Bernhard Kerbl

Univ.Ass. Dipl.-Ing. Dr.techn. BSc
kerbl [at] cg.tuwien.ac.at
Function:
  • Scientist
+43-1-58801-18654
HF0517

Function

  • Post-doctoral Researcher

Research Work

  • Parallel processing
  • (GP)GPU programming
  • Real-Time Graphics

Interests

  • CUDA and Rendering APIs, Virtual and Augmented Reality Applications, Machine Learning

Open Projects

Hobbies

  • Cross-Fit, Biking, Playing piano (badly)

Publications

10 Publications found:
Image Bib Reference Publication Type
2021
Johannes Unterguggenberger, Bernhard Kerbl, Jakob Pernsteiner, Michael Wimmer
Conservative Meshlet Bounds for Robust Culling of Skinned Meshes
Computer Graphics Forum, 40:57-69, October 2021.
Journal Paper with Conference Talk
Chao Jia, Moritz Roth, Bernhard Kerbl, Michael Wimmer
View-Dependent Impostors for Architectural Shape Grammars
In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 63-64. October 2021.
Conference Paper
Stefan Stappen, Johannes Unterguggenberger, Bernhard Kerbl, Michael Wimmer
Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications
In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 65-66. October 2021.
Conference Paper
Bernhard Kerbl
Providing Highly Detailed Geometry for Cloud and Edge Real-Time Rendering, 7. July 2021, online
Invited Talk
Markus Schütz, Bernhard Kerbl, Michael Wimmer
Rendering Point Clouds with Compute Shaders and Vertex Order Optimization
Computer Graphics Forum, 40:115-126, July 2021.
Journal Paper with Conference Talk
Michael Kenzel, Bernhard Kerbl, Martin Winter, Markus Steinberger
CUDA and Applications to Task-based Programming
In Eurographics 2021 - Tutorials. May 2021.
Other Reviewed Publication
2020
Linus Horvath, Bernhard Kerbl, Michael Wimmer
Improved Triangle Encoding for Cached Adaptive Tessellation
Poster shown at HPG 2020 ( 1. May 2020-22. June 2020)
[paper] [poster]
Poster
Wolfgang Tatzgern, Benedikt Mayr, Bernhard Kerbl, Markus Steinberger
Stochastic Substitute Trees for Real-Time Global Illumination
In Symposium on Interactive 3D Graphics and Games, pages 1-9. May 2020.
Conference Paper
Johannes Unterguggenberger, Bernhard Kerbl, Markus Steinberger, Dieter Schmalstieg, Michael Wimmer
Fast Multi-View Rendering for Real-Time Applications
In Eurographics Symposium on Parallel Graphics and Visualization, pages 13-23. May 2020.
[paper]
Conference Paper
2019
Florian Michelic, Michael Kenzel, Karl Haubenwallner, Bernhard Kerbl, Markus Steinberger
Real-time Rendering of Procedural Planets at Arbitrary Altitudes
Poster shown at I3D 2019 (21. May 2019-23. May 2019)
Poster
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