Publications

17 Publications found:
Image Bib Reference Publication Type
2024
Teaser image, different parametric objects Johannes UnterguggenbergerORCID iD, Lukas LippORCID iD, Michael WimmerORCID iD, Bernhard KerblORCID iD, Markus Schütz
Fast Rendering of Parametric Objects on Modern GPUs
In EGPGV24: Eurographics Symposium on Parallel Graphics and Visualization. May 2024.
[image] [paper]
Conference Paper
Rendered Point Cloud to the left and points/voxels colored by the containing octree node to the right. Markus Schütz, Lukas HerzbergerORCID iD, Michael WimmerORCID iD
SimLOD: Simultaneous LOD Generation and Rendering
Proceedings of the ACM in Computer Graphics and Interactive Techniques, 7:20-20, May 2024.
Journal Paper with Conference Talk
2023
Teaser Figure. Markus Schütz, Bernhard KerblORCID iD, Philip Klaus, Michael WimmerORCID iD
GPU‐Accelerated LOD Generation for Point Clouds
Computer Graphics Forum, 42(8):e14877, June 2023.
Journal Paper with Conference Talk
2022
Markus Schütz, Bernhard KerblORCID iD, Michael WimmerORCID iD
Software Rasterization of 2 Billion Points in Real Time
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5(3):1-17, July 2022. [paper]
Journal Paper with Conference Talk
2021
Markus Schütz, Bernhard KerblORCID iD, Michael WimmerORCID iD
Rendering Point Clouds with Compute Shaders and Vertex Order Optimization
Computer Graphics Forum, 40(4):115-126, July 2021. [paper]
Journal Paper with Conference Talk
Markus Schütz
Interactive Exploration of Point Clouds
Supervisor: Michael WimmerORCID iD
PhD-Thesis
2020
Markus Schütz, Stefan OhrhallingerORCID iD, Michael WimmerORCID iD
Fast Out-of-Core Octree Generation for Massive Point Clouds
Computer Graphics Forum, 39(7):1-13, November 2020. [paper]
Journal Paper with Conference Talk
Johannes Otepka, Gottfried Mandlburger, Markus Schütz, Norbert Pfeifer, Michael WimmerORCID iD
Efficient Loading and Visualization of Massive Feature-Richt Point Clouds Without Hierarchical Acceleration Structures
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, XLIII-B2-2020:293-300, August 2020. [paper]
Journal Paper with Conference Talk
Markus Schütz, Gottfried Mandlburger, Johannes Otepka, Michael WimmerORCID iD
Progressive Real-Time Rendering of One Billion Points Without Hierarchical Acceleration Structures
Computer Graphics Forum, 39(2):51-64, May 2020. [paper]
Journal Paper with Conference Talk
2019
Markus Schütz, Michael WimmerORCID iD
Rendering Point Clouds with Compute Shaders
Poster shown at SIGGRAPH Asia (November 2019)
Poster
Modifying brush generation and rendering code at runtime in VR. Markus Schütz, Michael WimmerORCID iD
Live Coding of a VR Render Engine in VR
Poster shown at IEEE VR 2019 (March 2019)
Poster
Markus Schütz, Katharina KröslORCID iD, Michael WimmerORCID iD
Real-Time Continuous Level of Detail Rendering of Point Clouds
In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 103-110. March 2019.
Conference Paper
2018
Markus Schütz, Michael WimmerORCID iD
Progressive Real-Time Rendering of Unprocessed Point Clouds
Poster shown at ACM SIGGRAPH 2018 (12. August 2018-16. August 2018)
[abstract] [poster]
Poster
2017
Katharina KröslORCID iD, Markus Schütz
X-Mas Card 2017
[X Mas card] [X max 2017]
X-Mas Card
2016
Around 280 million points.
Point cloud courtesy of Pix4D. Markus Schütz
Potree: Rendering Large Point Clouds in Web Browsers
[poster] [thesis]
Master Thesis
2015
Oscar Martinez-Rubi, Stefan Verhoeven, Maarten van Meersbergen, Markus Schütz, Peter van Oosterom, Romulo Goncalves, Theo Tijssen
Taming the beast: Free and open-source massive point cloud web visualization
In Capturing Reality Forum, pages 1-1. November 2015.
Conference Paper
Markus Schütz, Michael WimmerORCID iD
High-Quality Point Based Rendering Using Fast Single Pass Interpolation
In Proceedings of Digital Heritage 2015 Short Papers, pages 369-372. September 2015.
[draft]
Conference Paper
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