Publications
8 Publications found:| Image | Bib Reference | Publication Type |
|---|---|---|
| 2011 | ||
| Matthias Bernhard, Karl Grosse, Michael Wimmer Bi-modal Task Faciliation in a Virtual Traffic Scenario through Spatialized Sound Rendering ACM Transactions on Applied Perception, 8(4):1-22, November 2011. |
Journal Paper (without talk) | |
| Matthias Labschütz Realistic real-time sound rendering in virtual environments [ |
Bachelor Thesis | |
| 2010 | ||
| Matthias Labschütz Enabling bimodal search in games by spatial sound rendering |
Student Project | |
| 2009 | ||
| David Grelaud, Nicolas Bonneel, Michael Wimmer Efficient and Practical Audio-Visual Rendering for Games using Crossmodal Perception In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2009, pages 177-182. February 2009. [ |
Conference Paper | |
| 2008 | ||
| Veronica Sundstedt, Efstathios Stavrakis, Michael Wimmer A Psychophysical Study of Fixation Behavior in a Computer Game In ACM Symposium on Applied Perception in Graphics and Visualization 2008, pages 43-50. August 2008. [ |
Conference Paper | |
| Daniel Scherzer, Michael Wimmer Frame Sequential Interpolation for Discrete Level-of-Detail Rendering Computer Graphics Forum (Proceedings EGSR 2008), 27(4):1175-1181, June 2008. [ |
Journal Paper with Conference Talk | |
| Oliver Mattausch CHC++: Coherent Hierarchical Culling Revisited Computer Graphics Forum (Proceedings Eurographics 2008), 27(2):221-230, April 2008. [ |
Journal Paper with Conference Talk | |
| 2007 | ||
| Daniel Scherzer, Stefan Jeschke, Michael Wimmer Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence In Rendering Techniques 2007 (Proceedings Eurographics Symposium on Rendering), pages 45-50. June 2007. [ |
Conference Paper | |
