Rendering Group Publications

On this page you can find the most recent publications of the Rendering Group.
Content:

Journals and peer-reviewed conferences

139 Publications found:
2014
Michael Hecher, Matthias Bernhard, Oliver Mattausch, Daniel Scherzer, Michael Wimmer
A Comparative Perceptual Study of Soft Shadow Algorithms
Transactions on Applied Perception, TBA(TBA):TBA-TBA, 2014. [ draft]
Journal Paper (without talk)
Michael Birsak, Przemyslaw Musialski, Peter Wonka, Michael Wimmer
Automatic Generation of Tourist Brochures
Computer Graphics Forum (Proceedings of EUROGRAPHICS 2014), 33(2):to appear-, April 2014.
Journal Paper with Conference Talk

Matthias Bernhard, Camillo Dellmour, Michael Hecher, Efstathios Stavrakis, Michael Wimmer
The Effects of Fast Disparity Adjustments in Gaze-Controlled Stereoscopic Applications
In Proceedings of the Symposium on Eye Tracking Research and Applications (to appear). March 2014.
Conference Paper
2013
Murat Arikan, Michael Schwärzler, Simon Flöry, Michael Wimmer, Stefan Maierhofer
O-Snap: Optimization-Based Snapping for Modeling Architecture
ACM Transactions on Graphics, 32(1):6:1-6:15, January 2013. [ draft]
Journal Paper with Conference Talk
Przemyslaw Musialski, Peter Wonka, Daniel G. Aliaga, Michael Wimmer, Luc van Gool, Werner Purgathofer
A Survey of Urban Reconstruction
Computer Graphics Forum, 32(6):146-177, September 2013. [ draft]
Journal Paper (without talk)
Heinrich Fink, Thomas Weber, Michael Wimmer
Teaching a Modern Graphics Pipeline Using a Shader-based Software Renderer
Computers & Graphics, 37(1--2):12-20, February 2013. [ preprint]
Journal Paper (without talk)
Stefan Ohrhallinger, Sudhir Mudur
An Efficient Algorithm for Determining an Aesthetic Shape Connecting Unorganised 2D Points
Computer Graphics Forum, 32(8):72-88, December 2013. [ paper] [ slides (ODP)] [ slides (PDF)] [ source code]
Journal Paper with Conference Talk
Christian Luksch, Robert F. Tobler, Ralf Habel, Michael Schwärzler, Michael Wimmer
Fast Light-Map Computation with Virtual Polygon Lights
In Proceedings of ACM Symposium on Interactive 3D Graphics and Games 2013, pages 87-94. March 2013.
[ draft]
Conference Paper
Michael Schwärzler, Christian Luksch, Daniel Scherzer, Michael Wimmer
Fast Percentage Closer Soft Shadows using Temporal Coherence
In Proceedings of ACM Symposium on Interactive 3D Graphics and Games 2013, pages 79-86. March 2013.
[ draft]
Conference Paper
Thomas Auzinger, Michael Wimmer, Stefan Jeschke
Analytic Visibility on the GPU
Computer Graphics Forum (Proceeding of EUROGRAPHICS 2013), 32(2):409-418, May 2013. [ Paper]
Journal Paper with Conference Talk
Przemyslaw Musialski, Michael Wimmer
Inverse-Procedural Methods for Urban Models
In Proceedings of Eurographics Workshop on Urban Data Modelling and Visualisation (UDMV 2013), pages 31-32. May 2013.
[ paper-draft]
Conference Paper
Stefan Ohrhallinger, Sudhir Mudur, Michael Wimmer
Minimizing Edge Length to Connect Sparsely Sampled Unorganized Point Sets
Computers & Graphics (Proceedings of Shape Modeling International 2013), 37(6):645-658, October 2013. [ paper] [ slides (PDF)] [ source and binaries]
Journal Paper with Conference Talk
Martin Knecht, Christoph Traxler, Christoph Winklhofer, Michael Wimmer
Reflective and Refractive Objects for Mixed Reality
IEEE Transactions Visualization and Computer Graphics, 19(4):576-582, March 2013. [ Slides]
Journal Paper with Conference Talk

