Wimmer
Queried Virtual Shadow Maps
In Proceedings of ACM SIGGRAPH 2007 Symposium on Interactive 3D Graphics and Games, pages 65-72. April 2007.
[Preprint]

Markus Giegl, Michael Wimmer
Unpopping: Solving the Image-Space Blend Problem for Smooth Discrete LOD Transitions
Computer Graphics Forum, 26(1):46-49, March 2007. [Preprint]

Ralf Habel, Michael Wimmer, Stefan Jeschke
Instant Animated Grass
Journal of WSCG, 15(1-3):123-128, January 2007. [Preprint]

Georg Zotti, Alexander Wilkie, Werner Purgathofer
A Critical Review of the Preetham Skylight Model
In WSCG , pages 23-30. January 2007.

Attila Neumann, Alessandro Artusi, László Neumann, Georg Zotti, Werner Purgathofer
Accurate Display Gamma Functions based on Human Observation
Color Research & Applications, 32(4):310-319, 2007.

Georg Zotti, Alexander Wilkie, Werner Purgathofer
Using Virtual Reconstructions in a Planetarium for Demonstrations in Archaeo-Astronomy
In Third Central European Multimedia and Virtual Reality Conference (Proc. CEMVRC2006), pages 43-51. November 2006.

Alexander Wilkie, Andrea Weidlich, Caroline Larboulette, Werner Purgathofer
A Reflectance Model for Diffuse Fluorescent Surfaces
In Proceedings of Graphite 2006, pages 321-328. November 2006.

Stephan Mantler, Stefan Jeschke
Interactive Landscape Visualization Using GPU Ray Casting
In Proceedings of Graphite 2006. November 2006.
[paper]

Ivan Viola, Miquel Feixas, Mateu Sbert, Meister Eduard Gröller
Importance-Driven Focus of Attention
IEEE Transactions on Visualization and Computer Graphics, 12(5):933-940, October 2006. [pdf]

Martin Čadík, Michael Wimmer, László Neumann, Alessandro Artusi
Image Attributes and Quality for Evaluation of Tone Mapping Operators
In Proceedings of Pacific Graphics 2006 (14th Pacific Conference on Computer Graphics and Applications), pages 35-44. October 2006.
[Paper]

Michael Wimmer
Do We Need Accurate Reconstruction?
In Proceedings of 11th International Congress on Cultural Heritage and New Technologies. October 2006.

Michael Wimmer, Claus Scheiblauer
Instant Points: Fast Rendering of Unprocessed Point Clouds
In Proceedings Symposium on Point-Based Graphics 2006, pages 129-136. July 2006.
[Paper]

Peter Wonka, Michael Wimmer, Kaichi Zhou, Stefan Maierhofer, Gerd Hesina, Alexander Reshetov
Guided Visibility Sampling
ACM Transactions on Graphics, 25(3):494-502, July 2006. [Preprint]

Oliver Mattausch, Jiří Bittner, Michael Wimmer
Adaptive Visibility-Driven View Cell Construction
In Rendering Techniques 2006 (Proceedings Eurographics Symposium on Rendering), pages 195-206. June 2006.
[paper]

Georg Zotti
A Sky Dome Visualisation for Identification of Astronomical Orientations
Information Visualization, 2006(5):152-166, 2006. [Steinabrunn Stone Age Sky]

Georg Zotti, Meister Eduard Gröller
A Sky Dome Visualisation for Identification of Astronomical Orientations
In Proceedings IEEE Symposium on Information Visualization, pages 9-16. October 2005.
[]

Jiří Bittner, Peter Wonka, Michael Wimmer
Fast Exact From-Region Visibility in Urban Scenes
In Rendering Techniques 2005 (Proceedings Eurographics Symposium on Rendering), pages 223-230. June 2005.
[Paper]

Vlastimil Havran, Attila Neumann, Georg Zotti, Werner Purgathofer, Hans-Peter Seidel
On Cross-Validation and Resampling of BRDF Data Measurements
In Proceedings SCCG 2005, pages 161-168. May 2005.
[]

Stefan Jeschke, Michael Wimmer, Heidrun Schumann, Werner Purgathofer
Automatic Impostor Placement for Guaranteed Frame Rates and Low Memory Requirements
In Proceedings of ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games, pages 103-110. April 2005.
[Paper]

Georg Zotti, Attila Neumann, Werner Purgathofer
Approximating Real-World Luminaires with OpenGL Lights
In WSCG 2005 Short Paper Proceedings, pages 49-52. February 2005.
[]

Vlastimil Havran, Jiří Bittner, Robert Herzog, Hans-Peter Seidel
Ray Maps for Global Illumination
In Eurographics Symposium on Rendering, pages 43-54. 2005.
[Paper]

Jiří Bittner, Michael Wimmer, Harald Piringer, Werner Purgathofer
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
Computer Graphics Forum, 23(3):615-624, September 2004. [Paper]

Alexander Wilkie, Robert F. Tobler, Christiane Ulbricht, Georg Zotti, Werner Purgathofer
An Analytical Model for Skylight Polarisation
In Proceedings of the Eurographics Symposium on Rendering, pages 387-399. June 2004.
[]

