
An Efficient Algorithm for Determining an Aesthetic Shape Connecting Unorganised 2D Points
Stefan Ohrhallinger, Sudhir MudurAn Efficient Algorithm for Determining an Aesthetic Shape Connecting Unorganised 2D Points
Computer Graphics Forum, (accepted, The definitive version is available at http://www.interscience.wiley.com/), 2013. [
Content:
Information
- Publication Type: Journal Paper (without talk)
- Weblink: https://sourceforge.net/p/connect2dlib/wiki/Home/
- Keywords: computational geometry, sampling condition, boundary representation, curve reconstruction
Abstract
We present an efficient algorithm for determining an aesthetically pleasing shape boundary connecting all the points in a given unorganised set of 2D points, with no other information than point coordinates. By posing shape construction as a minimisation problem which follows the Gestalt laws, our desired shape Bmin is non-intersecting, interpolates all points and minimises a criterion related to these laws. The basis for our algorithm is an initial graph, an extension of the Euclidean minimum spanning tree but with no leaf nodes, called as the minimum boundary complex BCmin. BCmin and Bmin can be expressed similarly by parametrising a topological constraint. A close approximation of BCmin, termed BC0 can be computed fast using a greedy algorithm. BC0 is then transformed into a closed interpolating boundary Bout in two steps to satisfy Bmin’s topological and minimization requirements. Computing Bmin exactly is an NP-hard problem, whereas Bout is computed in linearithmic time. We present many examples showing considerable improvement over previous techniques, especially for shapes with sharp corners. Source code is available online.Additional Files and Images
Additional images and videos:![]() image |
source code |
BibTeX
Download BibTeX-Entry
@article{ohrhallinger_stefan-2013-c2d,
title = "An Efficient Algorithm for Determining an Aesthetic Shape
Connecting Unorganised 2D Points",
author = "Stefan Ohrhallinger and Sudhir Mudur",
year = "2013",
abstract = "We present an efficient algorithm for determining an
aesthetically pleasing shape boundary connecting all the
points in a given unorganised set of 2D points, with no
other information than point coordinates. By posing shape
construction as a minimisation problem which follows the
Gestalt laws, our desired shape Bmin is non-intersecting,
interpolates all points and minimises a criterion related to
these laws. The basis for our algorithm is an initial graph,
an extension of the Euclidean minimum spanning tree but with
no leaf nodes, called as the minimum boundary complex BCmin.
BCmin and Bmin can be expressed similarly by parametrising a
topological constraint. A close approximation of BCmin,
termed BC0 can be computed fast using a greedy algorithm.
BC0 is then transformed into a closed interpolating boundary
Bout in two steps to satisfy Bmin’s topological and
minimization requirements. Computing Bmin exactly is an
NP-hard problem, whereas Bout is computed in linearithmic
time. We present many examples showing considerable
improvement over previous techniques, especially for shapes
with sharp corners. Source code is available online.",
pages = "%pages_from%--%pages_to%",
number = "accepted, The definitive version is available at
http://www.interscience.wiley.com/",
journal = "Computer Graphics Forum",
keywords = "computational geometry, sampling condition, boundary
representation, curve reconstruction",
URL = "http://www.cg.tuwien.ac.at/research/publications/2013/ohrhallinger_stefan-2013-c2d/",
}
