| 2013 |
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Veronica Sundstedt, Matthias Bernhard, Efstathios Stavrakis, Erik Reinhard, Michael Wimmer
Visual Attention and Gaze Behaviour in Games: An Object-Based Approach
In Game Analytics: Maximizing the Value of Player Data , 2013
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Article in a Book |
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David Schedl, Michael Wimmer
Simulating partial occlusion in post-processing depth-of-field methods
In GPU Pro 4: Advanced Rendering Techniques, March 2013
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Article in a Book |
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Thomas Auzinger, Michael Wimmer, Stefan Jeschke
Analytic Visibility on the GPU
Computer Graphics Forum (Proceeding of EUROGRAPHICS 2013), (), May 2013. [ paper draft] |
Journal Paper with Conference Talk |
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Stefan Ohrhallinger, Sudhir Mudur
An Efficient Algorithm for Determining an Aesthetic Shape Connecting Unorganised 2D Points
Computer Graphics Forum, (), 2013. |
Journal Paper (without talk) |
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Christian Luksch, Robert F. Tobler, Ralf Habel, Michael Schwärzler, Michael Wimmer
Fast Light-Map Computation with Virtual Polygon Lights
In Proceedings of ACM Symposium on Interactive 3D Graphics and Games 2013. March 2013.
[ draft] |
Conference Paper |
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Michael Schwärzler, Christian Luksch, Daniel Scherzer, Michael Wimmer
Fast Percentage Closer Soft Shadows using Temporal Coherence
In Proceedings of ACM Symposium on Interactive 3D Graphics and Games 2013. March 2013.
[ draft] |
Conference Paper |
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Johannes Sorger
neuroMap - Interactive Graph-Visualization of the Fruit Fly’s Neural Circuit
[ Poster] [ Thesis] |
Master Thesis |
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Stefanie Prast, Anna Fruehstueck
Caustics, Light Shafts, God Rays
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Bachelor Thesis |
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Johannes Kehrer, Helwig Hauser
Visualization and Visual Analysis of Multi-faceted Scientific Data: A Survey
IEEE Transactions on Visualization and Computer Graphics, 19(3):495-513, March 2013. [ categorization] [ Draft] |
Journal Paper (without talk) |