Manages shader files. More...
#include <ShaderManager.hpp>
Public Member Functions | |
| Shader * | getShader (unsigned int id) |
| void | loadShader (unsigned int id, std::string path) |
Static Public Member Functions | |
| static ShaderManager * | getInstance (void) |
Manages shader files.
Definition at line 16 of file ShaderManager.hpp.
1.7.2