Information

  • Publication Type: Invited Talk
  • Workgroup(s)/Project(s):
  • Date: 12. November 2020
  • Event: Smart Tools and Applications in Graphics (STAG) 2020
  • Location: online
  • Open Access: yes
  • Conference date: 12. November 2020 – 13. November 2020
  • Keywords: computer graphics, rendering, simulation

Abstract

For a long period of time, the focus of computer graphics was mostly the quality and speed of image generation. Meanwhile, commercial rendering engines leave little to be desired, but computer graphics research has expanded to solve application problems through so-called “smart graphics”. In this talk, I will present some of our latest advances in “smart” computer graphics in simulation, rendering and content generation. I will show how we can now simulate visual impairments in virtual reality, which could be used to create empathy for people affected by these impairments. I will describe how we have advanced point-based rendering techniques to allow incorporating real environments into rendering applications with basically no preprocessing. On the other hand, virtual environments could be created efficiently by collaborative crowed-sourced procedural modeling. Finally, efficient simulations of floods and heavy rainfall may help experts and increase public awareness of natural disasters and the effects of climate change.

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BibTeX

@talk{WIMMER-2020-ASG,
  title =      "Applications of Smart Graphics",
  author =     "Michael Wimmer",
  year =       "2020",
  abstract =   "For a long period of time, the focus of computer graphics
               was mostly the quality and speed of image generation.
               Meanwhile, commercial rendering engines leave little to be
               desired, but computer graphics research has expanded to
               solve application problems through so-called “smart
               graphics”. In this talk, I will present some of our latest
               advances in “smart” computer graphics in simulation,
               rendering and content generation. I will show how we can now
               simulate visual impairments in virtual reality, which could
               be used to create empathy for people affected by these
               impairments. I will describe how we have advanced
               point-based rendering techniques to allow incorporating real
               environments into rendering applications with basically no
               preprocessing. On the other hand, virtual environments could
               be created efficiently by collaborative crowed-sourced
               procedural modeling. Finally, efficient simulations of
               floods and heavy rainfall may help experts and increase
               public awareness of natural disasters and the effects of
               climate change.",
  month =      nov,
  event =      "Smart Tools and Applications in Graphics (STAG) 2020",
  location =   "online",
  keywords =   "computer graphics, rendering, simulation",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2020/WIMMER-2020-ASG/",
}