Publications
8 Publications found:Image | Bib Reference | Publication Type |
---|---|---|
2011 | ||
Matthias Bernhard, Karl Grosse, Michael Wimmer Bi-modal Task Faciliation in a Virtual Traffic Scenario through Spatialized Sound Rendering ACM Transactions on Applied Perception, 8(4):1-22, November 2011. |
Journal Paper (without talk) | |
Matthias Labschütz Realistic real-time sound rendering in virtual environments [paper] |
Bachelor Thesis | |
2010 | ||
Matthias Labschütz Enabling bimodal search in games by spatial sound rendering |
Student Project | |
2009 | ||
David Grelaud, Nicolas Bonneel, Michael Wimmer, Manuel Asselot, George Drettakis Efficient and Practical Audio-Visual Rendering for Games using Crossmodal Perception In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2009, pages 177-182. February 2009. [Preprint] |
Conference Paper | |
2008 | ||
Veronica Sundstedt, Efstathios Stavrakis, Michael Wimmer, Erik Reinhard A Psychophysical Study of Fixation Behavior in a Computer Game In ACM Symposium on Applied Perception in Graphics and Visualization 2008, pages 43-50. August 2008. [draft] |
Conference Paper | |
Daniel Scherzer, Michael Wimmer Frame Sequential Interpolation for Discrete Level-of-Detail Rendering Computer Graphics Forum (Proceedings EGSR 2008), 27(4):1175-1181, June 2008. [draft] |
Journal Paper with Conference Talk | |
Oliver Mattausch, Jirí Bittner, Michael Wimmer CHC++: Coherent Hierarchical Culling Revisited Computer Graphics Forum (Proceedings Eurographics 2008), 27(2):221-230, April 2008. [draft] |
Journal Paper with Conference Talk | |
2007 | ||
Daniel Scherzer, Stefan Jeschke, Michael Wimmer Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007. [Preprint] |
Conference Paper |