Manuela Waldner, Thomas Geymayer, Dieter Schmalstieg, Michael Sedlmair
Linking unstructured evidence to structured observations
Information Visualization, January 2021. [preprint]

Johannes Unterguggenberger, Bernhard Kerbl, Markus Steinberger, Dieter Schmalstieg, Michael Wimmer
Fast Multi-View Rendering for Real-Time Applications
In Eurographics Symposium on Parallel Graphics and Visualization, pages 13-23. May 2020.
[paper]

Thomas Geymayer, Manuela Waldner, Alexander Lex, Dieter Schmalstieg
How Sensemaking Tools Influence Display Space Usage
In EuroVis Workshop on Visual Analytics. June 2017.
[paper]

Werner Purgathofer, Clemens Arth, Dieter Schmalstieg
Industrial Use of Mixed Reality in VRVis Projects
In Proceedings of VISIC, pages 19-23. September 2015.

Manuela Waldner, Dieter Schmalstieg
Towards Ubiquitous Information Space Management
In POWERWALL: International Workshop on Interactive, Ultra-High-Resolution Displays, part of the SIGCHI Conference on Human Factors in Computing Systems (2013), pages 1-6. May 2013.
[Position Paper]

Stefan Bruckner, Dieter Schmalstieg, Helwig Hauser, Meister Eduard Gröller
The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines
In Workshop on Vision, Modeling and Visualization, pages 529-536. November 2003.
[Paper]

Christiane Ulbricht, Dieter Schmalstieg
Tangible Augmented Reality for Computer Games
TR-186-2-03-02, February 2003 [paper]

Christiane Ulbricht, Dieter Schmalstieg
Tangible Augmented Reality for Computer Games
In Proceedings of the Third IASTED International Conference on Visualization, Imaging and Image Processing, pages 950-954. 2003.

Klaus Dorfmüller-Ulhaas, Dieter Schmalstieg
Finger Tracking for Interaction in Augmented Environments
TR-186-2-01-03, February 2001 [paper]

Werner Purgathofer, Dieter Schmalstieg, Anton Fuhrmann, Gerd Hesina, Zsolt Szalavári, Michael Gervautz, L. Miguel Encarnação
Augmented Reality: The Interface is Everywhere
SIGGRAPH 2001 Course Notes #27, Los Angeles, USA, ACM Press, August 2001

Werner Purgathofer, Dieter Schmalstieg, Christian Faisstnauer
Scheduling for Virtual Environments and Games Using Visibilities and Priorities
SCS Transactions, Vol. 18, No. 2, pp. 73-82, 2001

Dieter Schmalstieg, Anton Fuhrmann, Gerd Hesina, Zsolt Szalavári, L. Miguel Encarnação, Michael Gervautz, Werner Purgathofer
The Studierstube Augmented Reality Project
TR-186-2-00-22, December 2000 [paper]

Gerhard Reitmayr, Dieter Schmalstieg
OpenTracker - An Open Software Architecture for Reconfigurable Tracking based on XML
TR-186-2-00-18, September 2000 [paper]

Peter Wonka, Michael Wimmer, Dieter Schmalstieg
Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs
In Rendering Techniques 2000 (Proceedings Eurographics Workshop on Rendering), pages 71-82. June 2000.
[Paper]

Hannes Kaufmann, Dieter Schmalstieg, Michael Wagner
Construct3D: A Virtual Reality Application for Mathematics and Geometry Education
TR-186-2-00-16, June 2000 [paper]

Dieter Schmalstieg, Anton Fuhrmann, Gerd Hesina
Bridging Multiple User Interface Dimensions with Augmented Reality
TR-186-2-00-15, May 2000 [paper]

Christian Faisstnauer, Dieter Schmalstieg, Werner Purgathofer
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
TR-186-2-00-09, April 2000 [paper]

Werner Purgathofer, Dieter Schmalstieg, Christian Faisstnauer
Priority Scheduling for Networked Virtual Environments
In IEEE Computer Graphics and Applications, VOl. 20(6), pp. 66-75, November 2000

Werner Purgathofer, Dieter Schmalstieg, Christian Faisstnauer
Priority Round-Robin Scheduling for Very Large Virtual Environments
Proceedings of IEEE VR'2000, pp. 135-142, NEw Brunswick, NJ, 2000 (honorable mention in best paper award selection)

Werner Purgathofer, Dieter Schmalstieg, Anton Fuhrmann
Practical Calibration Procedures for Augmented Reality
In Environments'2000, pp. 3-12, Springer-Verlag, Wien, 2000

Werner Purgathofer, Dieter Schmalstieg, Christian Faisstnauer
Scheduling for very large Virtual Environments and Networked Games using Visibility and Priorities
In Proceedings of the DIS-RT 2000 conference, pp. 31-38, San Francisco, CA, 2000

Michael Wimmer, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
Computers and Graphics, 23(6):831-838, December 1999.

