8 Publications found:
Image Bib Reference Publication Type
Matthias Bernhard, Karl Grosse, Michael WimmerORCID iD
Bi-modal Task Faciliation in a Virtual Traffic Scenario through Spatialized Sound Rendering
ACM Transactions on Applied Perception, 8(4):1-22, November 2011.
Journal Paper (without talk)
Matthias Labschütz
Realistic real-time sound rendering in virtual environments
Bachelor Thesis
Matthias Labschütz
Enabling bimodal search in games by spatial sound rendering
Student Project
David Grelaud, Nicolas Bonneel, Michael WimmerORCID iD, Manuel Asselot, George Drettakis
Efficient and Practical Audio-Visual Rendering for Games using Crossmodal Perception
In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2009, pages 177-182. February 2009.
Conference Paper
Veronica Sundstedt, Efstathios Stavrakis, Michael WimmerORCID iD, Erik Reinhard
A Psychophysical Study of Fixation Behavior in a Computer Game
In ACM Symposium on Applied Perception in Graphics and Visualization 2008, pages 43-50. August 2008.
Conference Paper
Daniel Scherzer, Michael WimmerORCID iD
Frame Sequential Interpolation for Discrete Level-of-Detail Rendering
Computer Graphics Forum (Proceedings EGSR 2008), 27(4):1175-1181, June 2008. [draft]
Journal Paper with Conference Talk
color coded state changes induced by CHC++ Oliver Mattausch, Jirí BittnerORCID iD, Michael WimmerORCID iD
CHC++: Coherent Hierarchical Culling Revisited
Computer Graphics Forum (Proceedings Eurographics 2008), 27(2):221-230, April 2008. [draft]
Journal Paper with Conference Talk
Pixel-correct shadow maps as a result of using  a shadow map (size 10242) with shadow test confidence together  with a history buffer. Note that projection and perspective  aliasing are completely removed. Daniel Scherzer, Stefan Jeschke, Michael WimmerORCID iD
Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence
In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007.
Conference Paper
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