Martin Ilcik, Michael Wimmer
Challenges and Ideas in Procedural Modeling of Interiors
In Proceedings of Eurographics Workshop on Urban Data Modelling and Visualisation (UDMV 2013), pages 29-30. May 2013.
[ draft]
Conference Paper
Oliver Mattausch, Takeo Igarashi, Michael Wimmer
Freeform Shadow Boundary Editing
Computer Graphics Forum, 32(2):175-184, May 2013. [ draft]
Journal Paper with Conference Talk
Tobias Sturn, Michael Wimmer, Peter Purgathofer, Steffen Fritz
Landspotting - Games for Improving Global Land Cover
In Proceedings of Foundations of Digital Games Conference 2013 (FDG 2013), pages 117-125. May 2013.
[ Paper]
Conference Paper
Tobias Sturn, Dietmar Pangerl, Linda See, Steffen Fritz, Michael Wimmer
Landspotting: A Serious iPad Game for Improving Global Land Cover
In Proceedings of the GI-Forum 2013 -- Creating the GISociety, pages 81-90. July 2013.
[ Paper] [ Slides]
Conference Paper
Thomas Auzinger, Przemyslaw Musialski, Reinhold Preiner, Michael Wimmer
Non-Sampled Anti-Aliasing
In Proceedings of the 18th International Workshop on Vision, Modeling and Visualization (VMV 2013), pages 169-176. September 2013.
[ Paper]
Conference Paper
Michael Birsak, Przemyslaw Musialski, Murat Arikan, Michael Wimmer
Seamless Texturing of Archaeological Data
In Digital Heritage 2013, pages to appear-. October 2013.
Conference Paper
Irene Reisner-Kollmann, Stefan Maierhofer, Werner Purgathofer
Reconstruction of Shape Boundaries with Multimodal Constrains
Computer & Graphics, 37(3):137-147, May 2013. [ Paper]
Journal Paper (without talk)
Klemens Jahrmann, Michael Wimmer
Interactive Grass Rendering Using Real-Time Tessellation
In WSCG 2013 Full Paper Proceedings, pages 114-122. June 2013.
[ paper]
Conference Paper
Claus Scheiblauer, Michael Wimmer
Analysis of Interactive Editing Operations for Out-of-Core Point-Cloud Hierarchies
In WSCG 2013 Full Paper Proceedings, pages 123-132. June 2013.
[ paper]
Conference Paper
María del Carmen Calatrava Moreno, Thomas Auzinger
General-Purpose Graphics Processing Units in Service-Oriented Architectures
In Proceedings of the 6th IEEE International Conference on Service Oriented Computing and Applications. December 2013.
[ paper]
Conference Paper
2012
Ralf Habel, Michael Kudenov, Michael Wimmer
Practical Spectral Photography
Computer Graphics Forum (Proceedings EUROGRAPHICS 2012), 31(2):449-458, May 2012. [ Draft]
Journal Paper with Conference Talk
Przemyslaw Musialski, Michael Wimmer, Peter Wonka
Interactive Coherence-Based Façade Modeling
Computer Graphics Forum (Proceedings of EUROGRAPHICS 2012), 31(2):661-670, May 2012. [ draft-hires] [ draft-lowres]
Journal Paper with Conference Talk
Thomas Auzinger, Michael Guthe, Stefan Jeschke
Analytic Anti-Aliasing of Linear Functions on Polytopes
Computer Graphics Forum (Proceedings of EUROGRAPHICS 2012), 31(2):335-344, May 2012. [ Paper]
Journal Paper with Conference Talk
Heinrich Fink, Thomas Weber, Michael Wimmer
Teaching a Modern Graphics Pipeline Using a Shader-based Software Renderer
In Eurographics 2012 -- Education Papers, pages 73-80. May 2012.
[ preprint]
Conference Paper
Reinhold Preiner, Stefan Jeschke, Michael Wimmer
Auto Splats: Dynamic Point Cloud Visualization on the GPU
In Proceedings of Eurographics Symposium on Parallel Graphics and Visualization, pages 139-148. May 2012.
[ draft]
Conference Paper
Przemyslaw Musialski, Peter Wonka, Daniel G. Aliaga, Michael Wimmer, Luc van Gool, Werner Purgathofer
A Survey of Urban Reconstruction
In EUROGRAPHICS 2012 State of the Art Reports, pages 1-28. May 2012.
[ draft-hires] [ draft-lowres]
Conference Paper
Martin Knecht, Christoph Traxler, Oliver Mattausch, Michael Wimmer
Reciprocal Shading for Mixed Reality
Computers & Graphics, 36(7):846-856, November 2012. [ draft]
Journal Paper (without talk)
Martin Knecht, Georg Tanzmeister, Christoph Traxler, Michael Wimmer
Interactive BRDF Estimation for Mixed-Reality Applications
Journal of WSCG, 20(1):47-56, June 2012. [ paper]
Journal Paper with Conference Talk
David Schedl, Michael Wimmer
A layered depth-of-field method for solving partial occlusion
Journal of WSCG, 20(3):239-246, June 2012. [ paper]
Journal Paper with Conference Talk
Ji Liu, Przemyslaw Musialski, Peter Wonka, Jieping Ye
Tensor Completion for Estimating Missing Values in Visual Data
IEEE Transactions on Pattern Analysis & Machine Intelligence (PAMI), 35(1):208-220, January 2012.
Journal Paper (without talk)
Przemyslaw Musialski, Ming Cui, Jieping Ye, Anshuman Razdan, Peter Wonka
A Framework for Interactive Image Color Editing
The Visual Computer, 29(11):1173-1186, November 2012. [ draft]
Journal Paper (without talk)
Michael Schwärzler, Oliver Mattausch, Daniel Scherzer, Michael Wimmer
Fast Accurate Soft Shadows with Adaptive Light Source Sampling
In Proceedings of the 17th International Workshop on Vision, Modeling, and Visualization (VMV 2012), pages 39-46. November 2012.
[ draft] [ slides]
Conference Paper
Oliver Mattausch, Daniel Scherzer, Michael Wimmer, Takeo Igarashi
Tessellation-Independent Smooth Shadow Boundaries
Computer Graphics Forum, 4(31):1465-1470, June 2012. [ draft]
Journal Paper with Conference Talk
Daniel Scherzer, Lei Yang, Oliver Mattausch, Diego Nehab, Pedro V. Sander, Michael Wimmer, Elmar Eisemann
Temporal Coherence Methods in Real-Time Rendering
Computer Graphics Forum, 31(8):2378-2408, December 2012.
Journal Paper (without talk)
Claus Scheiblauer, Michael Wimmer
Graph-based Guidance in Huge Point Clouds
In Proceedings of the 17th International Conference on Cultural Heritage and New Technologies. November 2012.
[ slides]
Conference Paper

