Publications 2013

Content:

Publications

9 Publications found:
2013
Veronica Sundstedt, Matthias Bernhard, Efstathios Stavrakis, Erik Reinhard, Michael Wimmer
Visual Attention and Gaze Behaviour in Games: An Object-Based Approach
In Game Analytics: Maximizing the Value of Player Data , 2013
Article in a Book
David Schedl, Michael Wimmer
Simulating partial occlusion in post-processing depth-of-field methods
In GPU Pro 4: Advanced Rendering Techniques, March 2013
Article in a Book
Thomas Auzinger, Michael Wimmer, Stefan Jeschke
Analytic Visibility on the GPU
Computer Graphics Forum (Proceeding of EUROGRAPHICS 2013), (), May 2013. [ paper draft]
Journal Paper with Conference Talk
Stefan Ohrhallinger, Sudhir Mudur
An Efficient Algorithm for Determining an Aesthetic Shape Connecting Unorganised 2D Points
Computer Graphics Forum, (), 2013.
Journal Paper (without talk)
Christian Luksch, Robert F. Tobler, Ralf Habel, Michael Schwärzler, Michael Wimmer
Fast Light-Map Computation with Virtual Polygon Lights
In Proceedings of ACM Symposium on Interactive 3D Graphics and Games 2013. March 2013.
[ draft]
Conference Paper
Michael Schwärzler, Christian Luksch, Daniel Scherzer, Michael Wimmer
Fast Percentage Closer Soft Shadows using Temporal Coherence
In Proceedings of ACM Symposium on Interactive 3D Graphics and Games 2013. March 2013.
[ draft]
Conference Paper
Johannes Sorger
neuroMap - Interactive Graph-Visualization of the Fruit Fly’s Neural Circuit
[ Poster] [ Thesis]
Master Thesis

Stefanie Prast, Anna Fruehstueck
Caustics, Light Shafts, God Rays
Bachelor Thesis
Johannes Kehrer, Helwig Hauser
Visualization and Visual Analysis of Multi-faceted Scientific Data: A Survey
IEEE Transactions on Visualization and Computer Graphics, 19(3):495-513, March 2013. [ categorization] [ Draft]
Journal Paper (without talk)
Download List as BibTex, CSV, RTF