Research Area | |
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Rendering In this area, we concentrate on algorithms that synthesize images to depict 3D models or scenes, often by simulating or approximating the physics of light. |
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Fabrication The advent of consumer-grade 3D printing has recently sparked interest in fabrication-aware shape design and optimization. We use techniques from computer graphics and engineering to develop new computational tools to facilitate the design process of physical artifacts. |
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Modeling In this area, we focus on researching methods and algorithms that facilitate creation, representation, analysis and processing of 3D models. |
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Geometry Processing Uses concepts from applied mathematics and computer science to design efficient algorithms for the reconstruction, analysis, manipulation, simulation and transmission of complex 3D models. Example applications are collision detection, reconstruction, compression, occlusion-aware surface handling and improved sampling conditions. |
Image | Bib Reference | Publication Type |
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2021 | ||
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Joao Afonso Cardoso, Nuno Goncalves, Michael Wimmer Cost Volume Refinement for Depth Prediction In Proceedings of the 25th International Conference on Pattern Recognition, pages 1-8. January 2021. |
Conference Paper |
2019 | ||
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Adam Celarek, Wenzel Jakob, Michael Wimmer, Jaakko Lehtinen Quantifying the Error of Light Transport Algorithms Computer Graphics Forum, 38(4):111-121, July 2019. [ ![]() |
Journal Paper with Conference Talk |