Stefan Jeschke, Michael WimmerORCID iD, Heidrun Schumann
Layered Environment-Map Impostors for Arbitrary Scenes
In Proceedings of Graphics Interface 2002, pages 1-8. May 2002.

Information

  • Publication Type: Conference Paper
  • Workgroup(s)/Project(s):
  • Date: May 2002
  • ISBN: 1-56881-183-7
  • Publisher: AK Peters Ltd.
  • Location: Calgary, CA
  • Lecturer: Stefan Jeschke
  • Editor: Wolfgang Stürzlinger and Michael McCool
  • Booktitle: Proceedings of Graphics Interface 2002
  • Conference date: 27. May 2002 – 29. May 2002
  • Pages: 1 – 8
  • Keywords: virtual environments, environment maps, impostors, walkthroughs, image-based rendering

Abstract

This paper presents a new impostor-based approach to accelerate the rendering of very complex static scenes. The scene is partitioned into viewing regions, and a layered impostor representation is precalculated for each of them. An optimal placement of impostor layers guarantees that our representation is indistinguishable from the original geometry. Furthermore the algorithm exploits common graphics hardware both during preprocessing and rendering. Moreover the impostor representation is compressed using several strategies to cut down on storage space.

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BibTeX

@inproceedings{Jeschke-2002-LEMA,
  title =      "Layered Environment-Map Impostors for Arbitrary Scenes",
  author =     "Stefan Jeschke and Michael Wimmer and Heidrun Schumann",
  year =       "2002",
  abstract =   "This paper presents a new impostor-based approach to
               accelerate the rendering of very complex static scenes. The
               scene is partitioned into viewing regions, and a layered
               impostor representation is precalculated for each of them.
               An optimal placement of impostor layers guarantees that our
               representation is indistinguishable from the original
               geometry. Furthermore the algorithm exploits common graphics
               hardware both during preprocessing and rendering. Moreover
               the impostor representation is compressed using several
               strategies to cut down on storage                  space.",
  month =      may,
  isbn =       "1-56881-183-7",
  publisher =  "AK Peters Ltd.",
  location =   "Calgary, CA",
  editor =     "Wolfgang St\"{u}rzlinger and Michael McCool",
  booktitle =  "Proceedings of Graphics Interface 2002",
  pages =      "1--8",
  keywords =   "virtual environments, environment maps, impostors,
               walkthroughs, image-based rendering",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2002/Jeschke-2002-LEMA/",
}