
Audio-Visual Perception in Interactive Virtual Environments
Karl GrosseAudio-Visual Perception in Interactive Virtual Environments
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Information
- Publication Type: Master Thesis
- Diploma Examination: 7.12.2009
- Month: December
- First Supervisor: Michael Wimmer, Matthias Bernhard
Abstract
Interactive virtual environments (VEs) are gaining more and more fidelity. Their high quality stimuli undoubtedly increase the feeling of presence and immersion as “being in the worldâ€, but maybe they also affect user’s performance on specific tasks. Vision and spatial hearing are the main contributors of our perception. Sight dominates clearly and has been in the focus of research for a long time, but maybe it is the audiovisual combination which facilitates the user in his decision making and in completing a task. Mere identification of the task is not enough. Of course one could find dozens of problems where spatial sound reproduction has a practical relevance. More interesting are those which reside on a high cognitive level. Tasks that combine visual stimuli and auditive perception with movement provide a wide field of activity like for example crossing a busy road, an every day task that contains a high information density and demands fast processing by the brain. But how does hearing have an impact on this? Does spatial audio lead to better performance? Can one adjust naturalistic, spatialized hearing virtually? This diploma thesis asseses the effect of spatial sound reproduction compared to conventional stereo sound or no sound at all. Within the scope of the practical part, a simulator was implemented to produce a virtual street crossing experiment. It was later used to perform a study with volunteer participants. The results give evidence that there is a statistically significant difference between spatialized sound rendering compared to stereo sound or no sound. In the future this can not be used solely to boost the naturalistic fidelity and authenticity of a virtual environment but also as a user supportive measure.Additional Files and Images
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BibTeX
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@mastersthesis{grosse-2009-avp,
title = "Audio-Visual Perception in Interactive Virtual Environments",
author = "Karl Grosse",
year = "2009",
abstract = "Interactive virtual environments (VEs) are gaining more and
more fidelity. Their high quality stimuli undoubtedly
increase the feeling of presence and immersion as
“being in the worldâ€, but maybe they also affect
user’s performance on specific tasks. Vision and
spatial hearing are the main contributors of our perception.
Sight dominates clearly and has been in the focus of
research for a long time, but maybe it is the audiovisual
combination which facilitates the user in his decision
making and in completing a task. Mere identification of the
task is not enough. Of course one could find dozens of
problems where spatial sound reproduction has a practical
relevance. More interesting are those which reside on a high
cognitive level. Tasks that combine visual stimuli and
auditive perception with movement provide a wide field of
activity like for example crossing a busy road, an every day
task that contains a high information density and demands
fast processing by the brain. But how does hearing have an
impact on this? Does spatial audio lead to better
performance? Can one adjust naturalistic, spatialized
hearing virtually? This diploma thesis asseses the effect of
spatial sound reproduction compared to conventional stereo
sound or no sound at all. Within the scope of the practical
part, a simulator was implemented to produce a virtual
street crossing experiment. It was later used to perform a
study with volunteer participants. The results give evidence
that there is a statistically significant difference between
spatialized sound rendering compared to stereo sound or no
sound. In the future this can not be used solely to boost
the naturalistic fidelity and authenticity of a virtual
environment but also as a user supportive measure.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
school = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
month = dec,
URL = "http://www.cg.tuwien.ac.at/research/publications/2009/grosse-2009-avp/",
}