On this page you can find the most recent publications of the Rendering Group.

Journals and peer-reviewed conferences

250 Publications found:
Image Bib Reference Publication Type
2007
Oliver Mattausch, Jirí BittnerORCID iD, Peter WonkaORCID iD, Michael WimmerORCID iD
Optimized Subdivisions for Preprocessed Visibility
In Proceedings of Graphics Interface 2007, pages 335-342. May 2007.
[Preprint]
Conference Paper
Markus Giegl, Michael WimmerORCID iD
Queried Virtual Shadow Maps
In Proceedings of ACM SIGGRAPH 2007 Symposium on Interactive 3D Graphics and Games, pages 65-72. April 2007.
[Preprint]
Conference Paper
Markus Giegl, Michael WimmerORCID iD
Unpopping: Solving the Image-Space Blend Problem for Smooth Discrete LOD Transitions
Computer Graphics Forum, 26(1):46-49, March 2007. [Preprint]
Journal Paper (without talk)
Georg Zotti, Alexander WilkieORCID iD, Werner PurgathoferORCID iD
A Critical Review of the Preetham Skylight Model
In WSCG , pages 23-30. January 2007.
Conference Paper
grass screenshot Ralf Habel, Michael WimmerORCID iD, Stefan Jeschke
Instant Animated Grass
Journal of WSCG, 15(1-3):123-128, January 2007. [Preprint]
Journal Paper with Conference Talk
Attila Neumann, Alessandro Artusi, László Neumann, Georg Zotti, Werner PurgathoferORCID iD
Accurate Display Gamma Functions based on Human Observation
Color Research & Applications, 32(4):310-319, 2007.
Journal Paper (without talk)
2006
Alexander WilkieORCID iD, Andrea Weidlich, Caroline Larboulette, Werner PurgathoferORCID iD
A Reflectance Model for Diffuse Fluorescent Surfaces
In Proceedings of Graphite 2006, pages 321-328. November 2006.
Conference Paper
Georg Zotti, Alexander WilkieORCID iD, Werner PurgathoferORCID iD
Using Virtual Reconstructions in a Planetarium for Demonstrations in Archaeo-Astronomy
In Third Central European Multimedia and Virtual Reality Conference (Proc. CEMVRC2006), pages 43-51. November 2006.
Conference Paper
Stephan Mantler, Stefan Jeschke
Interactive Landscape Visualization Using GPU Ray Casting
In Proceedings of Graphite 2006. November 2006.
[paper]
Conference Paper
Martin Čadík, Michael WimmerORCID iD, László Neumann, Alessandro Artusi
Image Attributes and Quality for Evaluation of Tone Mapping Operators
In Proceedings of Pacific Graphics 2006 (14th Pacific Conference on Computer Graphics and Applications), pages 35-44. October 2006.
[Paper]
Conference Paper
image Ivan ViolaORCID iD, Miquel Feixas, Mateu Sbert, Eduard GröllerORCID iD
Importance-Driven Focus of Attention
IEEE Transactions on Visualization and Computer Graphics, 12(5):933-940, October 2006. [pdf]
Journal Paper with Conference Talk
Michael WimmerORCID iD
Do We Need Accurate Reconstruction?
In Proceedings of 11th International Congress on Cultural Heritage and New Technologies. October 2006.
Conference Paper
Michael WimmerORCID iD, Claus Scheiblauer
Instant Points: Fast Rendering of Unprocessed Point Clouds
In Proceedings Symposium on Point-Based Graphics 2006, pages 129-136. July 2006.
[Paper]
Conference Paper
Peter WonkaORCID iD, Michael WimmerORCID iD, Kaichi Zhou, Stefan Maierhofer, Gerd Hesina, Alexander Reshetov
Guided Visibility Sampling
ACM Transactions on Graphics, 25(3):494-502, July 2006. [Preprint]
Journal Paper with Conference Talk
Oliver Mattausch, Jirí BittnerORCID iD, Michael WimmerORCID iD
Adaptive Visibility-Driven View Cell Construction
In Rendering Techniques 2006 (Proceedings Eurographics Symposium on Rendering), pages 195-206. June 2006.
[paper]
Conference Paper
This diagram combines an archaeological map (center) with horizon data (black irregular ring) and sky data for the archaeological site. Possible astronomical alignments can immediately be recognized. Georg Zotti
A Sky Dome Visualisation for Identification of Astronomical Orientations
Information Visualization, 2006(5):152-166, 2006. [Steinabrunn Stone Age Sky]
Journal Paper (without talk)
2005
Georg Zotti, Eduard GröllerORCID iD
A Sky Dome Visualisation for Identification of Astronomical Orientations
In Proceedings IEEE Symposium on Information Visualization, pages 9-16. October 2005.
