Publications
Publication list of Michael Wimmer278 Publications found:
| Image | Bib Reference | Publication Type |
|---|---|---|
| 2022 | ||
| Adam Celarek Gaussian Mixture Convolution Networks In The Tenth International Conference on Learning Representations (ICLR 2022), pages 1-23. April 2022. [ |
Conference Paper | |
| Bernhard Kerbl An Improved Triangle Encoding Scheme for Cached Tessellation In Eurographics 2022 - Short Papers, pages 1-4. April 2022. [ |
Conference Paper | |
| Johannes Unterguggenberger The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses In Eurographics 2022 - Education Papers, pages 31-39. April 2022. [ |
Conference Paper | |
| 2021 | ||
| Ilir Murturi, Chao Jia, Bernhard Kerbl On Provisioning Procedural Geometry Workloads on Edge Architectures In Proceedings of the 17th International Conference on Web Information Systems and Technologies - WEBIST, pages 354-359. October 2021. [ |
Conference Paper | |
| Chao Jia, Moritz Roth, Bernhard Kerbl View-Dependent Impostors for Architectural Shape Grammars In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 63-64. October 2021. [ |
Conference Paper | |
| Stefan Stappen, Johannes Unterguggenberger Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 65-66. October 2021. [ |
Conference Paper | |
| Johannes Unterguggenberger Conservative Meshlet Bounds for Robust Culling of Skinned Meshes Computer Graphics Forum, 40(7):57-69, October 2021. [ |
Journal Paper with Conference Talk | |
| Mohamed Radwan, Stefan Ohrhallinger Fast occlusion-based point cloud exploration The Visual Computer Journal, 37:2769-2781, September 2021. [ |
Journal Paper with Conference Talk | |
| Lukas Eibensteiner, Martin Ilčík Temporal-Scope Grammars for Polyphonic Music Generation In Proceedings of the 9th ACM SIGPLAN International Workshop on Functional Art, Music, Modelling, and Design (FARM ’21), pages 23-34. August 2021. [ |
Conference Paper | |
| Markus Schütz Rendering Point Clouds with Compute Shaders and Vertex Order Optimization Computer Graphics Forum, 40(4):115-126, July 2021. [ |
Journal Paper with Conference Talk | |
| Thomas Bernhard Koch, Michael Wimmer Guided Visibility Sampling++ Proceedings of the ACM on Computer Graphics and Interactive Techniques, 4(1):4:1-4:16, April 2021. [ |
Journal Paper with Conference Talk | |
| Lara Panfili, Michael Wimmer Myopia in Head-Worn Virtual Reality In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pages 629-630. March 2021. [ |
Other Reviewed Publication | |
| Joao Afonso Cardoso Cost Volume Refinement for Depth Prediction In Proceedings of the 25th International Conference on Pattern Recognition, pages 354-361. January 2021. [ |
Conference Paper | |
| Meliha Honic, Iva Kovacic SCI_BIM Scanning and data capturing for Integrated Resources and Energy Assessment using Building Information Modelling TR-193-02-2021-2, 2021 |
Technical Report | |
| 2020 | ||
| Laura R. Luidolt Gaze-Dependent Simulation of Light Perception in Virtual Reality IEEE Transactions on Visualization and Computer Graphics, Volume 26, Issue 12:3557-3567, December 2020. [ |
Journal Paper with Conference Talk | |
| Michael Wimmer Applications of Smart Graphics, 12. November 2020, online |
Invited Talk | |
| Katharina Krösl CatARact: Simulating Cataracts in Augmented Reality In IEEE International Symposium on Mixed and Augmented Reality (ISMAR)., pages 1-10. November 2020. [ |
Conference Paper | |
| Markus Schütz Fast Out-of-Core Octree Generation for Massive Point Clouds Computer Graphics Forum, 39(7):1-13, November 2020. [ |
Journal Paper with Conference Talk | |
| Philipp Erler Points2Surf: Learning Implicit Surfaces from Point Clouds In Computer Vision -- ECCV 2020, pages 108-124. October 2020. [ |
Conference Paper | |
| Elias Brugger, Christian Freude Test Scene Design for Physically Based Rendering [ |
Miscellaneous Publication | |
| Christian Freude R-Score: A Novel Approach to Compare Monte Carlo Renderings TR-193-02-2020-4, August 2020 [ |
Technical Report | |
| Meliha Honic, Iva Kovacic Scan to BIM for the Semi-Automated Generation of a Material Passport for an Existing Building In Proceedings of the 37th International Conference of CIB W78, pages 338-346. August 2020. |
Conference Paper | |
| Johannes Otepka, Gottfried Mandlburger, Markus Schütz Efficient Loading and Visualization of Massive Feature-Richt Point Clouds Without Hierarchical Acceleration Structures ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, XLIII-B2-2020:293-300, August 2020. [ |
Journal Paper with Conference Talk | |
| Linus Horvath, Bernhard Kerbl Improved Triangle Encoding for Cached Adaptive Tessellation Poster shown at HPG 2020 ( 1. May 2020-22. June 2020) [ |
Poster | |
| Karoly Zsolnai-Fehér Photorealistic Material Editing Through Direct Image Manipulation Computer Graphics Forum, 39(4):107-120, June 2020. [ |
