Pixel Accurate Shadows with Shadow Mapping

Christian Luksch
Pixel Accurate Shadows with Shadow Mapping
TR-186-2-08-09, September 2008 [paper]

Information

Abstract

High quality shadows generated by shadow mapping is still an extensive problem in realtime rendering. This work summarizes some state-of-the-art techniques to achieve pixel accurate shadows and points out the various problems of generating artifact free shadows. Further a demo application has been implemented to compare the different techniques and experiment with alternative approaches.

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Additional files

paper: http://stud4.tuwien.ac.at/~e0525392/shadow/shadow.html paper: http://stud4.tuwien.ac.at/~e0525392/shadow/shadow.html

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BibTeX

@techreport{TR-186-2-08-09,
  title =      "Pixel Accurate Shadows with Shadow Mapping",
  author =     "Christian Luksch",
  year =       "2008",
  abstract =   "High quality shadows generated by shadow mapping is still an
               extensive problem in realtime rendering. This work
               summarizes some state-of-the-art techniques to achieve pixel
               accurate shadows and points out the various problems of
               generating artifact free shadows. Further a demo application
               has been implemented to compare the different techniques and
               experiment with alternative approaches.",
  month =      sep,
  number =     "TR-186-2-08-09",
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  institution = "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology ",
  note =       "human contact: technical-report@cg.tuwien.ac.at",
  keywords =   "Shadow Mapping, Deferred shading, Pixel Accurate Shadows,
               Real time rendering",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2008/TR-186-2-08-09/",
}