[]
Conference Paper
Jirí BittnerORCID iD, Peter WonkaORCID iD, Michael WimmerORCID iD
Fast Exact From-Region Visibility in Urban Scenes
In Rendering Techniques 2005 (Proceedings Eurographics Symposium on Rendering), pages 223-230. June 2005.
[Paper]
Conference Paper
Vlastimil Havran, Attila Neumann, Georg Zotti, Werner PurgathoferORCID iD, Hans-Peter Seidel
On Cross-Validation and Resampling of BRDF Data Measurements
In Proceedings SCCG 2005, pages 161-168. May 2005.
[]
Conference Paper
Stefan Jeschke, Michael WimmerORCID iD, Heidrun Schumann, Werner PurgathoferORCID iD
Automatic Impostor Placement for Guaranteed Frame Rates and Low Memory Requirements
In Proceedings of ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games, pages 103-110. April 2005.
[Paper]
Conference Paper
Georg Zotti, Attila Neumann, Werner PurgathoferORCID iD
Approximating Real-World Luminaires with OpenGL Lights
In WSCG 2005 Short Paper Proceedings, pages 49-52. February 2005.
[]
Conference Paper
Vlastimil Havran, Jirí BittnerORCID iD, Robert Herzog, Hans-Peter Seidel
Ray Maps for Global Illumination
In Eurographics Symposium on Rendering, pages 43-54. 2005.
[Paper]
Conference Paper
2004
Jirí BittnerORCID iD, Michael WimmerORCID iD, Harald Piringer, Werner PurgathoferORCID iD
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
Computer Graphics Forum, 23(3):615-624, September 2004. [Paper]
Journal Paper with Conference Talk
Alexander WilkieORCID iD, Robert F. Tobler, Christiane Ulbricht, Georg Zotti, Werner PurgathoferORCID iD
An Analytical Model for Skylight Polarisation
In Proceedings of the Eurographics Symposium on Rendering, pages 387-399. June 2004.
[]
Conference Paper
Michael WimmerORCID iD, Daniel Scherzer, Werner PurgathoferORCID iD
Light Space Perspective Shadow Maps
In Rendering Techniques 2004 (Proceedings Eurographics Symposium on Rendering), pages 143-151. June 2004.
[Paper]
Conference Paper
Attila Neumann, Alessandro Artusi, Georg Zotti, László Neumann, Werner PurgathoferORCID iD
Interactive Perception Based Model for Characterization of Display device
In Color Imaging IX: Processing, Hardcopy, and Applications IX. January 2004.
[Interactive Perception Based Display Characterization]
Conference Paper
László Neumann, Attila Neumann
Gamut Clipping and Mapping based on Coloroid System
In Proceedings of Second European Conference on Colour in Graphics, Imaging and Vision, pages 548-555. 2004.
[Gamut Clipping and Mapping]
Conference Paper
2003
Jirí BittnerORCID iD, Peter WonkaORCID iD
Visibility in Computer Graphics
Environment and Planning B: Planning and Design, 30(5):729-756, September 2003.
Journal Paper (without talk)
Alessandro Artusi
L’importanza del Colore in Computer Graphics
DDD_IL COLORE Rivista trimestrale Disegno e Design Digitale, 2(5), July 2003. [Italian paper]
Journal Paper (without talk)
Alessandro Artusi, Alexander WilkieORCID iD
Novel Colour Printer Characterization Model
Journal of Electronic Imaging, 12(3):448-458, July 2003. [paper]
Journal Paper (without talk)
Peter WonkaORCID iD, Michael WimmerORCID iD, François Sillion, William Ribarsky
Instant Architecture
ACM Transaction on Graphics, 22(3):669-677, July 2003. [Paper]
Journal Paper with Conference Talk
Michael WimmerORCID iD, Peter WonkaORCID iD
Rendering Time Estimation for Real-Time Rendering
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003.
[Paper]
Conference Paper
Alessandro Artusi, Jirí BittnerORCID iD, Michael WimmerORCID iD, Alexander WilkieORCID iD
Delivering Interactivity to Complex Tone Mapping Operators
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003.