Kresimir Matkovic, H. Gan, Andreas Ammer, D. Bennett, Werner Purgathofer, Marius Terblanche
INTERACTIVE VISUAL ANALYSIS OF INTENSIVE CARE UNIT DATA: Relationship Between Serum Sodium Concentration, its Rate of Change, and Survival Outcome
In Proceeding of IVAAP 2012, pages 648-659. February 2012.
[ Paper]
Conference Paper
2011
Claus Scheiblauer, Michael Pregesbauer
Consolidated Visualization of Enormous 3D Scan Point Clouds with Scanopy
In Proceedings of the 16th International Conference on Cultural Heritage and New Technologies, pages 242-247. November 2011.
[ paper]
Conference Paper
Stefan Jeschke, David Cline, Peter Wonka
Estimating Color and Texture Parameters for Vector Graphics
Computer Graphics Forum, 30(2):523-532, April 2011. [ paper]
Journal Paper with Conference Talk
Jiří Bittner, Oliver Mattausch, Ari Silvennoinen, Michael Wimmer
Shadow Caster Culling for Efficient Shadow Mapping
In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2011, pages 81-88. February 2011.
[ draft]
Conference Paper
Markus Lipp, Daniel Scherzer, Peter Wonka, Michael Wimmer
Interactive Modeling of City Layouts using Layers of Procedural Content
Computer Graphics Forum (Proceedings EG 2011), 30(2):345-354, April 2011. [ draft]
Journal Paper with Conference Talk
Martin Knecht, Andreas Dünser, Christoph Traxler, Michael Wimmer, Raphael Grasset
A Framework For Perceptual Studies In Photorealistic Augmented Reality
In Proceedings of the 3rd IEEE VR 2011 Workshop on Perceptual Illusions in Virtual Environments, pages 27-32. March 2011.
[ paper]
Conference Paper

Matthias Bernhard, Le Zhang, Michael Wimmer
Manipulating Attention in Computer Games
In Proceedings of the IEEE IVMSP Workshop on Perception and Visual Signal Analysis, pages 153-158. June 2011.
[ paper]
Conference Paper
Claus Scheiblauer, Michael Wimmer
Out-of-Core Selection and Editing of Huge Point Clouds
Computers & Graphics, 35(2):342-351, April 2011. [ paper]
Journal Paper (without talk)
Daniel Scherzer, Michael Wimmer, Werner Purgathofer
A Survey of Real-Time Hard Shadow Mapping Methods
Computer Graphics Forum, 30(1):169-186, February 2011. [ pdf]
Journal Paper (without talk)
Matthias Bernhard, Karl Grosse, Michael Wimmer
Bi-modal Task Faciliation in a Virtual Traffic Scenario through Spatialized Sound Rendering
ACM Transactions on Applied Perception, 8(4):1-22, November 2011. [ Paper]
Journal Paper (without talk)
Irmengard Mayer, Claus Scheiblauer, Albert Julian Mayer
Virtual Texturing in the Documentation of Cultural Heritage
Geoinformatics FCE CTU, 7(), September 2011. [ paper draft]
Journal Paper with Conference Talk
Martin Knecht, Christoph Traxler, Werner Purgathofer, Michael Wimmer
Adaptive Camera-Based Color Mapping For Mixed-Reality Applications
In Proceedings of the 2011 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2011), pages 165-168. October 2011.
[ Preprint] [ Video]
Conference Paper

