Function
- Project Assistant
- PhD student
Research Work
- Real-time Subsurface Scattering (read more)
- Physically Based Rendering
Interests and Hobbies
- Real-time Rendering
- Global Illumination
- Games
- Technology
Image | Bib Reference | Publication Type |
---|---|---|
2025 | ||
![]() |
Christian Freude Inverse Simulation of Radiative Thermal Transport Computer Graphics Forum:e70048, April 2025. |
Journal Paper with Conference Talk |
![]() |
Christian Freude Revisiting Analog Stereoscopic Film In EPRESSIVE+WICED 2025 : The 9th ACM/EG Expressive Symposium : Eurographics Workshop on Intelligent Cinematography and Editing. 2025. |
Conference Paper |
2024 | ||
![]() |
Hiroyuki Sakai A Statistical Approach to Monte Carlo Denoising In SA '24: SIGGRAPH Asia 2024 Conference Papers. December 2024. [ ![]() |
Conference Paper |
2023 | ||
![]() |
Christian Freude Precomputed radiative heat transport for efficient thermal simulation Computer Graphics Forum, 42(7):e14957, November 2023. [ ![]() |
Journal Paper with Conference Talk |
![]() |
Christian Freude Sampling-Distribution-Based Evaluation for Monte Carlo Rendering In Proceedings of the 18th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, pages 119-130. 2023. [ ![]() ![]() |
Conference Paper |
2020 | ||
![]() |
Elias Brugger, Christian Freude Test Scene Design for Physically Based Rendering [ ![]() |
Miscellaneous Publication |
![]() |
Christian Freude R-Score: A Novel Approach to Compare Monte Carlo Renderings TR-193-02-2020-4, August 2020 [ ![]() |
Technical Report |
2015 | ||
![]() |
Jorge Jimenez, Karoly Zsolnai-Fehér Separable Subsurface Scattering Computer Graphics Forum, 34(6):188-197, June 2015. [ ![]() |
Journal Paper with Conference Talk |
![]() |
Christian Freude Extending Separable Subsurface Scattering to Arbitrary Materials [ ![]() ![]() |
Master Thesis |
![]() |
Christian Freude X-Mas Card 2015 [ ![]() ![]() |
X-Mas Card |