Peter Wonka, Dieter Schmalstieg
Occluder Shadows for Fast Walkthroughs of Urban Environments.
Computer Graphics Forum, 18(3):51-60, September 1999.

Dieter Schmalstieg, Anton Fuhrmann
Coarse View-Dependent Levels of Detail for Hierarchical and Deformable Models
TR-186-2-99-20, September 1999 [paper]

Christian Faisstnauer, Dieter Schmalstieg, Werner Purgathofer
Priority Round-Robin Scheduling for Very Large Virtual Environments
TR-186-2-99-18, August 1999 [paper]

Michael Wimmer, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
In Virtual Environments '99. Proceedings of the 5th Eurographics Workshop on Virtual Environments, pages 73-84. June 1999.

Anton Fuhrmann, Dieter Schmalstieg, Werner Purgathofer
Fast Calibration for Augmented Reality
TR-186-2-99-16, May 1999 [paper]

Gerd Hesina, Dieter Schmalstieg, Anton Fuhrmann, Werner Purgathofer
Distributed Open Inventor: A Practical Approach to Distributed 3D Graphics
TR-186-2-99-15, May 1999 [paper]

Dieter Schmalstieg, Robert F. Tobler
Real-time Bounding Box Area Computation
TR-186-2-99-05, January 1999 [paper]

Anton Fuhrmann, Dieter Schmalstieg
Concept and Implementation of a Collaborative Workspace for Augmented Reality
TR-186-2-99-04, January 1999 [paper]

A. Stork, R. J. Barton III, Dieter Schmalstieg, L. Miguel Encarnação
The Virtual Table - A Future CAD Workspace.
Proceedings of Computer Technology Solutions conference (former Autofact), Michigan, Detroit, USA, September 13-19, 1999.

Werner Purgathofer, Dieter Schmalstieg, Anton Fuhrmann
Fast Calibration for Augmented Reality.
Proceedings of ACM Virtual Reality Software & Technology '99 (VRST'99), pp. 166-167, London, December 20-22, 1999.

Dieter Schmalstieg, Zsolt Szalavári, L. Miguel Encarnação
Using Transparent Props For Interaction With The Virtual Table.
Proceedings of SIGGRAPH Symposium on <br>Interactive 3D Graphics '99, Atlanta, GI, April 26-28, 1999.

Dieter Schmalstieg, L. Miguel Encarnação
Tools for interacting with virtual environments.
U.S. patent no. PCT/US99/28390, filed Dec. 7, 1999.

G. Schaufler, Dieter Schmalstieg
Sewing Virtual Worlds Together With SEAMS: A Mechanism to Construct Complex Virtual Environments.
PRESENCE - Teleoperators and Virtual Environments, Vol. 8, No. 4, pp. 449-461, MIT Press, 1999.

Dieter Schmalstieg, Robert F. Tobler
Fast Projected Area Computation for 3D Bounding Boxes.
Journal of Graphics Tools, Vol. 4., No. 2, pp. 37-43, A. K. Peters, Ltd., 1999.

Oliver Bimber, A. Stork, Dieter Schmalstieg, L. Miguel Encarnação
CADesk: The Virtual Table as Future CAD Workspace. 
Computergraphik Topics, pp. 6-7, Vol. 11., No. <br>4, Fraunhofer Gesellschaft, Darmstadt, Germany, 1999.

Oliver Bimber, S. Chandler, Dieter Schmalstieg, L. Miguel Encarnação
A Translucent Sketchpad for the Virtual Table Exploring Motion-based Gesture Recognition.
Computer Graphics Forum (Proceedings EUROGRAPHICS'99), pp. 277-286, Milano, Italy, Sept. 1999.

