Christian Faisstnauer

Dipl.-Ing. Dr.techn.
Former Member
faisst [at] cg.tuwien.ac.at
HD0517

Former Function

Research Work

Scientific Interests

  • Virtual reality
  • Computer animation
  • Input devices
  • Navigation in virtual environments
  • Human-computer interaction
  • User interface design
  • Operating systems
  • Computer networks
  • Internet technologies
  • Computer-supported cooperative working
  • Operating systems

Other interests and hobbies

Publications

15 Publications found:
Image Bib Reference Publication Type
2001
Alessandro Artusi, Christian Faisstnauer, Alexander Wilkie
New Time-Dependent Tone mapping Algorithm
TR-186-2-01-21, November 2001 [paper]
Technical Report
J.-D. Gascuel, Werner Purgathofer, Christian Faisstnauer, Michael Gervautz
Construction of an Open Geometry Server for Client Server Virtual Environments
Proceedings of the IEEE VR 2001 conference, pp. 105-112, Yokohama, Japan, 2001
Miscellaneous Publication
Christian Faisstnauer
Priority Scheduling for Networked Virtual Environments
Supervisor: Werner Purgathofer
Duration: - June 2001
PhD-Thesis
Werner Purgathofer, Dieter Schmalstieg, Christian Faisstnauer
Scheduling for Virtual Environments and Games Using Visibilities and Priorities
SCS Transactions, Vol. 18, No. 2, pp. 73-82, 2001
Miscellaneous Publication
2000
Christian Faisstnauer, Dieter Schmalstieg, Werner Purgathofer
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
TR-186-2-00-09, April 2000 [paper]
Technical Report
Werner Purgathofer, Dieter Schmalstieg, Christian Faisstnauer
Priority Scheduling for Networked Virtual Environments
In IEEE Computer Graphics and Applications, VOl. 20(6), pp. 66-75, November 2000
Miscellaneous Publication
Werner Purgathofer, Dieter Schmalstieg, Christian Faisstnauer
Priority Round-Robin Scheduling for Very Large Virtual Environments
Proceedings of IEEE VR'2000, pp. 135-142, NEw Brunswick, NJ, 2000 (honorable mention in best paper award selection)
Miscellaneous Publication
Werner Purgathofer, Dieter Schmalstieg, Christian Faisstnauer
Scheduling for very large Virtual Environments and Networked Games using Visibility and Priorities
In Proceedings of the DIS-RT 2000 conference, pp. 31-38, San Francisco, CA, 2000
Miscellaneous Publication
1999
Christian Faisstnauer, Dieter Schmalstieg, Werner Purgathofer
Priority Round-Robin Scheduling for Very Large Virtual Environments
TR-186-2-99-18, August 1999 [paper]
Technical Report
A. Aubel, M. Escher, F. Labrosse, J. Nebel, J. Gascuel, Gerd Hesina, Christian Faisstnauer, Francois Faure
Collaborative Animation over the Network.
IEEE Proceedings of Computer Animation 1999 (CA'99), 26-28 May, Geneva, Switzerland, 1999.
Miscellaneous Publication
1998
Dieter Schmalstieg, Christian Faisstnauer, Zsolt Szalavári
Computer Assisted Selection of 3D Interaction and Navigation Metaphors
Proceedings of Workshop on Computer Graphics, pp. ?-?, Taiwan, November 4-5, 1998.
Miscellaneous Publication
Dieter Schmalstieg, Christian Faisstnauer, Zsolt Szalavári
Device-Independent Navigation and Interaction in Virtual Environments
Proceedings of the 1998 VRST Adjunct Workshop on Computer Graphics, Taipei, Taiwan, Nov. 5-6, 1998.
Miscellaneous Publication
1997
Christian Faisstnauer, Dieter Schmalstieg, Zsolt Szalavári
Device-Independent Navigation and Interaction in Virtual Environments
TR-186-2-97-15, August 1997 [paper]
Technical Report
1995
Christian Faisstnauer, Tomasz Mazuryk
Tracker Library: Handling VR Input Devices
TR-186-2-95-18, December 1995
Technical Report
Dieter Schmalstieg, Christian Faisstnauer, Tomasz Mazuryk
Constructing a Highly Immersive Virtual Environment: A Case Study
TR-186-2-95-12, November 1995 [paper]
Technical Report
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