Out-of-Core rendering and simplifications for rendering large scenes

Alex Druml, Markus Ernst, Lukas Rössler
Out-of-Core rendering and simplifications for rendering large scenes

Information

Abstract

The topic of this project to be able to render large scene like the Boeing model (300M vertices) in real time using out-of-core rendering, prefetching, online occlusion culling and LODs.

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BibTeX

@studentproject{druml-2010-PFL,
  title =      "Out-of-Core rendering and simplifications for rendering
               large scenes",
  author =     "Alex Druml and Markus Ernst and Lukas R\"{o}ssler",
  year =       "2010",
  abstract =   "The topic of this project to be able to render large scene
               like the Boeing model (300M vertices) in real time using
               out-of-core rendering, prefetching, online occlusion culling
               and LODs.",
  note =       "1",
  keywords =   "large scenes, out-of-core, prefetching, online occlusion
               culling",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2010/druml-2010-PFL/",
}