High-Quality Rendering of Interactive Particle Systems for Real-Time Applications

Alexander Heinz
High-Quality Rendering of Interactive Particle Systems for Real-Time Applications
[thesis]

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Abstract

Particle systems are widely used in real-time applications. This thesis presents several state-of-the-art methods to simulate them, interact with them, and render them in high-quality.

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BibTeX

@bachelorsthesis{heinz-2019-psi,
  title =      "High-Quality Rendering of Interactive Particle Systems for
               Real-Time Applications",
  author =     "Alexander Heinz",
  year =       "2019",
  abstract =   "Particle systems are widely used in real-time applications.
               This thesis presents several state-of-the-art methods to
               simulate them, interact with them, and render them in
               high-quality.",
  month =      apr,
  address =    "Favoritenstrasse 9-11/E193-02, A-1040 Vienna, Austria",
  school =     "Research Unit of Computer Graphics, Institute of Visual
               Computing and Human-Centered Technology, Faculty of
               Informatics, TU Wien ",
  keywords =   "Particle System, Real-time Rendering, Particle Interaction",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2019/heinz-2019-psi/",
}