Bridging Multiple User Interface Dimensions with Augmented Reality

Information

  • Publication Type: Technical Report
  • Workgroup(s)/Project(s): not specified
  • Date: May 2000
  • Number: TR-186-2-00-15
  • Keywords: three-dimensional user interface, computer supported cooperative work, distributed virtual environment, ubiquitious computing, user interface, augmented reality

Abstract

Studierstube is an experimental user interface system, which bridges multiple user interface dimensions. At its core, it uses collaborative augmented reality to incorporate true 3D interaction into a productivity environment. This concept is extended to include multiple users, multiple host platforms, multiple display types, multiple concurrent applications, and a multi-context (i. e., 3D document) interface - into a heterogeneous distributed environment. All this happens almost totally transparent to the application programmer. With this architecture, we can explore the user interface design space between pure augmented reality and the popular ubiquitous computing paradigm. We report on our design philosophy centered around the notion of contexts and locales, as well as the underlying software and hardware architecture. To illustrate our presentation, we present several applications including a storyboard tool for cinematographic design which showcases many features of our system.

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BibTeX

@techreport{Schm-2000-BriX,
  title =      "Bridging Multiple User Interface Dimensions with Augmented
               Reality",
  author =     "Dieter Schmalstieg and Anton Fuhrmann and Gerd Hesina",
  year =       "2000",
  abstract =   "Studierstube is an experimental user interface system, which
               bridges multiple user interface dimensions. At its core, it
               uses collaborative augmented reality to incorporate true 3D
               interaction into a productivity environment. This concept is
               extended to include multiple users, multiple host platforms,
               multiple display types, multiple concurrent applications,
               and a multi-context (i. e., 3D document) interface - into a
               heterogeneous distributed environment. All this happens
               almost totally transparent to the application programmer.
               With this architecture, we can explore the user interface
               design space between pure augmented reality and the popular
               ubiquitous computing paradigm. We report on our design
               philosophy centered around the notion of contexts and
               locales, as well as the underlying software and hardware
               architecture. To illustrate our presentation, we present
               several applications including a storyboard tool for
               cinematographic design which showcases many features of our
               system.",
  month =      may,
  number =     "TR-186-2-00-15",
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  institution = "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology ",
  note =       "human contact: technical-report@cg.tuwien.ac.at",
  keywords =   "three-dimensional user interface, computer supported
               cooperative work, distributed virtual environment,
               ubiquitious computing, user interface, augmented reality",
  URL =        "/research/publications/2000/Schm-2000-BriX/",
}