ICthroughVR: Illuminating Cataracts through Virtual Reality

Katharina Krösl, Carmine Elvezio, Matthias Hürbe, Sonja Karst, Michael Wimmer, Steven Feiner
ICthroughVR: Illuminating Cataracts through Virtual Reality
In To appear in 2019 IEEE Virtual Reality (VR). March 2019.
[image] [paper_preprint] [video]

Information

Abstract

Vision impairments, such as cataracts, affect how many people interact with their environment, yet are rarely considered by architects and lighting designers because of a lack of design tools. To address this, we present a method to simulate vision impairments caused by cataracts in virtual reality (VR), using eye tracking for gaze-dependent effects. We conducted a user study to investigate how lighting affects visual perception for users with cataracts. Unlike past approaches, we account for the user's vision and some constraints of VR headsets, allowing for calibration of our simulation to the same level of degraded vision for all participants.

Additional Files and Images

Additional images and videos

Additional files

Weblinks

No further information available.

BibTeX

@inproceedings{kroesl-2019-ICthroughVR,
  title =      "ICthroughVR: Illuminating Cataracts through Virtual Reality ",
  author =     "Katharina Kr\"{o}sl and Carmine Elvezio and Matthias
               H\"{u}rbe and Sonja Karst and Michael Wimmer and Steven
               Feiner",
  year =       "2019",
  abstract =   "Vision impairments, such as cataracts, affect how many
               people interact with their environment, yet are rarely
               considered by architects and lighting designers because of a
               lack of design tools. To address this, we present a method
               to simulate vision impairments caused by cataracts in
               virtual reality (VR), using eye tracking for gaze-dependent
               effects. We conducted a user study to investigate how
               lighting affects visual perception for users with cataracts.
               Unlike past approaches, we account for the user's vision and
               some constraints of VR headsets, allowing for calibration of
               our simulation to the same level of degraded vision for all
               participants.",
  month =      mar,
  booktitle =  "To appear in 2019 IEEE Virtual Reality (VR)",
  event =      "IEEE VR 2019, the 26th IEEE Conference on Virtual Reality
               and 3D User Interfaces",
  keywords =   "vision impairments, cataracts, virtual reality, user study",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2019/kroesl-2019-ICthroughVR/",
}