Elias Kristmann
Occluder Frequency Analysis for Evaluating the Level of Visibility of Partly Occluded Objects
[thesis]
Johannes Unterguggenberger, Bernhard Kerbl, Michael Wimmer
The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses
In Eurographics 2022 - Education Papers, pages 31-39. April 2022.
[paper] [Vulkan Launchpad]
Bernhard Kerbl, Linus Horvath, Daniel Cornel, Michael Wimmer
An Improved Triangle Encoding Scheme for Cached Tessellation
In Eurographics 2022 - Short Papers, pages 1-4. April 2022.
[paper]
Alexandra Gamsjäger
Procedural Modeling utilizing Parser Generators
[thesis]
Pascal Hann
Incremental Updates of Path-Traced Scenes during Editing
[thesis]
Bernhard Kerbl, Michael Kenzel, Martin Winter, Markus Steinberger
CUDA and Applications to Task-based Programming
In Eurographics 2022 - Tutorials. April 2022.
[paper]
Adam Celarek, Pedro Hermosilla-Casajus, Bernhard Kerbl, Timo Ropinski, Michael Wimmer
Gaussian Mixture Convolution Networks
In The Tenth International Conference on Learning Representations (ICLR 2022), pages 1-23. April 2022.
[paper] [Code on github]
Linus Horvath
Improved Triangle Encoding for Cached Adaptive Tessellation
[thesis]
Ilir Murturi, Chao Jia, Bernhard Kerbl, Michael Wimmer, Schahram Dustdar, Christos Tsigkanos
On Provisioning Procedural Geometry Workloads on Edge Architectures
In Proceedings of the 17th International Conference on Web Information Systems and Technologies - WEBIST, pages 354-359. October 2021.
[paper]
Chao Jia, Moritz Roth, Bernhard Kerbl, Michael Wimmer
View-Dependent Impostors for Architectural Shape Grammars
In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 63-64. October 2021.
[paper]
Stefan Stappen, Johannes Unterguggenberger, Bernhard Kerbl, Michael Wimmer
Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications
In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 65-66. October 2021.
[paper]
Johannes Unterguggenberger, Bernhard Kerbl, Jakob Pernsteiner, Michael Wimmer
Conservative Meshlet Bounds for Robust Culling of Skinned Meshes
Computer Graphics Forum, 40(7):57-69, October 2021. [paper]
Bernhard Kerbl
Providing Highly Detailed Geometry for Cloud and Edge Real-Time Rendering,
7. July 2021, online
Markus Schütz, Bernhard Kerbl, Michael Wimmer
Rendering Point Clouds with Compute Shaders and Vertex Order Optimization
Computer Graphics Forum, 40(4):115-126, July 2021. [paper]
Moritz Roth
View-Dependent Surrogate Terminals for Procedural Geometry Generation
[Thesis]
Michael Kenzel, Bernhard Kerbl, Martin Winter, Markus Steinberger
CUDA and Applications to Task-based Programming
In Eurographics 2021 - Tutorials, pages 1-5. May 2021.
Jakob Pernsteiner
Ensuring the Effectiveness of CHC++ in Vulkan
[Thesis]
Linus Horvath, Bernhard Kerbl, Michael Wimmer
Improved Triangle Encoding for Cached Adaptive Tessellation
Poster shown at HPG 2020
( 1. May 2020-22. June 2020)
[paper] [poster]
Wolfgang Tatzgern, Benedikt Mayr, Bernhard Kerbl, Markus Steinberger
Stochastic Substitute Trees for Real-Time Global Illumination
In Symposium on Interactive 3D Graphics and Games, pages 1-9. May 2020.
Johannes Unterguggenberger, Bernhard Kerbl, Markus Steinberger, Dieter Schmalstieg, Michael Wimmer
Fast Multi-View Rendering for Real-Time Applications
In Eurographics Symposium on Parallel Graphics and Visualization, pages 13-23. May 2020.
[paper]
Martin Rumpelnik
Planetary Rendering with Mesh Shaders
[Thesis]
Alessio Arleo, Christos Tsigkanos, Chao Jia, Roger Leite, Ilir Murturi, Manfred Klaffenböck, Schahram Dustdar, Silvia Miksch, Michael Wimmer, Johannes Sorger
Sabrina: Modeling and Visualization of Economy Data with Incremental Domain Knowledge
In IEEE VIS 2019. October 2019.
Florian Michelic, Michael Kenzel, Karl Haubenwallner, Bernhard Kerbl, Markus Steinberger
Real-time Rendering of Procedural Planets at Arbitrary Altitudes
Poster shown at I3D 2019
(21. May 2019-23. May 2019)
Martin Rumpelnik
Planetary Rendering with Novel GPU Features