Michael Wimmer, Daniel Scherzer, Werner Purgathofer
Light Space Perspective Shadow Maps
In Rendering Techniques 2004 (Proceedings Eurographics Symposium on Rendering), pages 143-151. June 2004.
[Paper]

Attila Neumann, Alessandro Artusi, Georg Zotti, László Neumann, Werner Purgathofer
Interactive Perception Based Model for Characterization of Display device
In Color Imaging IX: Processing, Hardcopy, and Applications IX. January 2004.
[Interactive Perception Based Display Characterization]

László Neumann, Attila Neumann
Gamut Clipping and Mapping based on Coloroid System
In Proceedings of Second European Conference on Colour in Graphics, Imaging and Vision, pages 548-555. 2004.
[Gamut Clipping and Mapping]

Jiří Bittner, Peter Wonka
Visibility in Computer Graphics
Environment and Planning B: Planning and Design, 30(5):729-756, September 2003.

Peter Wonka, Michael Wimmer, François Sillion, William Ribarsky
Instant Architecture
ACM Transaction on Graphics, 22(3):669-677, July 2003. [Paper]

Alessandro Artusi
L’importanza del Colore in Computer Graphics
DDD_IL COLORE Rivista trimestrale Disegno e Design Digitale, 2(5), July 2003. [Italian paper]

Alessandro Artusi, Alexander Wilkie
Novel Colour Printer Characterization Model
Journal of Electronic Imaging, 12(3):448-458, July 2003. [paper]

Alessandro Artusi, Jiří Bittner, Michael Wimmer, Alexander Wilkie
Delivering Interactivity to Complex Tone Mapping Operators
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003.
[Paper]

Michael Wimmer, Peter Wonka
Rendering Time Estimation for Real-Time Rendering
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003.
[Paper]

Georg Zotti, Christoph Traxler
The ASH Virtual Reality Model of the Solar System (VRMoSS)
In Proc. of the Third IASTED Int. Conf. on Visualization, Imaging, and Image Processing, pages 964-969. 2003.

Stefan Jeschke, Michael Wimmer
Textured Depth Meshes for Real-Time Rendering of Arbitrary Scenes
In Rendering Techniques 2002 (Proceedings Eurographics Workshop on Rendering), pages 181-190. June 2002.

Stefan Jeschke, Michael Wimmer, Heidrun Schumann
Layered Environment-Map Impostors for Arbitrary Scenes
In Proceedings of Graphics Interface 2002, pages 1-8. May 2002.

Robert F. Tobler, Stefan Maierhofer, Alexander Wilkie
A Multiresolution Mesh Generation Approach for Procedural Definition of Complex Geometry
In Shape Modeling International 2002, pages 35-42. 2002.

Robert F. Tobler, Stefan Maierhofer, Alexander Wilkie
Mesh-Based Parametrized L-Systems and Generalized Subdivision for Generating Complex Geometry
International Journal of Shape Modeling, 8(2):173-191, 2002.

Jiří Bittner, Peter Wonka, Michael Wimmer
Visibility Preprocessing for Urban Scenes using Line Space Subdivision
In Proceedings of Pacific Graphics 2001 (Ninth Pacific Conference on Computer Graphics and Applications), pages 276-284. October 2001.
[Paper]

Peter Wonka, Michael Wimmer, François Sillion
Instant Visibility
Computer Graphics Forum, 20(3):411-421, September 2001. [Paper]

Michael Wimmer, Peter Wonka, François Sillion
Point-Based Impostors for Real-Time Visualization
In Rendering Techniques 2001 (Proceedings Eurographics Workshop on Rendering), pages 163-176. June 2001.
[Paper]

Alessandro Artusi, Alexander Wilkie
Color Printer Characterization Using Radial Basis Function Networks
In Proceedings Colour Imaging Conference: Device-Independent Colour, Colour Hardcopy, and Graphics Arts VI, IST&SPIE, Electronic Imaging, pages 70-80. January 2001.
[paper]

A. Brusi, Mateu Sbert, Philippe Bekaert, Werner Purgathofer
Optimal Ray Shooting in Monte Carlo Radiosity
Computers&Graphics, 26, 2001.

Alexander Wilkie, Robert F. Tobler, Werner Purgathofer
Orientation Lightmaps for Photon Radiosity in Complex Environments
The Visual Computer, 2001.

Peter Wonka, Michael Wimmer, Dieter Schmalstieg
Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs
In Rendering Techniques 2000 (Proceedings Eurographics Workshop on Rendering), pages 71-82. June 2000.
[Paper]

Michael Wimmer, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
Computers and Graphics, 23(6):831-838, December 1999.

Michael Wimmer, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
In Virtual Environments '99. Proceedings of the 5th Eurographics Workshop on Virtual Environments, pages 73-84. June 1999.

Robert F. Tobler, Alexander Wilkie, Martin Feda, Werner Purgathofer
A Hierarchical Subdivision Algorithm for Stochastic Radiosity Methods
In Eurographics Rendering Workshop 1997, pages 193-204. June 1997.
[image1]

Christoph Traxler, Michael Gervautz
Efficient Ray Tracing of Complex Natural Scenes
In Proceedings of Fractal 97. 1997.
[paper]

Michael Gervautz, Werner Purgathofer
A Simple Method for Color Quantization: Octree Quantization
In New Trends in Computer Graphics, pages 219-231. 1988.