A. Hildebrandt, Dieter Schmalstieg, Michael Gervautz
Virtual Environments '99
Springer Wien-New York, 1999.

Werner Purgathofer, Dieter Schmalstieg, Anton Fuhrmann, Gerd Hesina
Distributed Open Inventor: A Practical Approach to Distributed 3D Graphics.
Proceedings of ACM Virtual Reality Software & Technology '99 (VRST'99), pp. 74-81, London, <br>December 20-22, 1999.

Michael Wimmer, Dieter Schmalstieg
Load Balancing for Smooth LODs
TR-186-2-98-31, December 1998 [paper]

Dieter Schmalstieg, L. Miguel Encarnação, Zsolt Szalavári
Using Transparent Props for Interaction with the Virtual Table
TR-186-2-98-25, October 1998 [paper]

Gerd Hesina, Dieter Schmalstieg
A Network Architecture for Remote Rendering
TR-186-2-98-02, April 1998 [paper]

Stephan Mantler, Dieter Schmalstieg
Dynamic Load Balancing in Distributed Virtual Environments
TR-186-2-98-13, April 1998 [paper]

Anton Fuhrmann, Michael Gervautz, Helwig Löffelmann, Dieter Schmalstieg
Collaborative Visualization in Augmented Reality
TR-186-2-98-01, January 1998 [paper]

Dieter Schmalstieg, Stephan Mantler
Dynamic Load Balancing in Distributed Virtual Environments
Proceedings of EUROGRAPHICS'98, conference companion, Lisbon, Portugal, 1998.

Dieter Schmalstieg, Anton Fuhrmann, Michael Gervautz
Strolling through Cyberspace with Your Hands in Your Pockets: Head Directed Navigation in Virtual Environments
Virtual Environments '98 (Proceedings of the 4th EUROGRAPHICS Workshop on Virtual Environments), pp. 216-227, Stuttgart, Germany, June 16-18, Springer-Verlag, 1998.

Dieter Schmalstieg, Anton Fuhrmann, Michael Gervautz, Helwig Löffelmann
Collaborative Visualization in Augmented Reality
IEEE Computer Graphics & Applications, Vol. 18, No. 4, pp. 54-59, IEEE Computer Society, 1998.

Dieter Schmalstieg, Gerd Hesina
A Network Architecture for Remote Rendering
Proceedings of Second International Workshop on Distributed Interactive Simulation and Real-Time Applications, pp. 88-91, Montreal, Canada, July 1998. IEEE Computer Society.

Dieter Schmalstieg, Anton Fuhrmann, Zsolt Szalavári, Michael Gervautz
Studierstube - An Environment for Collaboration in Augmented Reality
Virtual Reality: Research, Development & Applications, (3): pp. 37-48, 1998.

Dieter Schmalstieg, Anton Fuhrmann, Zsolt Szalavári, Michael Gervautz
Augmented Reality Enabled Collaborative Work in "Studierstube"
Abstract, EURO-VR'97 conference, Amsterdam, The Netherlands, Nov. 10-11, 1998.

Dieter Schmalstieg, Christian Faisstnauer, Zsolt Szalavári
Computer Assisted Selection of 3D Interaction and Navigation Metaphors
Proceedings of Workshop on Computer Graphics, pp. ?-?, Taiwan, November 4-5, 1998.

Dieter Schmalstieg, Anton Fuhrmann, Zsolt Szalavári, Michael Gervautz
Studierstube - An Environment for Collaboration in Augmented Reality
Virtual Reality - Systems, Development and Applications, Vol. 3, No. 1, pp. 37-49, 1998.

Dieter Schmalstieg, L. Miguel Encarnação
A Transparent Personal Interaction Panel for the Virtual Table
Computergraphik Topics, pp. 19-20, Vol. 10., No. 5, Fraunhofer Gesellschaft, Darmstadt, Germany, 1998.

Dieter Schmalstieg, Christian Faisstnauer, Zsolt Szalavári
Device-Independent Navigation and Interaction in Virtual Environments
Proceedings of the 1998 VRST Adjunct Workshop on Computer Graphics, Taipei, Taiwan, Nov. 5-6, 1998.

