Rahul Goel, Markus Schütz, P. J. Narayanan
, Bernhard Kerbl
Real-Time Decompression and Rasterization of Massive Point Clouds
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 7(3):1-15, August 2024.
Panagiotis Papantonakis, Georgios Kopanas
, Bernhard Kerbl
, Alexandre Lanvin
, George Drettakis
Reducing the Memory Footprint of 3D Gaussian Splatting
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 7(1):1-17, May 2024.
Johannes Unterguggenberger, Lukas Lipp
, Michael Wimmer
, Bernhard Kerbl
, Markus Schütz
Fast Rendering of Parametric Objects on Modern GPUs
In EGPGV24: Eurographics Symposium on Parallel Graphics and Visualization. May 2024.
[image] [
paper]
Annalena Ulschmid, Bernhard Kerbl
, Katharina Krösl
, Michael Wimmer
Real-Time Editing of Path-Traced Scenes with Prioritized Re-Rendering
In Proceedings of the 19th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - GRAPP and VISIGRAPP, pages 46-57. 2024.
[paper] [GitHub]
Philip Voglreiter, Bernhard Kerbl
, Alexander Weinrauch
, Joerg Hermann Mueller
, Thomas Neff
, Markus Steinberger, Dieter Schmalstieg
Trim Regions for Online Computation of From-Region Potentially Visible Sets
ACM Transactions on Graphics, 42(4):1-15, August 2023.
Markus Schütz, Bernhard Kerbl, Philip Klaus, Michael Wimmer
GPU‐Accelerated LOD Generation for Point Clouds
Computer Graphics Forum, 42(8):e14877, June 2023.
Johannes Unterguggenberger, Bernhard Kerbl
, Michael Wimmer
Vulkan all the way: Transitioning to a modern low-level graphics API in academia
Computers and Graphics, 111:155-165, April 2023. [paper] [Vulkan Launchpad] [Auto-Vk] [Auto-Vk-Toolkit]
Jozef Hladky, Michael Stengel, Nicholas Vining, Bernhard Kerbl, Hans-Peter Seidel, Markus Steinberger
QuadStream: A Quad-Based Scene Streaming Architecture for Novel Viewpoint Reconstruction
ACM Transactions on Graphics, 41(6), December 2022.
Markus Schütz, Bernhard Kerbl, Michael Wimmer
Software Rasterization of 2 Billion Points in Real Time
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5(3):1-17, July 2022. [paper]
Joao Afonso Cardoso, Bernhard Kerbl
, Lei Yang, Yury Uralsky, Michael Wimmer
Training and Predicting Visual Error for Real-Time Applications
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5(1):1-17, May 2022. [paper] [Paper Website]
Adam Celarek, Pedro Hermosilla-Casajus, Bernhard Kerbl
, Timo Ropinski, Michael Wimmer
Gaussian Mixture Convolution Networks
In The Tenth International Conference on Learning Representations (ICLR 2022), pages 1-23. April 2022.
[paper] [Code on github]
Johannes Unterguggenberger, Bernhard Kerbl
, Michael Wimmer
The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses
In Eurographics 2022 - Education Papers, pages 31-39. April 2022.
[paper] [Vulkan Launchpad]
Bernhard Kerbl, Linus Horvath, Daniel Cornel, Michael Wimmer
An Improved Triangle Encoding Scheme for Cached Tessellation
In Eurographics 2022 - Short Papers, pages 1-4. April 2022.
[paper]
Bernhard Kerbl, Michael Kenzel, Martin Winter, Markus Steinberger
CUDA and Applications to Task-based Programming
In Eurographics 2022 - Tutorials. April 2022.
[paper]
Chao Jia, Moritz Roth, Bernhard Kerbl, Michael Wimmer
View-Dependent Impostors for Architectural Shape Grammars
In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 63-64. October 2021.
[paper]
Ilir Murturi, Chao Jia, Bernhard Kerbl, Michael Wimmer
, Schahram Dustdar, Christos Tsigkanos
On Provisioning Procedural Geometry Workloads on Edge Architectures
In Proceedings of the 17th International Conference on Web Information Systems and Technologies - WEBIST, pages 354-359. October 2021.
[paper]
Stefan Stappen, Johannes Unterguggenberger, Bernhard Kerbl
, Michael Wimmer
Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications
In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 65-66. October 2021.
[paper]
Johannes Unterguggenberger, Bernhard Kerbl
, Jakob Pernsteiner, Michael Wimmer
Conservative Meshlet Bounds for Robust Culling of Skinned Meshes
Computer Graphics Forum, 40(7):57-69, October 2021. [paper]
Bernhard Kerbl
Providing Highly Detailed Geometry for Cloud and Edge Real-Time Rendering,
7. July 2021, online
Markus Schütz, Bernhard Kerbl, Michael Wimmer
Rendering Point Clouds with Compute Shaders and Vertex Order Optimization
Computer Graphics Forum, 40(4):115-126, July 2021. [paper]
Michael Kenzel, Bernhard Kerbl, Martin Winter, Markus Steinberger
CUDA and Applications to Task-based Programming
In Eurographics 2021 - Tutorials, pages 1-5. May 2021.
Linus Horvath, Bernhard Kerbl, Michael Wimmer
Improved Triangle Encoding for Cached Adaptive Tessellation
Poster shown at HPG 2020
( 1. May 2020-22. June 2020)
[paper] [
poster]
Wolfgang Tatzgern, Benedikt Mayr, Bernhard Kerbl, Markus Steinberger
Stochastic Substitute Trees for Real-Time Global Illumination
In Symposium on Interactive 3D Graphics and Games, pages 1-9. May 2020.
Johannes Unterguggenberger, Bernhard Kerbl
, Markus Steinberger, Dieter Schmalstieg, Michael Wimmer
Fast Multi-View Rendering for Real-Time Applications
In Eurographics Symposium on Parallel Graphics and Visualization, pages 13-23. May 2020.
[paper]
Florian Michelic, Michael Kenzel, Karl Haubenwallner, Bernhard Kerbl, Markus Steinberger
Real-time Rendering of Procedural Planets at Arbitrary Altitudes
Poster shown at I3D 2019
(21. May 2019-23. May 2019)