Towards a virtual environment for interactive world building

Dieter Schmalstieg, Michael Gervautz
Towards a virtual environment for interactive world building
TR-186-2-95-08, June 1995 [paper]

Information

Abstract

We propose an architecture for virtual environments that is aimed at the construction of a continuous global information space. Persistent simulation engines with freely programmable content are the key to achieve this goal. Our approach is based on a hybrid client-server/peer-to-peer network: simulation data is maintained on a server that is responsible for a region of the virtual environment. The server exchanges information with neighboring servers, and allows users to participate in the environment through clients. The database is composed of object-oriented autonomous actors that communicate with each other by message passing.

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BibTeX

@techreport{Schmalstieg-1995-TVE,
  title =      "Towards a virtual environment for interactive world building",
  author =     "Dieter Schmalstieg and Michael Gervautz",
  year =       "1995",
  abstract =   "We propose an architecture for virtual environments that is
               aimed at the construction of a continuous global information
               space. Persistent simulation engines with freely
               programmable content are the key to achieve this goal. Our
               approach is based on a hybrid client-server/peer-to-peer
               network: simulation data is maintained on a server that is
               responsible for a region of the virtual environment. The
               server exchanges information with neighboring servers, and
               allows users to participate in the environment through
               clients. The database is composed of object-oriented
               autonomous actors that communicate with each other by
               message 		passing.",
  month =      jun,
  number =     "TR-186-2-95-08",
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  institution = "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology ",
  note =       "human contact: technical-report@cg.tuwien.ac.at",
  keywords =   "distributed virtual environments, simulation, client-server
               systems",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/1995/Schmalstieg-1995-TVE/",
}