Gregor Lehninger
Simulation von städtischem Verkehr
[thesis]

Jirí BittnerORCID iD, Peter WonkaORCID iD, Michael WimmerORCID iD
Fast Exact From-Region Visibility in Urban Scenes
In Rendering Techniques 2005 (Proceedings Eurographics Symposium on Rendering), pages 223-230. June 2005.
[Paper]

Jirí BittnerORCID iD, Michael WimmerORCID iD, Harald Piringer, Werner PurgathoferORCID iD
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
Computer Graphics Forum, 23(3):615-624, September 2004. [Paper]

Michael WimmerORCID iD, Daniel Scherzer, Werner PurgathoferORCID iD
Light Space Perspective Shadow Maps
In Rendering Techniques 2004 (Proceedings Eurographics Symposium on Rendering), pages 143-151. June 2004.
[Paper]

Jirí BittnerORCID iD, Peter WonkaORCID iD
Visibility in Computer Graphics
Environment and Planning B: Planning and Design, 30(5):729-756, September 2003.

Peter WonkaORCID iD, Michael WimmerORCID iD, François Sillion, William Ribarsky
Instant Architecture
ACM Transaction on Graphics, 22(3):669-677, July 2003. [Paper]

Harald Piringer
Occlusion Culling Using Hardware-Based Occlusion Queries
[thesis]

Michael WimmerORCID iD, Peter WonkaORCID iD
Rendering Time Estimation for Real-Time Rendering
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003.
[Paper]

Stefan Jeschke, Michael WimmerORCID iD
Textured Depth Meshes for Real-Time Rendering of Arbitrary Scenes
In Rendering Techniques 2002 (Proceedings Eurographics Workshop on Rendering), pages 181-190. June 2002.

Stefan Jeschke, Michael WimmerORCID iD, Heidrun Schumann
Layered Environment-Map Impostors for Arbitrary Scenes
In Proceedings of Graphics Interface 2002, pages 1-8. May 2002.

Stefan Jeschke, Michael WimmerORCID iD
An Error Metric for Layered Environment Map Impostors
TR-186-2-02-04, February 2002 [Technical report]

Jirí BittnerORCID iD, Peter WonkaORCID iD, Michael WimmerORCID iD
Visibility Preprocessing for Urban Scenes using Line Space Subdivision
In Proceedings of Pacific Graphics 2001 (Ninth Pacific Conference on Computer Graphics and Applications), pages 276-284. October 2001.
[Paper]

Peter WonkaORCID iD, Michael WimmerORCID iD, François Sillion
Instant Visibility
Computer Graphics Forum, 20(3):411-421, September 2001. [Paper]

Michael WimmerORCID iD, Peter WonkaORCID iD, François Sillion
Point-Based Impostors for Real-Time Visualization
In Rendering Techniques 2001 (Proceedings Eurographics Workshop on Rendering), pages 163-176. June 2001.
[Paper]

Gerald Hummel
Modellierung von Straßen für Echtzeitvisualisierung
[Thesis]

Peter WonkaORCID iD, Michael WimmerORCID iD, Dieter Schmalstieg
Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs
In Rendering Techniques 2000 (Proceedings Eurographics Workshop on Rendering), pages 71-82. June 2000.
[Paper]

Michael WimmerORCID iD, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
Computers and Graphics, 23(6):831-838, December 1999.

Michael WimmerORCID iD, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
In Virtual Environments '99. Proceedings of the 5th Eurographics Workshop on Virtual Environments, pages 73-84. June 1999.