Implementing Gibsonian Virtual Environments

Information

  • Publication Type: Technical Report
  • Workgroup(s)/Project(s): not specified
  • Date: October 1995
  • Number: TR-186-2-95-10
  • Keywords: virtual environments, Cyberspace

Abstract

We speculate on the possibilities for a realization of the idea of a three-dimensional Cyberspace, as sketched in the novels of William Gibson using today's technology. Virtual reality and global networks such as the Internet together can provide the fundamentals for such an effort. From an examination of the technological principles of a Gibsonian virtual environment, we conclude what properties such an implementation must have. An implementation of a system with these properties faces a number of problems in the large and in the small; especially, the semantics of the virtual environment and its inhabitants must be defined. We also report on our ongoing implementation of a prototype software system which was designed to evaluate the feasibility of these ideas.

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BibTeX

@techreport{Schmalstieg-1995-IGC,
  title =      "Implementing Gibsonian Virtual Environments",
  author =     "Dieter Schmalstieg and Michael Gervautz",
  year =       "1995",
  abstract =   "We speculate on the possibilities for a realization of the
               idea of a three-dimensional Cyberspace, as sketched in the
               novels of William Gibson using today's technology. Virtual
               reality and global networks such as the Internet together
               can provide the fundamentals for such an effort. From an
               examination of the technological principles of a Gibsonian
               virtual environment, we conclude what properties such an
               implementation must have. An implementation of a system with
               these properties faces a number of problems in the large and
               in the small; especially, the semantics of the virtual
               environment and its inhabitants must be defined. We also
               report on our ongoing implementation of a prototype software
               system which was designed to evaluate the 		feasibility of
               these ideas.",
  month =      oct,
  number =     "TR-186-2-95-10",
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  institution = "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology ",
  note =       "human contact: technical-report@cg.tuwien.ac.at",
  keywords =   "virtual environments, Cyberspace",
  URL =        "/research/publications/1995/Schmalstieg-1995-IGC/",
}