Simulation von städtischem Verkehr

Gregor Lehninger
Simulation von städtischem Verkehr
[thesis]

Information

Abstract

The task of this thesis is the simulation of urban traffic.

For this purpose the traffic library TrafLib was developed. TrafLib is a multi-agent, micro simulation for urban traffic. It is suitable for visualisation, e.g. urban visualisation software, driving simulators, computer games, virtual reality software, and so on. It enhances them and makes them more attractive.

TrafLib requires a road-network in the form of an input file. The input file must contain the description of roads and crossings, and optionally traffic lights and traffic signs. Additionally to the own file description format, the format of VRMG is also supported. VRMG is a program for creating geometry of large road-networks.

The problem of traffic calculation is solved by handling traffic rules according to the Highway Code and the “Car-Following-Theory”. The vehicles are modelled as autonomous agents. Human characteristics are imitated by three different types of driving-behaviour (cautious, normal, aggressive).

The movement of the vehicles takes place on 1-dimensional lanes. This reduces the flexibility a little, but simplifies the calculation a lot.

TrafLib is able to simulate more than 5000 vehicles on a road network of the size of 3 times 3 km in real-time on a standard-PC.

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BibTeX

@mastersthesis{LEHNINGER-2007-SSV,
  title =      "Simulation von st\"{a}dtischem Verkehr",
  author =     "Gregor Lehninger",
  year =       "2007",
  abstract =   "The task of this thesis is the simulation of urban traffic. 
               For this purpose the traffic library TrafLib was developed.
               TrafLib is a multi-agent, micro simulation for urban
               traffic. It is suitable for visualisation, e.g. urban
               visualisation software, driving simulators, computer games,
               virtual reality software, and so on. It enhances them and
               makes them more attractive.  TrafLib requires a road-network
               in the form of an input file. The input file must contain
               the description of roads and crossings, and optionally
               traffic lights and traffic signs. Additionally to the own
               file description format, the format of VRMG is also
               supported. VRMG is a program for creating geometry of large
               road-networks.  The problem of traffic calculation is solved
               by handling traffic rules according to the Highway Code and
               the “Car-Following-Theory”. The vehicles are modelled as
               autonomous agents. Human characteristics are imitated by
               three different types of driving-behaviour (cautious,
               normal, aggressive).  The movement of the vehicles takes
               place on 1-dimensional lanes. This reduces the flexibility a
               little, but simplifies the calculation a lot.  TrafLib is
               able to simulate more than 5000 vehicles on a road network
               of the size of 3 times 3 km in real-time on a standard-PC.",
  month =      apr,
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  school =     "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology ",
  keywords =   "traffic simulation, real-time rendering",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2007/LEHNINGER-2007-SSV/",
}