Patrick Kühtreiber, Martin Knecht, Christoph Traxler
BRDF approximation and estimation for Augmented Reality
In 15th International Conference on System Theory, Control and Computing, pages 318-324. October 2011.
[ Paper]
Conference Paper
Stefan Ohrhallinger, Sudhir Mudur
Interpolating an unorganized 2D point cloud with a single closed shape
Computer-Aided Design, 43(1):1629-1638, January 2011. [ paper]
Journal Paper (without talk)
2010
Ralf Habel, Michael Wimmer
Efficient Irradiance Normal Mapping
In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2010, pages 189-195. February 2010.
[ paper]
Conference Paper
Martin Ilcik, Stefan Fiedler, Werner Purgathofer, Michael Wimmer
Procedural Skeletons: Kinematic Extensions to CGA-Shape Grammars
In Proceedings of the Spring Conference on Computer Graphics 2010, pages 177-184. May 2010.
[ draft] [ presentation] [ presentation]
Conference Paper
Florian Bagar, Daniel Scherzer, Michael Wimmer
A Layered Particle-Based Fluid Model for Real-Time Rendering of Water
Computer Graphics Forum (Proceedings EGSR 2010), 29(4):1383-1389, June 2010. [ draft]
Journal Paper with Conference Talk
Oliver Mattausch, Daniel Scherzer, Michael Wimmer
High-Quality Screen-Space Ambient Occlusion using Temporal Coherence
Computer Graphics Forum, 29(8):2492-2503, December 2010.
Journal Paper (without talk)
Daniel Scherzer
An Overview of Temporal Coherence Methods in Real-Time Rendering
In 14th International Conference on System Theory and Control 2010, pages 497-502. October 2010.
[ pdf]
Conference Paper
Martin Knecht, Christoph Traxler, Oliver Mattausch, Werner Purgathofer, Michael Wimmer
Differential Instant Radiosity for Mixed Reality
In Proceedings of the 2010 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2010), pages 99-107. October 2010.
[ paper]
Conference Paper
Matthias Bernhard, Efstathios Stavrakis, Michael Wimmer
An Empirical Pipeline to Derive Gaze Prediction Heuristics for 3D Action Games
ACM Transactions on Applied Perception, 8(1):4:1-4:30, October 2010. [ paper]
Journal Paper (without talk)

