Publications

666 Publications found:
Image Bib Reference Publication Type
2011
Daniel Prieler
Patchmatch for Texture Synthesis
Student Project
Markus Radits
A gaze adaptive HDR image viewer
Student Project
Dominik Rauch
Texture Mapping in a Software Rasterizer
Student Project
Georg Schleicher
Visual Lesson Scheduling Calender
Student Project
Gerald Sollböck
jukebomb.me
Student Project
Franz Spitaler
Advanced Facade Rendering
[image] [report]
Student Project
Matthias Schötta, August Kampfer
StickmanMax
Student Project
Thomas Weiner
Easydrawer - A 2D Geometric Construction Tool
Student Project
Matthias Labschütz
Realistic real-time sound rendering in virtual environments
[paper]
Bachelor Thesis
Michael Hanzl
Spontaneous Social Networks
[Thesis]
Master Thesis
Trilateral Filtering Gabriele Hebart
Color Adjustment of Colored Range Images
[poster] [thesis]
Master Thesis
2010
Gábor Sörös
Augmented Visualization
[]
Master Thesis
Florian Bagar
A Layered Particle-Based Fluid Model for Real-Time Rendering of Water
[poster] [thesis]
Master Thesis
Albert Julian Mayer
Virtual Texturing
[poster] [Thesis]
Master Thesis
Michael Hornáček
Extracting Vanishing Points across Multiple Views
[paper]
Master Thesis
Gabriel Mistelbauer
Automated Processing and Visualization of Vessel Trees
[image] [paper]
Master Thesis
Result from a Manhattan-like scene created with the methods described in this thesis. Johannes Scharl
Artist-Controlled Modeling of Urban Environments
[poster] [thesis]
Master Thesis
Veronika Solteszova
Visual Queries in Neuronal Data Exploration
[Thesis]
Master Thesis
David Major
Markov Random Field Based Structure Localisation of Vertebrae for 3D-Segmentation of the Spine in CT Volume Data
[image] [paper]
Master Thesis
mirroring Stanford Bunny point cloud rendered with SSCR Reinhold Preiner
Interactive Curved Reflections in Large Point Clouds
[poster] [thesis]
Master Thesis
Andreas Ritzberger
Noise and Artifact Reduction in Interactive Volume Renderings of Electron-Microscopy Data-Sets
[image] [paper]
Master Thesis
Jakob Spörk
High-performance GPU based Rendering for Real-Time, rigid 2D/3D-Image Registration in Radiation Oncology
[image] [paper]
Master Thesis
Rendering of a part of the Mandelbulb Clemens Rögner
Rendering of Hypercomplex Fractals
[thesis]
Bachelor Thesis
Matthias Maschek
Real time simulation of fire extinguishing scenarios
Master Thesis
Stefan Reinalter
Visibility in a real-world cross-platform game engine
[poster] [Thesis]
Master Thesis
Hrvoje Ribičić
COMPARATIVE RENDERING OF SIMULATION SCENARIOS
[Thesis]
Master Thesis
Onur Dogangönül
L-Systems for Fine Art
[image]
Student Project
Alex Druml, Markus Ernst, Lukas Rössler
Out-of-Core rendering and simplifications for rendering large scenes
Student Project
Frederico Dusberger
Mesh-Subdivision Methods in CGA Shape Grammars
Student Project
Markus Ernst, Alex Druml, Lukas Rössler
Implementing out-of-core algorithms
Student Project
Michael Hecher
3D Stereo Demo System
Student Project
Patrick Kühtreiber
Inverse Kinematics for Shape Grammars
Student Project
Matthias Labschütz
Enabling bimodal search in games by spatial sound rendering
Student Project
Albert Julian Mayer
Megatexture
[doc]
Student Project
Christian Niederreiter
Similarity Detection for Urban Modeling
[thesis]
Student Project
Simon Parzer, Peter Neubauer
Stellarium
Student Project
Michael Probst, Jakub Kolesik
GPU Point Cloud Raytracing
Student Project
Ingo Radax
Levels of Detail for Procedural Modeling
Student Project
Johannes UnterguggenbergerORCID iD
Connected meshes for procedural humans
[report]
Student Project
Simon Wallner
Comparing SSAO methods in Ogre
[doc]
Student Project
Le Zhang
In-Game Advertizing
Student Project
2009
Karl Grosse
Audio-Visual Perception in Interactive Virtual Environments
[image] [paper]
Master Thesis
facade segmentation Meinrad Recheis
Automatic Recognition of Repeating Patterns in Rectified Facade Images
[figure] [thesis]
Master Thesis
Andreas Opitz
Classification and Visualization of Volume Data using Clustering
[image] [paper]
Master Thesis
Bilal Alsallakh
Interactive Visual Analysis of Relational Data and Applications in Event-Based Business Analytics
[image] [paper]
Master Thesis
Clemens Brandorff
Enhancement, Registration, and Visualization of High Resolution Episcopic Microscopy Data
[image] [paper]
Master Thesis
Martin Knecht
Real-Time Global Illumination Using Temporal Coherence
[poster] [thesis]
Master Thesis
Christian Luksch
Implementation of an Improved Billboard Cloud Algorithm
[image] [thesis]
Master Thesis
Nicolas Pühringer
Sketch-based Modelling for Volume Visualization
[image] [paper]
Master Thesis
Herbert Grasberger
CSB: Combining traditional CSG with Blobs
Master Thesis
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