
Fast Light-Map Computation with Virtual Polygon Lights
Christian Luksch, Robert F. Tobler, Ralf Habel, Michael Schwärzler, Michael WimmerFast Light-Map Computation with Virtual Polygon Lights
In Proceedings of ACM Symposium on Interactive 3D Graphics and Games 2013. March 2013.
[
Content:
Information
- Publication Type: Conference Paper
- Date (from): 21.3.2013
- Date (to): 23.3.2013
- Lecturer: Christian Luksch
- Keywords: light-maps, global illumination, instant radiosity
Abstract
We propose a new method for the fast computation of light maps using a many-light global-illumination solution. A complete scene can be light mapped on the order of seconds to minutes, allowing fast and consistent previews for editing or even generation at loading time.In our method, virtual point lights are clustered into a set of virtual polygon lights, which represent a compact description of the illumination in the scene. The actual light-map generation is performed directly on the GPU. Our approach degrades gracefully, avoiding objectionable artifacts even for very short computation times.
Additional Files and Images
Additional images and videos:![]() video |
draft |
BibTeX
Download BibTeX-Entry
@inproceedings{LUKSCH-2013-FLM,
title = "Fast Light-Map Computation with Virtual Polygon Lights",
author = "Christian Luksch and Robert F. Tobler and Ralf Habel and
Michael Schw{\"a}rzler and Michael Wimmer",
year = "2013",
abstract = "We propose a new method for the fast computation of light
maps using a many-light global-illumination solution. A
complete scene can be light mapped on the order of seconds
to minutes, allowing fast and consistent previews for
editing or even generation at loading time. In our method,
virtual point lights are clustered into a set of virtual
polygon lights, which represent a compact description of the
illumination in the scene. The actual light-map generation
is performed directly on the GPU. Our approach degrades
gracefully, avoiding objectionable artifacts even for very
short computation times. ",
pages = "%pages_from%--%pages_to%",
month = mar,
booktitle = "Proceedings of ACM Symposium on Interactive 3D Graphics and
Games 2013",
keywords = "light-maps, global illumination, instant radiosity",
URL = "http://www.cg.tuwien.ac.at/research/publications/2013/LUKSCH-2013-FLM/",
}