Zsolt Szalavári, Michael Gervautz, Anton Fuhrmann, Dieter Schmalstieg
Augmented Reality Enabled Collaborative Work in 'Studierstube'
TR-186-2-97-18, September 1997 [paper]

Zsolt Szalavári, Michael Gervautz, Anton Fuhrmann, Dieter Schmalstieg
Augmented Reality Enabled Collaborative Work in 'Studierstube'
TR-186-2-97-18, September 1997 [paper]

Christian Faisstnauer, Dieter Schmalstieg, Zsolt Szalavári
Device-Independent Navigation and Interaction in Virtual Environments
TR-186-2-97-15, August 1997 [paper]

Dieter Schmalstieg
A Survey of Advanced Interactive 3-D Graphics Techniques
TR-186-2-97-05, March 1997 [paper]

Dieter Schmalstieg, Michael Gervautz
recursIV: Interactive Rendering of Natural Phenomena
TR-186-2-97-04, March 1997 [paper]

Dieter Schmalstieg, Gernot Schaufler
Smooth Levels of Detail
TR-186-2-97-03, March 1997 [paper]

Anton Fuhrmann, Helwig Löffelmann, Dieter Schmalstieg
Collaborative Augmented Reality: Exploring Dynamical Systems
TR-186-2-97-09, March 1997 [paper]

Zsolt Szalavári, Dieter Schmalstieg, Anton Fuhrmann, Michael Gervautz
'Studierstube' An Environment for Collaboration in Augmented Reality
TR-186-2-97-01, January 1997 [paper]

Dieter Schmalstieg
The Remote Rendering Pipeline - Managing Geometry and Bandwidth in Distributed Virtual Environments
Supervisor: Michael Gervautz
Duration: March 1995 - December 1997
[pdf]

Dieter Schmalstieg
Lodestar: An Octree-Based Level of Detail Generator for VRML
TR-186-2-96-19, October 1996 [paper]

Dieter Schmalstieg, Robert F. Tobler
Exploiting coherence in 2 1/2 D visibility computation
TR-186-2-96-18, July 1996 [paper]

Dieter Schmalstieg, Christoph Traxler, Michael Gervautz
Interactive Rendering of Natural Phenomena with Directed Cyclic Graphs
TR-186-2-96-16, April 1996 [paper]

Dieter Schmalstieg, Anton Fuhrmann, Zsolt Szalavári, Michael Gervautz
'Studierstube' - An Environment for Collaboration in Augmented Reality
TR-186-2-96-17, April 1996 [paper]

Michael Gervautz, Dieter Schmalstieg, Zsolt Szalavári, Konrad Karner, Franz Madritsch, Axel Pinz
Studierstube - A Multi-User Augmented Reality Environment for Visualization and Education
TR-186-2-96-10, March 1996 [paper]

Gernot Schaufler, Tomasz Mazuryk, Dieter Schmalstieg
High Fidelity for Immersive Displays
TR-186-2-96-02, January 1996 [paper]

Dieter Schmalstieg, Michael Gervautz
Demand-Driven Geometry Transmission for Distributed Virtual Environments
TR-186-2-96-01, January 1996 [paper]

Dieter Schmalstieg, Michael Gervautz, Peter Stieglecker
Optimizing Communication in Distributed Virtual Environments by Specialized Protocols
TR-186-2-95-14, November 1995 [paper]

Dieter Schmalstieg, Christian Faisstnauer, Tomasz Mazuryk
Constructing a Highly Immersive Virtual Environment: A Case Study
TR-186-2-95-12, November 1995 [paper]

Dieter Schmalstieg, Michael Gervautz
Implementing Gibsonian Virtual Environments
TR-186-2-95-10, October 1995 [paper]

Michael Gervautz, Dieter Schmalstieg
Computer Animation and Visualization - Current Status and Trends
In Proceedings of EUROSIM. September 1995.

Tomasz Mazuryk, Dieter Schmalstieg, Michael Gervautz
Zoom Rendering: Accelerating 3-D Rendering Performance With 2-D Operations
TR-186-2-95-09, July 1995 [paper]

Dieter Schmalstieg, Michael Gervautz
Towards a virtual environment for interactive world building
TR-186-2-95-08, June 1995 [paper]

Dieter Schmalstieg, Michael Gervautz
On System Architectures for Virtual Environments
In Proceedings of the 11th Spring Conference on Computer Graphics. May 1995.

Michael Gervautz, Dieter Schmalstieg
Integrating a Scripting Language into an Interactive Animation System
In Proceedings Computer Animation '94. May 1994.

Dieter Schmalstieg
A Programming Language for Computer Animation, 1994, Prag, Tschechien