Publications
Publication list of Michael Wimmer240 Publications found:
Image | Bib Reference | Publication Type |
---|---|---|
2007 | ||
![]() |
Markus Giegl, Michael Wimmer Queried Virtual Shadow Maps In Proceedings of ACM SIGGRAPH 2007 Symposium on Interactive 3D Graphics and Games, pages 65-72. April 2007. [ ![]() |
Conference Paper |
![]() |
Stephan Mantler, Stefan Jeschke, Michael Wimmer Displacement Mapped Billboard Clouds Poster shown at Symposium on Interactive 3D Graphics and Games (30. April 2007- 2. May 2007) [ ![]() |
Poster |
![]() |
Markus Giegl, Michael Wimmer Unpopping: Solving the Image-Space Blend Problem for Smooth Discrete LOD Transitions Computer Graphics Forum, 26(1):46-49, March 2007. [ ![]() |
Journal Paper (without talk) |
![]() |
Ralf Habel, Michael Wimmer Instant Animated Grass Journal of WSCG, 15(1-3):123-128, January 2007. [ ![]() |
Journal Paper with Conference Talk |
Stephan Mantler, Stefan Jeschke, Michael Wimmer Displacement Mapped Billboard Clouds TR-186-2-07-01, January 2007 [ ![]() |
Technical Report | |
Michael Wimmer Gametools: Advanced Rendering Effects for Next-Gen Engines, 20. August 2007-22. August 2007, Leipzig, Germany |
Invited Talk | |
2006 | ||
![]() |
Markus Giegl, Michael Wimmer Queried Virtual Shadow Maps In ShaderX 5 -- Advanced Rendering Techniques, pages 249-262, December 2006 |
Article in a Book |
![]() |
Martin Čadík, Michael Wimmer Image Attributes and Quality for Evaluation of Tone Mapping Operators In Proceedings of Pacific Graphics 2006 (14th Pacific Conference on Computer Graphics and Applications), pages 35-44. October 2006. [ ![]() |
Conference Paper |
![]() |
Michael Wimmer Do We Need Accurate Reconstruction? In Proceedings of 11th International Congress on Cultural Heritage and New Technologies. October 2006. |
Conference Paper |
![]() |
Michael Wimmer Instant Points: Fast Rendering of Unprocessed Point Clouds In Proceedings Symposium on Point-Based Graphics 2006, pages 129-136. July 2006. [ ![]() |
Conference Paper |
![]() |
Peter Wonka Guided Visibility Sampling ACM Transactions on Graphics, 25(3):494-502, July 2006. [ ![]() |
Journal Paper with Conference Talk |
![]() |
Oliver Mattausch, Jirí Bittner Adaptive Visibility-Driven View Cell Construction In Rendering Techniques 2006 (Proceedings Eurographics Symposium on Rendering), pages 195-206. June 2006. [ ![]() |
Conference Paper |
![]() |
Michael Wimmer Robust Shadow Mapping with Light Space Perspective Shadow Maps In ShaderX 4 -- Advanced Rendering Techniques, pages 313-330, March 2006 |
Article in a Book |
![]() |
Werner Purgathofer Grafische Datenverarbeitung In Informatik Handbuch (4th Edition), pages 857-904, 2006 |
Article in a Book |
![]() |
Michael Wimmer CESCG 2000-2005 Best Papers Selection. Austrian Computer Society, 2006. |
Published Book |
Michael Wimmer Practical Shadow Mapping, 21. August 2006-23. August 2006, Leipzig, Germany |
Invited Talk | |
Michael Wimmer Sampling in Visibility, 29. June 2006-30. June 2006, Aiya Napa, Cyprus |
Invited Talk | |
2005 | ||
![]() |
Stefan Jeschke, Michael Wimmer Image-based Representations for Accelerated Rendering of Complex Scenes In EUROGRAPHICS 2005 State of the Art Reports, pages 1-20. August 2005. [ ![]() |
Other Reviewed Publication |
![]() |
Jirí Bittner Fast Exact From-Region Visibility in Urban Scenes In Rendering Techniques 2005 (Proceedings Eurographics Symposium on Rendering), pages 223-230. June 2005. [ ![]() |
Conference Paper |
![]() |
Stefan Jeschke, Michael Wimmer Automatic Impostor Placement for Guaranteed Frame Rates and Low Memory Requirements In Proceedings of ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games, pages 103-110. April 2005. [ ![]() |
