Image |
Bib Reference |
Publication Type |
2022 |
 |
Markus Schütz, Bernhard Kerbl, Michael Wimmer
Software Rasterization of 2 Billion Points in Real Time
Proc. ACM Comput. Graph. Interact. Tech., 5:1-16, July 2022. [ paper] |
Journal Paper with Conference Talk |
 |
Joao Afonso Cardoso, Bernhard Kerbl, Lei Yang, Yury Uralsky, Michael Wimmer
Training and Predicting Visual Error for Real-Time Applications
Proc. ACM Comput. Graph. Interact. Tech., 5:1-17, May 2022. [ paper] |
Journal Paper with Conference Talk |
 |
Pascal Hann
Incremental Updates of Path-Traced Scenes during Editing
[ thesis] |
Bachelor Thesis |
 |
Bernhard Kerbl, Linus Horvath, Daniel Cornel, Michael Wimmer
An Improved Triangle Encoding Scheme for Cached Tessellation
In Eurographics 2022 - Short Papers, pages 1-4. April 2022.
[ paper] |
Conference Paper |
 |
Johannes Unterguggenberger, Bernhard Kerbl, Michael Wimmer
The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses
In Eurographics 2022 - Education Papers, pages 31-39. April 2022.
[ paper] |
Conference Paper |
 |
Simon Maximilian Fraiss
Construction and Visualization of Gaussian Mixture Models from Point Clouds for 3D Object Representation
[ poster] [ thesis] |
Master Thesis |
 |
Linus Horvath
Improved Triangle Encoding for Cached Adaptive Tessellation
[ thesis] |
Bachelor Thesis |
 |
Jakob Pernsteiner
Improvements and Additional Features for an Ongoing Mesh Shader Research Project
|
Student Project |
2021 |
 |
Ilir Murturi, Chao Jia, Bernhard Kerbl, Michael Wimmer, Schahram Dustdar, Christos Tsigkanos
On Provisioning Procedural Geometry Workloads on Edge Architectures
In Proceedings of the 17th International Conference on Web Information Systems and Technologies - WEBIST, pages 354-359. October 2021.
[ paper] |
Conference Paper |
 |
Chao Jia, Moritz Roth, Bernhard Kerbl, Michael Wimmer
View-Dependent Impostors for Architectural Shape Grammars
In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 63-64. October 2021.
[ paper] |
Conference Paper |
 |
Stefan Stappen, Johannes Unterguggenberger, Bernhard Kerbl, Michael Wimmer
Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications
In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 65-66. October 2021.
[ paper] |
Conference Paper |
 |
Johannes Unterguggenberger, Bernhard Kerbl, Jakob Pernsteiner, Michael Wimmer
Conservative Meshlet Bounds for Robust Culling of Skinned Meshes
Computer Graphics Forum, 40(7):57-69, October 2021. [ paper] |
Journal Paper with Conference Talk |
 |
Bernhard Kerbl
Providing Highly Detailed Geometry for Cloud and Edge Real-Time Rendering,
7. July 2021, online
|
Invited Talk |
 |
Markus Schütz, Bernhard Kerbl, Michael Wimmer
Rendering Point Clouds with Compute Shaders and Vertex Order Optimization
Computer Graphics Forum, 40(4):115-126, July 2021. [ paper] |
Journal Paper with Conference Talk |
 |
Moritz Roth
View-Dependent Surrogate Terminals for Procedural Geometry Generation
[ Thesis] |
Bachelor Thesis |
 |
Sebastian Mazza
Homomorphic-Encrypted Volume Rendering
[ Image] [ Master Thesis] |
Master Thesis |
 |
Thomas Koch, Michael Wimmer
Guided Visibility Sampling++
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 4(1):4:1-4:16, April 2021. [ author version] |
Journal Paper with Conference Talk |
|
Markus Schütz
Interactive Exploration of Point Clouds
Supervisor: Michael Wimmer
Duration: 5
|
PhD-Thesis |
|
Lara Panfili, Michael Wimmer, Katharina Krösl
Myopia in Head-Worn Virtual Reality
In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pages 629-630. March 2021.
[ abstract] |
Other Reviewed Publication |
|
Lisa-Maria Kellner
Klassifikation Urbaner Punktwolken Mittels 3D CNNs In Kombination mit Rekonstruktion von Gehsteigen
|
Master Thesis |
 |
Thomas Bernhard Koch
Guided Visibility Sampling with RTX
[ poster] [ thesis] |
Master Thesis |
|
Markus Klein
A Framework For Real-Time Global Illumination Algorithms
[ thesis] |
Bachelor Thesis |
 |
Joao Afonso Cardoso, Nuno Goncalves, Michael Wimmer
Cost Volume Refinement for Depth Prediction
In Proceedings of the 25th International Conference on Pattern Recognition, pages 354-361. January 2021.