Werner Purgathofer, Robert F. Tobler
Current Trends in Computer Graphics
Buletinul Institutului Politehnic din IaÅŸi, (2):9-24, 2010. [ ]
Journal Paper (without talk)
Markus Lipp, Peter Wonka, Michael Wimmer
Parallel Generation of Multiple L-Systems
Computers & Graphics, 34(5):585-593, October 2010. [ preprint]
Journal Paper (without talk)
Reinhold Preiner, Michael Wimmer
Real-Time Global Illumination for Point Cloud Scenes
Computer Graphics & Geometry, 12(1):2-16, 2010.
Journal Paper (without talk)
Ralf Habel
Real-Time Rendering and Animation of Vegetation
In 14th International Conference on System Theory and Control (Joint conference of SINTES14, SACCS10, SIMSIS14), pages 231-236. October 2010.
Conference Paper
2009
Andrea Weidlich, Alexander Wilkie
Rendering the Effect of Labradorescence
In Proceedings of Graphics Interface 2009, pages 79-85. May 2009.
[ ]
Conference Paper
Jiří Bittner, Oliver Mattausch, Peter Wonka, Vlastimil Havran, Michael Wimmer
Adaptive Global Visibility Sampling
ACM Transactions on Graphics, 28(3):94:1-94:10, August 2009. [ Preprint]
Journal Paper with Conference Talk
David Grelaud, Nicolas Bonneel, Michael Wimmer, Manuel Asselot, George Drettakis
Efficient and Practical Audio-Visual Rendering for Games using Crossmodal Perception
In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2009, pages 177-182. February 2009.
[ Preprint]
Conference Paper
Daniel Scherzer, Michael Schwärzler, Oliver Mattausch, Michael Wimmer
Real-Time Soft Shadows Using Temporal Coherence
In Advances in Visual Computing: 5th International Symposium on Visual Computing (ISVC 2009), pages 13-24. December 2009.
[ Preprint]
Conference Paper
Stefan Jeschke, David Cline, Peter Wonka
A GPU Laplacian Solver for Diffusion Curves and Poisson Image Editing
Transaction on Graphics (Siggraph Asia 2009), 28(5):1-8, December 2009. [ paper] [ software]
Journal Paper with Conference Talk
Stefan Jeschke, David Cline, Peter Wonka
Rendering Surface Details with Diffusion Curves
Transaction on Graphics (Siggraph Asia 2009), 28(5):1-8, December 2009. [ paper]
Journal Paper with Conference Talk
Claus Scheiblauer, Norbert Zimmermann, Michael Wimmer
Interactive Domitilla Catacomb Exploration
In 10th VAST International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST09), pages 65-72. September 2009.
[ Paper]
Conference Paper
Markus Lipp, Peter Wonka, Michael Wimmer
Parallel Generation of L-Systems
In Vision, Modeling, and Visualization Workshop (VMV) 2009 , pages 205-214. November 2009.
[ paper]
Conference Paper
Ralf Habel, Alexander Kusternig, Michael Wimmer
Physically Guided Animation of Trees
Computer Graphics Forum (Proceedings EUROGRAPHICS 2009), 28(2):523-532, March 2009. [ draft]
Journal Paper with Conference Talk
Andrea Weidlich, Alexander Wilkie
Anomalous Dispersion in Predictive Rendering
Computer Graphics Forum, 28(4):1065-1072, June 2009. [ ]
Journal Paper with Conference Talk
Alexander Wilkie, Andrea Weidlich
A Robust Illumination Estimate for Chromatic Adaptation in Rendered Images
Computer Graphics Forum, 28(4):1101-1109, June 2009. [ paper]
Journal Paper with Conference Talk
Deepali Bhagvat, Stefan Jeschke, David Cline, Peter Wonka
GPU Rendering of Relief Mapped Conical Frusta
Computer Graphics Forum, 8(28):2131-2139, 2009. [ paper]
Journal Paper (without talk)
2008
Ralf Habel, Bogdan Mustata, Michael Wimmer
Efficient Spherical Harmonics Lighting with the Preetham Skylight Model
In Eurographics 2008 - Short Papers, pages 119-122. April 2008.
[ Preprint]
Conference Paper
Martin Čadík, Michael Wimmer, Laszlo Neumann, Alessandro Artusi
Evaluation of HDR Tone Mapping Methods Using Essential Perceptual Attributes
Computers & Graphics, 32(3):330-349, June 2008. [ Preprint]
Journal Paper (without talk)
Daniel Scherzer, Michael Wimmer
Frame Sequential Interpolation for Discrete Level-of-Detail Rendering
Computer Graphics Forum (Proceedings EGSR 2008), 27(4):1175-1181, June 2008. [ draft]
Journal Paper with Conference Talk
Veronica Sundstedt, Efstathios Stavrakis, Michael Wimmer, Erik Reinhard
A Psychophysical Study of Fixation Behavior in a Computer Game
In ACM Symposium on Applied Perception in Graphics and Visualization 2008, pages 43-50. August 2008.
[ draft]
Conference Paper
Markus Lipp, Peter Wonka, Michael Wimmer
Interactive Visual Editing of Grammars for Procedural Architecture
ACM Transactions on Graphics, 27(3):102:1-10, August 2008. [ paper]
Journal Paper with Conference Talk
Oliver Mattausch, Jiří Bittner, Michael Wimmer
CHC++: Coherent Hierarchical Culling Revisited
Computer Graphics Forum (Proceedings Eurographics 2008), 27(2):221-230, April 2008. [ draft]
Journal Paper with Conference Talk
Paul Guerrero, Stefan Jeschke, Michael Wimmer
Real-time Indirect Illumination and Soft Shadows in Dynamic Scenes Using Spherical Lights
Computer Graphics Forum, 27(8):2154-2168, October 2008. [ paper]
Journal Paper (without talk)
Claus Scheiblauer
Domitilla Catacomb Walkthrough - dealing with more than 1 billion points
In Proceedings of the 13th International Congress on Cultural Heritage and New Technologies. November 2008.
[ Paper]
Conference Paper
2007
Markus Giegl, Michael Wimmer
Unpopping: Solving the Image-Space Blend Problem for Smooth Discrete LOD Transitions
Computer Graphics Forum, 26(1):46-49, March 2007. [ Preprint]
Journal Paper (without talk)
Attila Neumann, Alessandro Artusi, Laszlo Neumann, Georg Zotti, Werner Purgathofer
Accurate Display Gamma Functions based on Human Observation
Color Research & Applications, 32(4):310-319, 2007.
Journal Paper (without talk)
Ralf Habel, Michael Wimmer, Stefan Jeschke
Instant Animated Grass
Journal of WSCG, 15(1-3):123-128, January 2007. [ Preprint]
Journal Paper with Conference Talk
Georg Zotti, Alexander Wilkie, Werner Purgathofer
A Critical Review of the Preetham Skylight Model
In WSCG ' 2007 Short Communications Proceedings I, pages 23-30. January 2007.
Conference Paper
Markus Giegl, Michael Wimmer
Queried Virtual Shadow Maps
In Proceedings of ACM SIGGRAPH 2007 Symposium on Interactive 3D Graphics and Games, pages 65-72. April 2007.
[ Preprint]
Conference Paper
Markus Giegl, Michael Wimmer
Fitted Virtual Shadow Maps
In Proceedings of Graphics Interface 2007, pages 159-168. May 2007.
[ Preprint]
Conference Paper
Oliver Mattausch, Jiří Bittner, Peter Wonka, Michael Wimmer
Optimized Subdivisions for Preprocessed Visibility
In Proceedings of Graphics Interface 2007, pages 335-342. May 2007.
[ Preprint]
Conference Paper
Ralf Habel, Alexander Kusternig, Michael Wimmer
Physically Based Real-Time Translucency for Leaves
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 253-263. June 2007.
[ Preprint]
Conference Paper
Stefan Jeschke, Stephan Mantler, Michael Wimmer
Interactive Smooth and Curved Shell Mapping
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 351-360. June 2007.
[ Preprint]
Conference Paper
Daniel Scherzer, Stefan Jeschke, Michael Wimmer
Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007.
[ Preprint]
Conference Paper
Georg Zotti
Tangible Heritage: Production of Astrolabes on a Laser Engraver
In EG2007 Cultural Heritage Papers, pages 41-48 (colorplate:p60). September 2007.
[ paper]
Conference Paper

