Markus Schütz

Dipl. Ing.
Scientist
mschuetz [at] cg.tuwien.ac.at
+43-1-58801-18647
HA0506

Function

  • PhD Student

Research Work

  • Point Cloud Rendering

Interests

  • Point Clouds, LIDAR, Photogrammetry, WebGL, Chocolate

Hobbies

  • Hiking, Biking, Traveling

Publications

10 Publications found:
Image Bib Reference Publication Type
2020
Markus Schütz, Stefan Ohrhallinger, Michael Wimmer
Fast Out-of-Core Octree Generation for Massive Point Clouds
Computer Graphics Forum, 39(7):1-2, August 2020.
Journal Paper (without talk)
Markus Schütz, Gottfried Mandlburger, Johannes Otepka, Michael Wimmer
Progressive Real-Time Rendering of One Billion Points Without Hierarchical Acceleration Structures
Computer Graphics Forum, 39(2):1-1, May 2020. [paper]
Journal Paper with Conference Talk
2019
Markus Schütz, Michael Wimmer
Rendering Point Clouds with Compute Shaders
Poster shown at SIGGRAPH Asia (November 2019)
Poster
Markus Schütz, Michael Wimmer
Live Coding of a VR Render Engine in VR
Poster shown at IEEE VR 2019 (March 2019)
Poster
Markus Schütz, Katharina Krösl, Michael Wimmer
Real-Time Continuous Level of Detail Rendering of Point Clouds
In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 103-110. March 2019.
Conference Paper
2018
Markus Schütz, Michael Wimmer
Progressive Real-Time Rendering of Unprocessed Point Clouds
Poster shown at ACM SIGGRAPH 2018 (12. August 2018-16. August 2018)
[abstract] [poster]
Poster
2017
Katharina Krösl, Markus Schütz
X-Mas Card 2017
[X Mas card] [X max 2017]
X-Mas Card
2016
Markus Schütz
Potree: Rendering Large Point Clouds in Web Browsers
[poster] [thesis]
Master Thesis
2015
Markus Schütz, Michael Wimmer
High-Quality Point Based Rendering Using Fast Single Pass Interpolation
In Proceedings of Digital Heritage 2015 Short Papers, pages 369-372. September 2015.
[draft]
Conference Paper
2013
Markus Schütz
Real-time Consistent Meshing
[report]
Student Project
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