Journal Paper with Conference Talk | |
| Christian Luksch, Lukas Prost, Michael Wimmer Real-Time Approximation of Photometric Polygonal Lights Proceedings of the ACM on Computer Graphics and Interactive Techniques, 3(1):4.1-4.18, May 2020. [ |
Journal Paper with Conference Talk | |
| Markus Schütz Progressive Real-Time Rendering of One Billion Points Without Hierarchical Acceleration Structures Computer Graphics Forum, 39(2):51-64, May 2020. [ |
Journal Paper with Conference Talk | |
| Johannes Unterguggenberger Fast Multi-View Rendering for Real-Time Applications In Eurographics Symposium on Parallel Graphics and Visualization, pages 13-23. May 2020. [ |
Conference Paper | |
| Katharina Krösl XREye: Simulating Visual Impairments in Eye-Tracked XR In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). March 2020. [ |
Other Reviewed Publication | |
| Oriol Pueyo, Albert Sabria, Xavier Pueyo, Michael Wimmer Shrinking City Layouts Computers & Graphics, 86:15-26, February 2020. |
Journal Paper (without talk) | |
| 2019 | ||
| Markus Schütz Rendering Point Clouds with Compute Shaders Poster shown at SIGGRAPH Asia (November 2019) |
Poster | |
| Alessio Arleo, Christos Tsigkanos, Chao Jia, Roger Leite, Ilir Murturi, Manfred Klaffenböck, Schahram Dustdar, Silvia Miksch Sabrina: Modeling and Visualization of Economy Data with Incremental Domain Knowledge In IEEE VIS 2019. October 2019. |
Conference Paper | |
| Michael Wimmer Computer Graphics for Serious Games, 4. September 2019, Vienna, Austria |
Invited Talk | |
| Adam Celarek Quantifying the Error of Light Transport Algorithms Computer Graphics Forum, 38(4):111-121, July 2019. [ |
Journal Paper with Conference Talk | |
| Reinhold Preiner Gaussian-Product Subdivision Surfaces ACM Transactions on Graphics, 38(4):35:1-35:11, July 2019. [ |
Journal Paper with Conference Talk | |
| Daniel Cornel, Andreas Buttinger-Kreuzhuber, Artem Konev, Zsolt Horvath, Michael Wimmer Interactive Visualization of Flood and Heavy Rain Simulations Computer Graphics Forum, 38(3):25-39, June 2019. [ |
Journal Paper with Conference Talk | |
| Christian Luksch, Michael Wimmer Incrementally Baked Global Illumination In Proceedings of the 33rd Symposium on Interactive 3D Graphics and Games (I3D 2019), pages 4:1-4:10. May 2019. [ |
Conference Paper | |
| Harald Steinlechner, Bernhard Rainer, Michael Schwärzler, Georg Haaser, Attila Szabo, Stefan Maierhofer, Michael Wimmer Adaptive Point-cloud Segmentation for Assisted Interactions In Proceedings of the 33rd Symposium on Interactive 3D Graphics and Games, pages 14:1-14:9. May 2019. [ |
Conference Paper | |
| Markus Schütz Live Coding of a VR Render Engine in VR Poster shown at IEEE VR 2019 (March 2019) |
Poster | |
| Jakub Boksansky, Michael Wimmer Ray Traced Shadows: Maintaining Real-Time Frame Rates In Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs, pages 159-182, March 2019 |
Article in a Book | |
| Katharina Krösl ICthroughVR: Illuminating Cataracts through Virtual Reality In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 655-663. March 2019. [ |
Conference Paper | |
| Markus Schütz Real-Time Continuous Level of Detail Rendering of Point Clouds In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 103-110. March 2019. |
Conference Paper | |
| Georg Zotti Virtual Archaeoastronomy: Stellarium for Research and Outreach In Archaeoastronomy in the Roman World (Proceedings 16th Conference of the Italian Society for Archaeoastronomy), pages 187-205. March 2019. |
Conference Paper | |
| Stefan Ohrhallinger FitConnect: Connecting Noisy 2D Samples by Fitted Neighborhoods Computer Graphics Forum, 38(1):126-137, February 2019. [ |
Journal Paper with Conference Talk | |
| 2018 | ||
| Stefan Ohrhallinger StretchDenoise: Parametric Curve Reconstruction with Guarantees by Separating Connectivity from Residual Uncertainty of Samples In Proceedings of Pacific Graphics 2018, pages 1-4. August 2018. [ |
Conference Paper | |
| Michael Hecher How Do Users Map Points Between Dissimilar Shapes? IEEE Transactions on Visualization and Computer Graphics, 24(8):2327-2338, August 2018. [ |
Journal Paper (without talk) | |
| Katharina Krösl The Virtual Schoolyard: Attention Training in Virtual Reality for Children with Attentional Disorders Poster shown at ACM SIGGRAPH 2018 (12. August 2018-16. August 2018) [ |
Poster | |
| Markus Schütz Progressive Real-Time Rendering of Unprocessed Point Clouds Poster shown at ACM SIGGRAPH 2018 (12. August 2018-16. August 2018) [ |
Poster | |
| Karoly Zsolnai-Fehér Gaussian Material Synthesis ACM Transactions on Graphics (SIGGRAPH 2018), 37(4):76:1-76:14, August 2018. [ |
Journal Paper with Conference Talk | |
| Michael Birsak, Przemyslaw Musialski Dynamic Path Exploration on Mobile Devices IEEE Transactions on Visualization and Computer Graphics, 24(5):1784-1798, May 2018. [ |
Journal Paper (without talk) | |