Georg Zotti
Measuring Light Pollution with a Calibrated High Dynamic Range All-Sky Image Acquisition System
In DARKSKY2007 - 7th European Symposium for the Protection of the Night Sky. October 2007.
Conference Paper
Jean Pierre Charalambos, Jiří Bittner, Michael Wimmer, Eduardo Romero
Optimized HLOD Refinement Driven by Hardware Occlusion Queries
In Advances in Visual Computing (Third International Symposium on Visual Computing -- ISVC 2007), pages 106-117. November 2007.
[ Preprint]
Conference Paper
2006
Peter Wonka, Michael Wimmer, Kaichi Zhou, Stefan Maierhofer, Gerd Hesina, Alexander Reshetov
Guided Visibility Sampling
ACM Transactions on Graphics, 25(3):494-502, July 2006. [ Preprint]
Journal Paper with Conference Talk
Oliver Mattausch, Jiří Bittner, Michael Wimmer
Adaptive Visibility-Driven View Cell Construction
In Rendering Techniques 2006 (Proceedings Eurographics Symposium on Rendering), pages 195-206. June 2006.
[ paper]
Conference Paper
Michael Wimmer, Claus Scheiblauer
Instant Points
In Proceedings Symposium on Point-Based Graphics 2006, pages 129-136. July 2006.
[ Paper]
Conference Paper
Georg Zotti
A Sky Dome Visualisation for Identification of Astronomical Orientations
Information Visualization, 2006(5):152-166, 2006. [ Steinabrunn Stone Age Sky]
Journal Paper (without talk)
Ivan Viola, Miquel Feixas, Mateu Sbert, Meister Eduard Gröller
Importance-Driven Focus of Attention
IEEE Transactions on Visualization and Computer Graphics, 12(5):933-940, October 2006. [ pdf]
Journal Paper with Conference Talk
Georg Zotti, Alexander Wilkie, Werner Purgathofer
Using Virtual Reconstructions in a Planetarium for Demonstrations in Archaeo-Astronomy
In Third Central European Multimedia and Virtual Reality Conference (Proc. CEMVRC2006), pages 43-51. November 2006.
Conference Paper
Martin Čadík, Michael Wimmer, Laszlo Neumann, Alessandro Artusi
Image Attributes and Quality for Evaluation of Tone Mapping Operators
In Proceedings of Pacific Graphics 2006 (14th Pacific Conference on Computer Graphics and Applications), pages 35-44. October 2006.
[ Paper]
Conference Paper
Michael Wimmer
Do We Need Accurate Reconstruction?
In Proceedings of 11th International Congress on Cultural Heritage and New Technologies. October 2006.
Conference Paper
Alexander Wilkie, Andrea Weidlich, Caroline Larboulette, Werner Purgathofer
A Reflectance Model for Diffuse Fluorescent Surfaces
In Proceedings of Graphite 2006, pages 321-328. November 2006.
Conference Paper
Stephan Mantler, Stefan Jeschke
Interactive Landscape Visualization Using GPU Ray Casting
In Proceedings of Graphite 2006. November 2006.
[ ]
Conference Paper
2005
Stefan Jeschke, Michael Wimmer, Heidrun Schumann, Werner Purgathofer
Automatic Impostor Placement for Guaranteed Frame Rates and Low Memory Requirements
In Proceedings of ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games, pages 103-110. April 2005.
[ Paper]
Conference Paper
Georg Zotti, Attila Neumann, Werner Purgathofer
Approximating Real-World Luminaires with OpenGL Lights
In WSCG 2005 Short Paper Proceedings, pages 49-52. February 2005.
[ ]
Conference Paper
Georg Zotti, Meister Eduard Gröller
A Sky Dome Visualisation for Identification of Astronomical Orientations
In Proceedings IEEE Symposium on Information Visualization, pages 9-16. October 2005.
[ ]
Conference Paper
Vlastimil Havran, Attila Neumann, Georg Zotti, Werner Purgathofer, Hans-Peter Seidel
On Cross-Validation and Resampling of BRDF Data Measurements
In Proceedings SCCG 2005, pages 161-168. May 2005.
[ ]
Conference Paper
Vlastimil Havran, Jiří Bittner, Robert Herzog, Hans-Peter Seidel
Ray Maps for Global Illumination
In Eurographics Symposium on Rendering, pages 43-54. 2005.
[ Paper]
Conference Paper
Jiří Bittner, Peter Wonka, Michael Wimmer
Fast Exact From-Region Visibility in Urban Scenes
In Rendering Techniques 2005 (Proceedings Eurographics Symposium on Rendering), pages 223-230. June 2005.
[ Paper]
Conference Paper
2004
Alexander Wilkie, Robert F. Tobler, Christiane Ulbricht, Georg Zotti, Werner Purgathofer
An Analytical Model for Skylight Polarisation
In Proceedings of the Eurographics Symposium on Rendering, pages 387-399. June 2004.
[ ]
Conference Paper
Jiří Bittner, Michael Wimmer, Harald Piringer, Werner Purgathofer
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
Computer Graphics Forum, 23(3):615-624, September 2004. [ Paper]
Journal Paper with Conference Talk
Michael Wimmer, Daniel Scherzer, Werner Purgathofer
Light Space Perspective Shadow Maps
In Rendering Techniques 2004 (Proceedings Eurographics Symposium on Rendering), pages 143-151. June 2004.
[ Paper]
Conference Paper
Attila Neumann, Alessandro Artusi, Georg Zotti, Laszlo Neumann, Werner Purgathofer
Interactive Perception Based Model for Characterization of Display device
In Color Imaging IX: Processing, Hardcopy, and Applications IX. January 2004.
[ Interactive Perception Based Display Characterization]
Conference Paper
Laszlo Neumann, Attila Neumann
Gamut Clipping and Mapping based on Coloroid System
In Proceedings of Second European Conference on Colour in Graphics, Imaging and Vision, pages 548-555. 2004.
[ Gamut Clipping and Mapping]
Conference Paper
2003
Alessandro Artusi, Jiří Bittner, Michael Wimmer, Alexander Wilkie
Delivering Interactivity to Complex Tone Mapping Operators
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003.
[ Paper]
Conference Paper
Peter Wonka, Michael Wimmer, François Sillion, William Ribarsky
Instant Architecture
ACM Transaction on Graphics, 22(3):669-677, July 2003. [ Paper]
Journal Paper with Conference Talk
Michael Wimmer, Peter Wonka
Rendering Time Estimation for Real-Time Rendering
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003.
[ Paper]
Conference Paper

