Publications
8 Publications found:Image | Bib Reference | Publication Type |
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2011 | ||
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Matthias Bernhard, Karl Grosse, Michael Wimmer Bi-modal Task Faciliation in a Virtual Traffic Scenario through Spatialized Sound Rendering ACM Transactions on Applied Perception, 8(4):1-22, November 2011. |
Journal Paper (without talk) |
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Matthias Labschütz Realistic real-time sound rendering in virtual environments [ ![]() |
Bachelor Thesis |
2010 | ||
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Matthias Labschütz Enabling bimodal search in games by spatial sound rendering |
Student Project |
2009 | ||
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David Grelaud, Nicolas Bonneel, Michael Wimmer Efficient and Practical Audio-Visual Rendering for Games using Crossmodal Perception In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2009, pages 177-182. February 2009. [ ![]() |
Conference Paper |
2008 | ||
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Veronica Sundstedt, Efstathios Stavrakis, Michael Wimmer A Psychophysical Study of Fixation Behavior in a Computer Game In ACM Symposium on Applied Perception in Graphics and Visualization 2008, pages 43-50. August 2008. [ ![]() |
Conference Paper |
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Daniel Scherzer, Michael Wimmer Frame Sequential Interpolation for Discrete Level-of-Detail Rendering Computer Graphics Forum (Proceedings EGSR 2008), 27(4):1175-1181, June 2008. [ ![]() |
Journal Paper with Conference Talk |
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Oliver Mattausch, Jirí Bittner CHC++: Coherent Hierarchical Culling Revisited Computer Graphics Forum (Proceedings Eurographics 2008), 27(2):221-230, April 2008. [ ![]() |
Journal Paper with Conference Talk |
2007 | ||
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Daniel Scherzer, Stefan Jeschke, Michael Wimmer Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007. [ ![]() |
Conference Paper |