Oliver Mattausch, Jirí BittnerORCID iD, Michael WimmerORCID iD
Adaptive Visibility-Driven View Cell Construction
In Rendering Techniques 2006 (Proceedings Eurographics Symposium on Rendering), pages 195-206. June 2006.
[paper]

Information

  • Publication Type: Conference Paper
  • Workgroup(s)/Project(s):
  • Date: June 2006
  • ISBN: 3-90567-335-5
  • Publisher: Eurographics Association
  • Organization: Eurographics
  • Location: Nicosia, Cyprus
  • Lecturer: Oliver Mattausch
  • Editor: Wolfgang Heidrich and Tomas Akenine-Moller
  • Booktitle: Rendering Techniques 2006 (Proceedings Eurographics Symposium on Rendering)
  • Conference date: 26. June 2006 – 28. June 2006
  • Pages: 195 – 206
  • Keywords: view cells, real-time rendering, visibility

Abstract

We present a new method for the automatic partitioning of view space into a multi-level view cell hierarchy. We use a cost-based model in order to minimize the average rendering time. Unlike previous methods, our model takes into account the actual visibility in the scene, and the partition is not restricted to planes given by the scene geometry. We show that the resulting view cell hierarchy works for different types of scenes and gives lower average rendering time than previously used methods.

Additional Files and Images

Additional images and videos

image-viewcells-bsp: render cost (bsp) image-viewcells-bsp: render cost (bsp)
image-viewcells-vsp: render cost (our method) image-viewcells-vsp: render cost (our method)

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BibTeX

@inproceedings{MATTAUSCH-2006-AVC,
  title =      "Adaptive Visibility-Driven View Cell Construction",
  author =     "Oliver Mattausch and Jir\'{i} Bittner and Michael Wimmer",
  year =       "2006",
  abstract =   "We present a new method for the automatic partitioning of
               view space into a multi-level view cell hierarchy. We use a
               cost-based model in order to minimize the average rendering
               time. Unlike previous methods, our model takes into account
               the actual visibility in the scene, and the partition is not
               restricted to planes given by the scene geometry. We show
               that the resulting view cell hierarchy works for different
               types of scenes and gives lower average rendering time than
               previously used methods.",
  month =      jun,
  isbn =       "3-90567-335-5",
  publisher =  "Eurographics Association",
  organization = "Eurographics",
  location =   "Nicosia, Cyprus",
  editor =     "Wolfgang Heidrich and Tomas Akenine-Moller",
  booktitle =  "Rendering Techniques 2006 (Proceedings Eurographics
               Symposium on Rendering)",
  pages =      "195--206",
  keywords =   "view cells, real-time rendering, visibility",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2006/MATTAUSCH-2006-AVC/",
}