Jiří Bittner, Peter Wonka
Visibility in Computer Graphics
Environment and Planning B: Planning and Design, 30(5):729-756, September 2003.
Journal Paper (without talk)

Georg Zotti, Christoph Traxler
The ASH Virtual Reality Model of the Solar System (VRMoSS)
In Proc. of the Third IASTED Int. Conf. on Visualization, Imaging, and Image Processing, pages 964-969. 2003.
Conference Paper

Alessandro Artusi, Alexander Wilkie
Novel Colour Printer Characterization Model
Journal of Electronic Imaging, 12(3):448-458, July 2003. [ paper]
Journal Paper (without talk)

Alessandro Artusi
L’importanza del Colore in Computer Graphics
DDD_IL COLORE Rivista trimestrale Disegno e Design Digitale, 2(5), July 2003. [ Italian paper]
Journal Paper (without talk)
2002
Stefan Jeschke, Michael Wimmer
Textured Depth Meshes for Real-Time Rendering of Arbitrary Scenes
In Rendering Techniques 2002 (Proceedings Eurographics Workshop on Rendering), pages 181-190. June 2002.
Conference Paper
Stefan Jeschke, Michael Wimmer, Heidrun Schumann
Layered Environment-Map Impostors for Arbitrary Scenes
In Proceedings of Graphics Interface 2002, pages 1-8. May 2002.
Conference Paper

Robert F. Tobler, Stefan Maierhofer, Alexander Wilkie
Mesh-Based Parametrized L-Systems and Generalized Subdivision for Generating Complex Geometry
International Journal of Shape Modeling, 8(2):173-191, 2002.
Journal Paper (without talk)

