The Research Cluster "Smart Communities and Technologies" (Smart CT) at TU Wien will provide the scientific underpinnings for next-generation complex smart city and communities infrastructures. Cities are ever-evolving, complex cyber physical systems of systems covering a magnitude of different areas. The initial concept of smart cities and communities started with cities utilizing communication technologies to deliver services to their citizens and evolved to using information technology to be smarter and more efficient about the utilization of their resources. In recent years however, information technology has changed significantly, and with it the resources and areas addressable by a smart city have broadened considerably. They now cover areas like smart buildings, smart products and production, smart traffic systems and roads, autonomous driving, smart grids for managing energy hubs and electric car utilization or urban environmental systems research.
3D spatialization creates the link between the internet of cities infrastructure and the actual 3D world in which a city is embedded in order to perform advanced computation and visualization tasks. Sensors, actuators and users are embedded in a complex 3D environment that is constantly changing. Acquiring, modeling and visualizing this dynamic 3D environment are the challenges we need to face using methods from Visual Computing and Computer Graphics. 3D Spatialization aims to make a city aware of its 3D environment, allowing it to perform spatial reasoning to solve problems like visibility, accessibility, lighting, and energy efficiency.
Research Areas
- In this area, we concentrate on algorithms that synthesize images to depict 3D models or scenes, often by simulating or approximating the physics of light.
- In this area, we focus on researching methods and algorithms that facilitate creation, representation, analysis and processing of 3D models.
- Uses concepts from applied mathematics and computer science to design efficient algorithms for the reconstruction, analysis, manipulation, simulation and transmission of complex 3D models. Example applications are collision detection, reconstruction, compression, occlusion-aware surface handling and improved sampling conditions.
Publications
Image | Bib Reference | Publication Type |
---|---|---|
2022 | ||
![]() |
Markus Schütz, Bernhard Kerbl, Michael Wimmer Software Rasterization of 2 Billion Points in Real Time Proc. ACM Comput. Graph. Interact. Tech., 5:1-16, July 2022. [ ![]() |
Journal Paper with Conference Talk |
![]() |
Joao Afonso Cardoso, Bernhard Kerbl, Lei Yang, Yury Uralsky, Michael Wimmer Training and Predicting Visual Error for Real-Time Applications Proc. ACM Comput. Graph. Interact. Tech., 5:1-17, May 2022. [ ![]() |
Journal Paper with Conference Talk |
![]() |
Johannes Unterguggenberger, Bernhard Kerbl, Michael Wimmer The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses In Eurographics 2022 - Education Papers, pages 31-39. April 2022. [ ![]() |
Conference Paper |
![]() |
Alexandra Gamsjäger Procedural Modeling utilizing Parser Generators [ ![]() |
Bachelor Thesis |
![]() |
Pascal Hann Incremental Updates of Path-Traced Scenes during Editing [ ![]() |
Bachelor Thesis |
![]() |
Bernhard Kerbl, Linus Horvath, Daniel Cornel, Michael Wimmer An Improved Triangle Encoding Scheme for Cached Tessellation In Eurographics 2022 - Short Papers, pages 1-4. April 2022. [ ![]() |
Conference Paper |
![]() |
Adam Celarek, Pedro Hermosilla, Bernhard Kerbl, Timo Ropinski, Michael Wimmer Gaussian Mixture Convolution Networks In The Tenth International Conference on Learning Representations (ICLR 2022), pages 1-23. April 2022. [ ![]() |
Conference Paper |
![]() |
Bernhard Kerbl, Michael Kenzel, Martin Winter, Markus Steinberger CUDA and Applications to Task-based Programming In Eurographics 2022 - Tutorials. April 2022. [ ![]() |
Other Reviewed Publication |
![]() |
Linus Horvath Improved Triangle Encoding for Cached Adaptive Tessellation [ ![]() |
Bachelor Thesis |
2021 | ||
![]() |
Chao Jia, Moritz Roth, Bernhard Kerbl, Michael Wimmer View-Dependent Impostors for Architectural Shape Grammars In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 63-64. October 2021. [ ![]() |
Conference Paper |
![]() |
Stefan Stappen, Johannes Unterguggenberger, Bernhard Kerbl, Michael Wimmer Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 65-66. October 2021. [ ![]() |
Conference Paper |
![]() |
Johannes Unterguggenberger, Bernhard Kerbl, Jakob Pernsteiner, Michael Wimmer Conservative Meshlet Bounds for Robust Culling of Skinned Meshes Computer Graphics Forum, 40(7):57-69, October 2021. [ ![]() |
Journal Paper with Conference Talk |
![]() |
Ilir Murturi, Chao Jia, Bernhard Kerbl, Michael Wimmer, Schahram Dustdar, Christos Tsigkanos On Provisioning Procedural Geometry Workloads on Edge Architectures In Proceedings of the 17th International Conference on Web Information Systems and Technologies - WEBIST, pages 354-359. October 2021. [ ![]() |
Conference Paper |
![]() |
Bernhard Kerbl Providing Highly Detailed Geometry for Cloud and Edge Real-Time Rendering, 7. July 2021, online |
Invited Talk |
![]() |
Markus Schütz, Bernhard Kerbl, Michael Wimmer Rendering Point Clouds with Compute Shaders and Vertex Order Optimization Computer Graphics Forum, 40(4):115-126, July 2021. [ ![]() |
Journal Paper with Conference Talk |
![]() |
Moritz Roth View-Dependent Surrogate Terminals for Procedural Geometry Generation [ ![]() |
Bachelor Thesis |
![]() |
Michael Kenzel, Bernhard Kerbl, Martin Winter, Markus Steinberger CUDA and Applications to Task-based Programming In Eurographics 2021 - Tutorials. May 2021. |
Other Reviewed Publication |
2020 | ||
![]() |
Jakob Pernsteiner Ensuring the Effectiveness of CHC++ in Vulkan [ ![]() |
Bachelor Thesis |
![]() |
Linus Horvath, Bernhard Kerbl, Michael Wimmer Improved Triangle Encoding for Cached Adaptive Tessellation Poster shown at HPG 2020 ( 1. May 2020-22. June 2020) [ ![]() ![]() |
Poster |
![]() |
Johannes Unterguggenberger, Bernhard Kerbl, Markus Steinberger, Dieter Schmalstieg, Michael Wimmer Fast Multi-View Rendering for Real-Time Applications In Eurographics Symposium on Parallel Graphics and Visualization, pages 13-23. May 2020. [ ![]() |
Conference Paper |
![]() |
Wolfgang Tatzgern, Benedikt Mayr, Bernhard Kerbl, Markus Steinberger Stochastic Substitute Trees for Real-Time Global Illumination In Symposium on Interactive 3D Graphics and Games, pages 1-9. May 2020. |
Conference Paper |
![]() |
Martin Rumpelnik Planetary Rendering with Mesh Shaders [ ![]() |
Bachelor Thesis |
2019 | ||
![]() |
Alessio Arleo, Christos Tsigkanos, Chao Jia, Roger Leite, Ilir Murturi, Manfred Klaffenböck, Schahram Dustdar, Silvia Miksch, Michael Wimmer, Johannes Sorger Sabrina: Modeling and Visualization of Economy Data with Incremental Domain Knowledge In IEEE VIS 2019. October 2019. |
Conference Paper |
![]() |
Florian Michelic, Michael Kenzel, Karl Haubenwallner, Bernhard Kerbl, Markus Steinberger Real-time Rendering of Procedural Planets at Arbitrary Altitudes Poster shown at I3D 2019 (21. May 2019-23. May 2019) |
Poster |