Details

Title

Dipl.-Ing. Dr.techn. BSc
Function:
  • Former Member

Links

E-Mail

kerbl [at] cg.tuwien.ac.at

Function

  • Post-doctoral Researcher

Research Work

  • Parallel processing
  • (GP)GPU programming
  • Real-Time Graphics

Interests

  • CUDA and Rendering APIs, Virtual and Augmented Reality Applications, Machine Learning

Open Projects

Hobbies

  • Cross-Fit, Biking, Playing piano (badly)

Full List of Publications

Below you find automatically generated lists of open projects and publications while at TU Wien. For the full list of publications, please have a look at my Google Scholar.

Publications

18 Publications found:
Image Bib Reference Publication Type
2022
Jozef Hladky, Michael Stengel, Nicholas Vining, Bernhard Kerbl, Hans-Peter Seidel, Markus Steinberger
QuadStream: A Quad-Based Scene Streaming Architecture for Novel Viewpoint Reconstruction
ACM Transactions on Graphics, 41(6):1-13, December 2022.
Journal Paper with Conference Talk
Markus Schütz, Bernhard Kerbl, Michael Wimmer
Software Rasterization of 2 Billion Points in Real Time
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5(3):1-17, July 2022. [paper]
Journal Paper with Conference Talk
Joao Afonso Cardoso, Bernhard Kerbl, Lei Yang, Yury Uralsky, Michael Wimmer
Training and Predicting Visual Error for Real-Time Applications
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5(1):1-17, May 2022. [paper]
Journal Paper with Conference Talk
Adam Celarek, Pedro Hermosilla, Bernhard Kerbl, Timo Ropinski, Michael Wimmer
Gaussian Mixture Convolution Networks
In The Tenth International Conference on Learning Representations (ICLR 2022), pages 1-23. April 2022.
[paper] [Code on github]
Conference Paper
Johannes Unterguggenberger, Bernhard Kerbl, Michael Wimmer
The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses
In Eurographics 2022 - Education Papers, pages 31-39. April 2022.
[paper]
Conference Paper
Bernhard Kerbl, Linus Horvath, Daniel Cornel, Michael Wimmer
An Improved Triangle Encoding Scheme for Cached Tessellation
In Eurographics 2022 - Short Papers, pages 1-4. April 2022.
[paper]
Conference Paper
Bernhard Kerbl, Michael Kenzel, Martin Winter, Markus Steinberger
CUDA and Applications to Task-based Programming
In Eurographics 2022 - Tutorials. April 2022.
[paper]
Other Reviewed Publication
2021
Ilir Murturi, Chao Jia, Bernhard Kerbl, Michael Wimmer, Schahram Dustdar, Christos Tsigkanos
On Provisioning Procedural Geometry Workloads on Edge Architectures
In Proceedings of the 17th International Conference on Web Information Systems and Technologies - WEBIST, pages 354-359. October 2021.
[paper]
Conference Paper
Chao Jia, Moritz Roth, Bernhard Kerbl, Michael Wimmer
View-Dependent Impostors for Architectural Shape Grammars
In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 63-64. October 2021.
[paper]
Conference Paper
Stefan Stappen, Johannes Unterguggenberger, Bernhard Kerbl, Michael Wimmer
Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications
In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 65-66. October 2021.
[paper]
Conference Paper
Johannes Unterguggenberger, Bernhard Kerbl, Jakob Pernsteiner, Michael Wimmer
Conservative Meshlet Bounds for Robust Culling of Skinned Meshes
Computer Graphics Forum, 40(7):57-69, October 2021. [paper]
Journal Paper with Conference Talk
Bernhard Kerbl
Providing Highly Detailed Geometry for Cloud and Edge Real-Time Rendering, 7. July 2021, online
Invited Talk
Markus Schütz, Bernhard Kerbl, Michael Wimmer
Rendering Point Clouds with Compute Shaders and Vertex Order Optimization
Computer Graphics Forum, 40(4):115-126, July 2021. [paper]
Journal Paper with Conference Talk
Michael Kenzel, Bernhard Kerbl, Martin Winter, Markus Steinberger
CUDA and Applications to Task-based Programming
In Eurographics 2021 - Tutorials, pages 1-5. May 2021.
Other Reviewed Publication
2020
Linus Horvath, Bernhard Kerbl, Michael Wimmer
Improved Triangle Encoding for Cached Adaptive Tessellation
Poster shown at HPG 2020 ( 1. May 2020-22. June 2020)
[paper] [poster]
Poster
Wolfgang Tatzgern, Benedikt Mayr, Bernhard Kerbl, Markus Steinberger
Stochastic Substitute Trees for Real-Time Global Illumination
In Symposium on Interactive 3D Graphics and Games, pages 1-9. May 2020.
Conference Paper
Johannes Unterguggenberger, Bernhard Kerbl, Markus Steinberger, Dieter Schmalstieg, Michael Wimmer
Fast Multi-View Rendering for Real-Time Applications
In Eurographics Symposium on Parallel Graphics and Visualization, pages 13-23. May 2020.
[paper]
Conference Paper
2019
Florian Michelic, Michael Kenzel, Karl Haubenwallner, Bernhard Kerbl, Markus Steinberger
Real-time Rendering of Procedural Planets at Arbitrary Altitudes
Poster shown at I3D 2019 (21. May 2019-23. May 2019)
Poster
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