Publications

366 Publications found:
Image Bib Reference Publication Type
2003
Michael WimmerORCID iD, Peter WonkaORCID iD
Rendering Time Estimation for Real-Time Rendering
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003.
[Paper]
Conference Paper
2002
Stefan Jeschke, Michael WimmerORCID iD
Textured Depth Meshes for Real-Time Rendering of Arbitrary Scenes
In Rendering Techniques 2002 (Proceedings Eurographics Workshop on Rendering), pages 181-190. June 2002.
Conference Paper
Stefan Jeschke, Michael WimmerORCID iD, Heidrun Schumann
Layered Environment-Map Impostors for Arbitrary Scenes
In Proceedings of Graphics Interface 2002, pages 1-8. May 2002.
Conference Paper
Stefan Jeschke, Michael WimmerORCID iD
An Error Metric for Layered Environment Map Impostors
TR-186-2-02-04, February 2002 [Technical report]
Technical Report
K. Devlin, A. Chalmers, Alexander WilkieORCID iD, Werner PurgathoferORCID iD
STAR Report on Tone Reproduction and Physically Based Spectral Rendering
In Eurographics 2002. 2002.
Other Reviewed Publication
2001
Jirí BittnerORCID iD, Peter WonkaORCID iD, Michael WimmerORCID iD
Visibility Preprocessing for Urban Scenes using Line Space Subdivision
In Proceedings of Pacific Graphics 2001 (Ninth Pacific Conference on Computer Graphics and Applications), pages 276-284. October 2001.
[Paper]
Conference Paper
Peter WonkaORCID iD, Michael WimmerORCID iD, François Sillion
Instant Visibility
Computer Graphics Forum, 20(3):411-421, September 2001. [Paper]
Journal Paper with Conference Talk
Michael WimmerORCID iD, Peter WonkaORCID iD, François Sillion
Point-Based Impostors for Real-Time Visualization
In Rendering Techniques 2001 (Proceedings Eurographics Workshop on Rendering), pages 163-176. June 2001.
[Paper]
Conference Paper
A. Brusi, Mateu Sbert, Philippe Bekaert, Werner PurgathoferORCID iD
Optimal Ray Shooting in Monte Carlo Radiosity
Computers&Graphics, 26, 2001.
Journal Paper (without talk)
Alexander WilkieORCID iD, Robert F. Tobler, Werner PurgathoferORCID iD
Orientation Lightmaps for Photon Radiosity in Complex Environments
The Visual Computer, 2001.
Journal Paper (without talk)
2000
Peter WonkaORCID iD, Michael WimmerORCID iD, Dieter SchmalstiegORCID iD
Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs
In Rendering Techniques 2000 (Proceedings Eurographics Workshop on Rendering), pages 71-82. June 2000.
[Paper]
Conference Paper
1999
Michael WimmerORCID iD, Markus Giegl, Dieter SchmalstiegORCID iD
Fast Walkthroughs with Image Caches and Ray Casting
Computers and Graphics, 23(6):831-838, December 1999.
Journal Paper (without talk)
Michael WimmerORCID iD, Markus Giegl, Dieter SchmalstiegORCID iD
Fast Walkthroughs with Image Caches and Ray Casting
In Virtual Environments '99. Proceedings of the 5th Eurographics Workshop on Virtual Environments, pages 73-84. June 1999.
Conference Paper
1997
Hierarchical subdivision of geometric primitives in a scene Robert F. Tobler, Alexander WilkieORCID iD, Martin Feda, Werner PurgathoferORCID iD
A Hierarchical Subdivision Algorithm for Stochastic Radiosity Methods
In Eurographics Rendering Workshop 1997, pages 193-204. June 1997.
[image1]
Conference Paper
Christoph TraxlerORCID iD, Michael Gervautz
Efficient Ray Tracing of Complex Natural Scenes
In Proceedings of Fractal 97. 1997.
[paper]
Conference Paper
undated
Martin Rumpelnik
Planetary Rendering with Novel GPU Features
Bachelor Thesis
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