Conference Paper |
![]() |
Michael Wimmer Hardware Occlusion Queries Made Useful In GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation, pages 91-108, March 2005 |
Article in a Book |
2004 | ||
![]() |
Jirí Bittner Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful Computer Graphics Forum, 23(3):615-624, September 2004. [ ![]() |
Journal Paper with Conference Talk |
![]() |
Michael Wimmer Light Space Perspective Shadow Maps In Rendering Techniques 2004 (Proceedings Eurographics Symposium on Rendering), pages 143-151. June 2004. [ ![]() |
Conference Paper |
2003 | ||
![]() |
Peter Wonka Instant Architecture ACM Transaction on Graphics, 22(3):669-677, July 2003. [ ![]() |
Journal Paper with Conference Talk |
![]() |
Alessandro Artusi, Jirí Bittner Delivering Interactivity to Complex Tone Mapping Operators In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003. [ ![]() |
Conference Paper |
![]() |
Michael Wimmer Rendering Time Estimation for Real-Time Rendering In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003. [ ![]() |
Conference Paper |
2002 | ||
![]() |
Stefan Jeschke, Michael Wimmer Textured Depth Meshes for Real-Time Rendering of Arbitrary Scenes In Rendering Techniques 2002 (Proceedings Eurographics Workshop on Rendering), pages 181-190. June 2002. |
Conference Paper |
![]() |
Stefan Jeschke, Michael Wimmer Layered Environment-Map Impostors for Arbitrary Scenes In Proceedings of Graphics Interface 2002, pages 1-8. May 2002. |
Conference Paper |
![]() |
Stefan Jeschke, Michael Wimmer An Error Metric for Layered Environment Map Impostors TR-186-2-02-04, February 2002 [ ![]() |
Technical Report |
2001 | ||
![]() |
Jirí Bittner Visibility Preprocessing for Urban Scenes using Line Space Subdivision In Proceedings of Pacific Graphics 2001 (Ninth Pacific Conference on Computer Graphics and Applications), pages 276-284. October 2001. [ ![]() |
Conference Paper |
Michael Wimmer Computerspiele in der Computergraphik-Lehre In Wirtschaft und Wissenschaft in der Network Economy -- Visionen und Wirklichkeit, Tagungsband der GI/OCG-Jahrestagung, pages 1199-1204. September 2001. |
Conference Paper | |
![]() |
Peter Wonka Instant Visibility Computer Graphics Forum, 20(3):411-421, September 2001. [ ![]() |
Journal Paper with Conference Talk |
![]() |
Michael Wimmer Point-Based Impostors for Real-Time Visualization In Rendering Techniques 2001 (Proceedings Eurographics Workshop on Rendering), pages 163-176. June 2001. [ ![]() |
Conference Paper |
Michael Wimmer Representing and Rendering Distant Objects for Real-Time Visualization Supervisor: Michael Gervautz Duration: June 1997 — June 2001 [ ![]() |
PhD-Thesis | |
2000 | ||
![]() |
Peter Wonka Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs In Rendering Techniques 2000 (Proceedings Eurographics Workshop on Rendering), pages 71-82. June 2000. [ ![]() |
Conference Paper |
1999 | ||
Michael Wimmer Fast Walkthroughs with Image Caches and Ray Casting Computers and Graphics, 23(6):831-838, December 1999. |
Journal Paper (without talk) | |
![]() |
Michael Wimmer Fast Walkthroughs with Image Caches and Ray Casting In Virtual Environments '99. Proceedings of the 5th Eurographics Workshop on Virtual Environments, pages 73-84. June 1999. |
Conference Paper |
1998 | ||
Michael Wimmer Load Balancing for Smooth LODs TR-186-2-98-31, December 1998 [ ![]() |
Technical Report | |
1997 | ||
Michael Wimmer Interactive Techniques in Three-dimensional Modeling In 13th Spring Conference on Computer Graphics, pages 41-48. June 1997. |
Conference Paper | |
1996 | ||
Michael Wimmer Interaktive Techniken im Bereich des dreidimensionalen Modelings |
Master Thesis |