[ paper] |
Conference Paper |
2020 |
 |
Laura R. Luidolt, Michael Wimmer, Katharina Krösl
Gaze-Dependent Simulation of Light Perception in Virtual Reality
IEEE Transactions on Visualization and Computer Graphics, Volume 26, Issue 12:3557-3567, December 2020. [ paper] |
Journal Paper with Conference Talk |
 |
Katharina Krösl
Simulating Vision Impairments in Virtual and Augmented Reality
Supervisor: Michael Wimmer
Duration: 4.5 years
[ thesis] |
PhD-Thesis |
|
Michael Wimmer
Applications of Smart Graphics,
12. November 2020, online
|
Invited Talk |
 |
Markus Schütz, Stefan Ohrhallinger, Michael Wimmer
Fast Out-of-Core Octree Generation for Massive Point Clouds
Computer Graphics Forum, 39(7):1-13, November 2020. [ paper] |
Journal Paper with Conference Talk |
 |
Lukas Lipp
Real-Time Ray Tracing in Quake III
|
Master Thesis |
 |
Jakob Pernsteiner
Ensuring the Effectiveness of CHC++ in Vulkan
[ Thesis] |
Bachelor Thesis |
 |
Elias Brugger, Christian Freude, Michael Wimmer
Test Scene Design for Physically Based Rendering
[ paper] [arXiv] |
Miscellaneous Publication |
 |
Christian Freude, Hiroyuki Sakai, Károly Zsolnai-Fehér, Michael Wimmer
R-Score: A Novel Approach to Compare Monte Carlo Renderings
TR-193-02-2020-4, August 2020 [ technical-report] |
Technical Report |
 |
Johannes Otepka, Gottfried Mandlburger, Markus Schütz, Norbert Pfeifer, Michael Wimmer
Efficient Loading and Visualization of Massive Feature-Richt Point Clouds Without Hierarchical Acceleration Structures
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, XLIII-B2-2020:293-300, August 2020. [ paper] |
Journal Paper with Conference Talk |
 |
Linus Horvath, Bernhard Kerbl, Michael Wimmer
Improved Triangle Encoding for Cached Adaptive Tessellation
Poster shown at HPG 2020
( 1. May 2020-22. June 2020)
[ paper] [ poster] |
Poster |
|
Alexander Reznicek
FPGARay: Accelerating Physically Based Rendering Using FPGAs
|
Master Thesis |
 |
Károly Zsolnai-Fehér, Peter Wonka, Michael Wimmer
Photorealistic Material Editing Through Direct Image Manipulation
Computer Graphics Forum, 39(4):107-120, June 2020. [ paper] [Supplementary video] |
Journal Paper with Conference Talk |
 |
Christian Luksch, Lukas Prost, Michael Wimmer
Real-Time Approximation of Photometric Polygonal Lights
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 3(1):4.1-4.18, May 2020. [ Paper] [Video] |
Journal Paper with Conference Talk |
 |
Markus Schütz, Gottfried Mandlburger, Johannes Otepka, Michael Wimmer
Progressive Real-Time Rendering of One Billion Points Without Hierarchical Acceleration Structures
Computer Graphics Forum, 39(2):51-64, May 2020. [ paper] |
Journal Paper with Conference Talk |
 |
Wolfgang Tatzgern, Benedikt Mayr, Bernhard Kerbl, Markus Steinberger
Stochastic Substitute Trees for Real-Time Global Illumination
In Symposium on Interactive 3D Graphics and Games, pages 1-9. May 2020.
|
Conference Paper |
 |
Johannes Unterguggenberger, Bernhard Kerbl, Markus Steinberger, Dieter Schmalstieg, Michael Wimmer
Fast Multi-View Rendering for Real-Time Applications
In Eurographics Symposium on Parallel Graphics and Visualization, pages 13-23. May 2020.
[ paper] |
Conference Paper |
|
Elias Brugger
Test Scene Design for Physically Based Rendering
[ thesis] |
Bachelor Thesis |
 |
Katharina Krösl, Carmine Elvezio, Matthias Hürbe, Sonja Karst, Steven Feiner, Michael Wimmer
XREye: Simulating Visual Impairments in Eye-Tracked XR
In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). March 2020.
[ extended abstract] [ image] [ poster] [ video] |
Other Reviewed Publication |
|
Andreas Wiesinger
An Open Database for Physically Based Rendering
[ thesis] |
Bachelor Thesis |
 |
Peter Houska
Improved Persistent Grid Mapping
[ poster] [ thesis] |
Master Thesis |
 |
Laura R. Luidolt
Perception of Light in Virtual Reality
[ poster] [ thesis] |
Master Thesis |
 |
Martin Rumpelnik
Planetary Rendering with Mesh Shaders
[ Thesis] |
Bachelor Thesis |
2019 |
 |
Niko Leopold
Adding Voxelization using the Hardware Rasterizer to a Cross-Platform C++/OpenGL Engine
[ Linux Port] [ Voxelization Algorithm] [Project on GitHub] |
Student Project |
 |
Stefan Stappen
Improving Real-Time Rendering Quality and Efficiency using Variable Rate Shading on Modern Hardware
[ poster] [ thesis] |
Master Thesis |
 |
Károly Zsolnai-Fehér
Photorealistic Material Learning and Synthesis
Supervisor: Michael Wimmer
Duration: 2013-2019
[ thesis] |
PhD-Thesis |
 |
Tobias Klein
Instant Construction of Atomistic Models for Visualization in Integrative Cell Biology
Supervisor: Ivan Viola
Duration: 2016-2019
[ image] |
PhD-Thesis |
 |
Lara Panfili
Effects of VR-Displays on Visual Acuity
[ image] [ thesis] |
Bachelor Thesis |