Simulation of Diabetic Macular Edema in Virtual Reality

Thomas Koch
Simulation of Diabetic Macular Edema in Virtual Reality
[image] [report]

Information

Abstract

Simulation of diabetic macular edema (DME) is implemented in a virtual reality simulation using Unreal Engine 4. Common symptoms of DME are blurry vision, loss of contrast, floaters and distorted vision. We use different computer graphics techniques to create effects which resemble such symptoms. An eye tracker from Pupil Labs is used in order to make effects gaze dependent. The implementation of these effects is discussed and adjustable parameters of the effects are explained.

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BibTeX

@studentproject{koch-2019-PR,
  title =      "Simulation of Diabetic Macular Edema in Virtual Reality",
  author =     "Thomas Koch",
  year =       "2019",
  abstract =   "Simulation of diabetic macular edema (DME) is implemented in
               a virtual reality simulation using Unreal Engine 4. Common
               symptoms of DME are blurry vision, loss of contrast,
               floaters and distorted vision. We use different computer
               graphics techniques to create effects which resemble such
               symptoms. An eye tracker from Pupil Labs is used in order to
               make effects gaze dependent. The implementation of these
               effects is discussed and adjustable parameters of the
               effects are explained.",
  month =      aug,
  note =       "1",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2019/koch-2019-PR/",
}