Robert F. Tobler, Stefan Maierhofer, Alexander Wilkie
A Multiresolution Mesh Generation Approach for Procedural Definition of Complex Geometry
In Shape Modeling International 2002, pages 35-42. 2002.
Conference Paper
2001
Michael Wimmer, Peter Wonka, François Sillion
Point-Based Impostors for Real-Time Visualization
In Rendering Techniques 2001 (Proceedings Eurographics Workshop on Rendering), pages 163-176. June 2001.
[ Paper]
Conference Paper
Peter Wonka, Michael Wimmer, François Sillion
Instant Visibility
Computer Graphics Forum, 20(3):411-421, September 2001. [ Paper]
Journal Paper with Conference Talk
Jiří Bittner, Peter Wonka, Michael Wimmer
Visibility Preprocessing for Urban Scenes using Line Space Subdivision
In Proceedings of Pacific Graphics 2001 (Ninth Pacific Conference on Computer Graphics and Applications), pages 276-284. October 2001.
[ Paper]
Conference Paper

Alessandro Artusi, Alexander Wilkie
Color Printer Characterization Using Radial Basis Function Networks
In Proceedings Colour Imaging Conference: Device-Independent Colour, Colour Hardcopy, and Graphics Arts VI, IST&SPIE, Electronic Imaging, pages 70-80. January 2001.
[ paper]
Conference Paper

Alexander Wilkie, Robert F. Tobler, Werner Purgathofer
Orientation Lightmaps for Photon Radiosity in Complex Environments
The Visual Computer, (), 2001.
Journal Paper (without talk)

A. Brusi, Mateu Sbert, Philippe Bekaert, Werner Purgathofer
Optimal Ray Shooting in Monte Carlo Radiosity
Computers&Graphics, 26(), 2001.
Journal Paper (without talk)
2000
Peter Wonka, Michael Wimmer, Dieter Schmalstieg
Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs
In Rendering Techniques 2000 (Proceedings Eurographics Workshop on Rendering), pages 71-82. June 2000.
[ Paper]
Conference Paper
1999
Michael Wimmer, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
In Virtual Environments '99. Proceedings of the 5th Eurographics Workshop on Virtual Environments, pages 73-84. June 1999.
Conference Paper

Michael Wimmer, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
Computers and Graphics, 23(6):831-838, December 1999.
Journal Paper (without talk)
1997
Robert F. Tobler, Alexander Wilkie, Martin Feda, Werner Purgathofer
A Hierarchical Subdivision Algorithm for Stochastic Radiosity Methods
In Eurographics Rendering Workshop 1997, pages 193-204. June 1997.
[ image1]
Conference Paper

Christoph Traxler, Michael Gervautz
Efficient Ray Tracing of Complex Natural Scenes
In Proceedings of Fractal 97. 1997.
[ paper]
Conference Paper
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Books and book chapters

5 Publications found:
2013
Tobias Sturn
Sturning Technology - Real-Time Rendering of Non Photorealistic 3d Worlds. AV Akademikerverlag, jul 2013.
[ Image]
Published Book
2011
Elmar Eisemann, Michael Schwarz, Ulf Assarsson, Michael Wimmer
Real-Time Shadows. A.K. Peters, 2011.
Published Book
2010
Daniel Scherzer
Temporal Coherence in Real-Time Rendering. Verlag Dr. Müller, 2010.
[ cover] [ softShadowSampling]
Published Book
Oliver Mattausch
Visibility Algorithms for Real-Time Rendering. Suedwestdeutscher Verlag fuer Hochschulschriften, 2010.
Published Book
2009
Ralf Habel
Real-time Rendering and Animation of Vegetation: Advances in displaying vegetation for interactive applications. Suedwestdeutscher Verlag fuer Hochschulschriften, 2009.
Published Book
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Technical reports

9 Publications found:
2012
Reinhold Preiner, Michael Wimmer
Interactive Screen-Space Triangulation for High-Quality Rendering of Point Clouds
TR-186-2-12-01, April 2012 [ tech-report]
Technical Report
2008

Ingo Radax
Instant Radiosity for Real-Time Global Illumination
, May 2008
Technical Report
Christian Luksch
Pixel Accurate Shadows with Shadow Mapping
, September 2008 [ paper]
Technical Report
2007

Michael Schwärzler, Michael Wimmer
Rendering Imperfections: Dust, Scratches, Aging,...
TR-186-2-07-09, September 2007 [ TR]
Technical Report
Stephan Mantler, Stefan Jeschke, Michael Wimmer
Displacement Mapped Billboard Clouds
TR-186-2-07-01, January 2007 [ paper]
Technical Report

Martin Knecht
State of the Art Report on Ambient Occlusion
, November 2007
Technical Report
2005
Laszlo Neumann, Antal Nemcsics, Attila Neumann
Computational Color Harmony based on Coloroid System
186-2-05-05, June 2005 [ Computational Color Harmony]
Technical Report
2004

Attila Neumann, Alessandro Artusi, Laszlo Neumann, Georg Zotti, Werner Purgathofer
Human Observation Based Generalized Gamma Functions
TR-186-2-04-13, December 2004 [ ]
Technical Report
2002
Stefan Jeschke, Michael Wimmer
An Error Metric for Layered Environment Map Impostors
TR-186-2-02-04, February 2002 [ Technical report]
Technical Report
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