Download BibTeX-Entry
@mastersthesis\{LUKSCH-2009-BBC,
title = "Implementation of an Improved Billboard Cloud Algorithm",
author = "Christian Luksch",
year = "2009",
abstract = "Real-time rendering is a huge field with many applications.
Large scale urban visualization or outdoor game environments
set highest demands on the visual complexity of the virtual
world. The frame rate on the other hand has to stay above 60
frames per seconds, otherwise movements and animations are
not perceived smoothly anymore. Even though hardware gets
faster every year, geometry simplification is essential to
distribute the resources for optimal quality and
performance. This thesis gives an overview of geometry
simplification algorithms based on the billboard cloud
principle. The problematic of the summarized algorithms are
discussed and several improvements and possible
modifications are described. The focus is on reducing
simplification artifacts and improving the performance
without affecting the visual quality. Finally, the results
will be presented in an extensive evaluation. From the
gained insight rules and parameters for an automatic
geometry simplification process will be derived.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
school = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
month = jul,
keywords = "Geometry Simplification, Billboard Clouds, Real-Time
Rendering",
URL = "http://www.cg.tuwien.ac.at/research/publications/2009/LUKSCH-2009-BBC/",
}
|