David Schedl

MSc
Former Member
schedl [at] cg.tuwien.ac.at
+43-1-58801-18658
HD0523

Function

Interests

  • Real-Time Rendering
  • Computer Games
  • Computer Vision

Hobbies

  • Video games
  • Geek stuff

Publications

3 Publications found:
Image Bib Reference Publication Type
2013
David Schedl, Michael Wimmer
Simulating partial occlusion in post-processing depth-of-field methods
In GPU Pro 4: Advanced Rendering Techniques, pages 187-200, March 2013 [Paper]
Article in a Book
2012
David Schedl, Michael Wimmer
A layered depth-of-field method for solving partial occlusion
Journal of WSCG, 20(3):239-246, June 2012. [paper]
Journal Paper with Conference Talk
undated
David Schedl
Depth-of-field in computer renderings
Supervisor: Michael Wimmer
Duration: Dec 2011 - 2014
Ongoing PhD-Thesis
Download list as Bibtex, HTML (Advanced, Expert), JSON (with referenced objects), CSV