In computer graphics we produce images, videos and other content that is perceived by humans. Unfortunately, human perception is still not well understood, making it hard to design algorithms that perfectly fit a user’s needs. Understanding how people see, do and perceive things is therefore a key component when optimizing and creating new rendering algorithms.
Publications
24 Publications found:
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Image | Bib Reference | Publication Type |
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2022 | ||
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Joao Afonso Cardoso, Bernhard Kerbl, Lei Yang, Yury Uralsky, Michael Wimmer Training and Predicting Visual Error for Real-Time Applications Proc. ACM Comput. Graph. Interact. Tech., 5:1-17, May 2022. [ ![]() |
Journal Paper with Conference Talk |
2021 | ||
Lara Panfili, Michael Wimmer, Katharina Krösl Myopia in Head-Worn Virtual Reality In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pages 629-630. March 2021. [ ![]() |
Other Reviewed Publication | |
2020 | ||
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Laura R. Luidolt, Michael Wimmer, Katharina Krösl Gaze-Dependent Simulation of Light Perception in Virtual Reality IEEE Transactions on Visualization and Computer Graphics, Volume 26, Issue 12:3557-3567, December 2020. [ ![]() |
Journal Paper with Conference Talk |
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Katharina Krösl, Carmine Elvezio, Matthias Hürbe, Sonja Karst, Steven Feiner, Michael Wimmer XREye: Simulating Visual Impairments in Eye-Tracked XR In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). March 2020. [ ![]() ![]() ![]() ![]() |
Other Reviewed Publication |
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Laura R. Luidolt Perception of Light in Virtual Reality [ ![]() ![]() |
Master Thesis |
2019 | ||
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Lara Panfili Effects of VR-Displays on Visual Acuity [ ![]() ![]() |
Bachelor Thesis |
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Thomas Koch Simulation of Diabetic Macular Edema in Virtual Reality [ ![]() ![]() |
Student Project |
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Katharina Krösl Simulating Vision Impairments in VR and AR In ACM SIGGRAPH THESIS FAST FORWARD 2019. June 2019. [ ![]() ![]() ![]() |
Other Reviewed Publication |
David Schüller-Reichl Mapping of Realism in Rendering onto Perception of Presence in Augmented Reality |
Master Thesis | |
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Katharina Krösl, Carmine Elvezio, Matthias Hürbe, Sonja Karst, Michael Wimmer, Steven Feiner ICthroughVR: Illuminating Cataracts through Virtual Reality In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 655-663. March 2019. [ ![]() ![]() ![]() |
Conference Paper |
2018 | ||
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Katharina Krösl [DC] Computational Design of Smart Lighting Systems for Visually Impaired People, using VR and AR Simulations In Proceedings of the 2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct). October 2018. [ ![]() |
Conference Paper |
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Katharina Krösl, Anna Felnhofer, Johanna X. Kafka, Laura Schuster, Alexandra Rinnerthaler, Michael Wimmer, Oswald D. Kothgassner The Virtual Schoolyard: Attention Training in Virtual Reality for Children with Attentional Disorders Poster shown at ACM SIGGRAPH 2018 (12. August 2018-16. August 2018) [ ![]() ![]() ![]() |
Poster |
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Michael Hecher, Paul Guerrero, Peter Wonka, Michael Wimmer How Do Users Map Points Between Dissimilar Shapes? IEEE Transactions on Visualization and Computer Graphics, 24(8):2327-2338, August 2018. [ ![]() |
Journal Paper (without talk) |
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Katharina Krösl, Dominik Bauer, Michael Schwärzler, Henry Fuchs, Michael Wimmer, Georg Suter A VR-based user study on the effects of vision impairments on recognition distances of escape-route signs in buildings The Visual Computer, 34(6-8):911-923, April 2018. [ ![]() |
Journal Paper with Conference Talk |
2017 | ||
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Felix Kreuzer Using Perception-Based Filtering to Hide Shadow Artifacts [ ![]() ![]() |
Master Thesis |
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Peter Mindek, Gabriel Mistelbauer, Meister Eduard Gröller, Stefan Bruckner Data-Sensitive Visual Navigation Computers & Graphics, 67(C):77-85, October 2017. [ ![]() |
Journal Paper with Conference Talk |
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Philipp Erler Haptic Feedback in Room-Scale VR [ ![]() |
Master Thesis |
2016 | ||
Andreas Reichinger, Werner Purgathofer Spaghetti, Sink and Sarcophagus: Design Explorations of Tactile Artworks for Visually Impaired People In Proceedings of the 9th Nordic Conference on CHI 2016. October 2016. |
Conference Paper | |
2014 | ||
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Matthias Bernhard, Efstathios Stavrakis, Michael Hecher, Michael Wimmer Gaze-To-Object Mapping During Visual Search in 3D Virtual Environments ACM Transactions on Applied Perception (Special Issue SAP 2014), 11(3):14:1-14:17, August 2014. [ ![]() ![]() |
Journal Paper with Conference Talk |
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Michael Hecher, Matthias Bernhard, Oliver Mattausch, Daniel Scherzer, Michael Wimmer A Comparative Perceptual Study of Soft Shadow Algorithms ACM Transactions on Applied Perception, 11(5):5:1-5:21, June 2014. |
Journal Paper (without talk) |
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Matthias Bernhard, Camillo Dellmour, Michael Hecher, Efstathios Stavrakis, Michael Wimmer The Effects of Fast Disparity Adjustments in Gaze-Controlled Stereoscopic Applications In Proceedings of the Symposium on Eye Tracking Research and Applications (ETRA 2014), pages 111-118. March 2014. |
Conference Paper |
2013 | ||
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Veronica Sundstedt, Matthias Bernhard, Efstathios Stavrakis, Erik Reinhard, Michael Wimmer Visual Attention and Gaze Behaviour in Games: An Object-Based Approach In Game Analytics: Maximizing the Value of Player Data , pages 543-583, April 2013 |
Article in a Book |
2012 | ||
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Michael Hecher A Comparative Perceptual Study of Soft Shadow Algorithms [ ![]() ![]() |
Master Thesis |
2011 | ||
Matthias Bernhard, Le Zhang, Michael Wimmer Manipulating Attention in Computer Games In Proceedings of the IEEE IVMSP Workshop on Perception and Visual Signal Analysis, pages 153-158. June 2011. [ ![]() |
Conference Paper |