[Paper]
Conference Paper
Georg Zotti, Christoph TraxlerORCID iD
The ASH Virtual Reality Model of the Solar System (VRMoSS)
In Proc. of the Third IASTED Int. Conf. on Visualization, Imaging, and Image Processing, pages 964-969. 2003.
Conference Paper
2002
Stefan Jeschke, Michael WimmerORCID iD
Textured Depth Meshes for Real-Time Rendering of Arbitrary Scenes
In Rendering Techniques 2002 (Proceedings Eurographics Workshop on Rendering), pages 181-190. June 2002.
Conference Paper
Stefan Jeschke, Michael WimmerORCID iD, Heidrun Schumann
Layered Environment-Map Impostors for Arbitrary Scenes
In Proceedings of Graphics Interface 2002, pages 1-8. May 2002.
Conference Paper
Robert F. Tobler, Stefan Maierhofer, Alexander WilkieORCID iD
A Multiresolution Mesh Generation Approach for Procedural Definition of Complex Geometry
In Shape Modeling International 2002, pages 35-42. 2002.
Conference Paper
Robert F. Tobler, Stefan Maierhofer, Alexander WilkieORCID iD
Mesh-Based Parametrized L-Systems and Generalized Subdivision for Generating Complex Geometry
International Journal of Shape Modeling, 8(2):173-191, 2002.
Journal Paper (without talk)
2001
Jirí BittnerORCID iD, Peter WonkaORCID iD, Michael WimmerORCID iD
Visibility Preprocessing for Urban Scenes using Line Space Subdivision
In Proceedings of Pacific Graphics 2001 (Ninth Pacific Conference on Computer Graphics and Applications), pages 276-284. October 2001.
[Paper]
Conference Paper
Peter WonkaORCID iD, Michael WimmerORCID iD, François Sillion
Instant Visibility
Computer Graphics Forum, 20(3):411-421, September 2001. [Paper]
Journal Paper with Conference Talk
Michael WimmerORCID iD, Peter WonkaORCID iD, François Sillion
Point-Based Impostors for Real-Time Visualization
In Rendering Techniques 2001 (Proceedings Eurographics Workshop on Rendering), pages 163-176. June 2001.
[Paper]
Conference Paper
Alessandro Artusi, Alexander WilkieORCID iD
Color Printer Characterization Using Radial Basis Function Networks
In Proceedings Colour Imaging Conference: Device-Independent Colour, Colour Hardcopy, and Graphics Arts VI, IST&SPIE, Electronic Imaging, pages 70-80. January 2001.
[paper]
Conference Paper
A. Brusi, Mateu Sbert, Philippe Bekaert, Werner PurgathoferORCID iD
Optimal Ray Shooting in Monte Carlo Radiosity
Computers&Graphics, 26, 2001.
Journal Paper (without talk)
Alexander WilkieORCID iD, Robert F. Tobler, Werner PurgathoferORCID iD
Orientation Lightmaps for Photon Radiosity in Complex Environments
The Visual Computer, 2001.
Journal Paper (without talk)
2000
Peter WonkaORCID iD, Michael WimmerORCID iD, Dieter Schmalstieg
Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs
In Rendering Techniques 2000 (Proceedings Eurographics Workshop on Rendering), pages 71-82. June 2000.
[Paper]
Conference Paper
1999
Michael WimmerORCID iD, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
Computers and Graphics, 23(6):831-838, December 1999.
Journal Paper (without talk)
Michael WimmerORCID iD, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
In Virtual Environments '99. Proceedings of the 5th Eurographics Workshop on Virtual Environments, pages 73-84. June 1999.
Conference Paper
1997
Hierarchical subdivision of geometric primitives in a scene Robert F. Tobler, Alexander WilkieORCID iD, Martin Feda, Werner PurgathoferORCID iD
A Hierarchical Subdivision Algorithm for Stochastic Radiosity Methods
In Eurographics Rendering Workshop 1997, pages 193-204. June 1997.
[image1]
Conference Paper
Christoph TraxlerORCID iD, Michael Gervautz
Efficient Ray Tracing of Complex Natural Scenes
In Proceedings of Fractal 97. 1997.
[paper]
Conference Paper
1988
Michael Gervautz, Werner PurgathoferORCID iD
A Simple Method for Color Quantization: Octree Quantization
In New Trends in Computer Graphics, pages 219-231. 1988.
Conference Paper
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Books and book chapters

5 Publications found:
Image Bib Reference Publication Type
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Technical reports

12 Publications found:
Image Bib Reference Publication Type
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