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@techreport\{TR-186-2-08-09,
title = "Pixel Accurate Shadows with Shadow Mapping",
author = "Christian Luksch",
year = "2008",
abstract = "High quality shadows generated by shadow mapping is still an
extensive problem in realtime rendering. This work
summarizes some state-of-the-art techniques to achieve pixel
accurate shadows and points out the various problems of
generating artifact free shadows. Further a demo application
has been implemented to compare the different techniques and
experiment with alternative approaches.",
address = "Favoritenstrasse 9-11/186, A-1040 Vienna, Austria",
institution = "Institute of Computer Graphics and Algorithms, Vienna
University of Technology",
note = "human contact: technical-report@cg.tuwien.ac.at",
month = sep,
keywords = "Shadow Mapping, Deferred shading, Pixel Accurate Shadows,
Real time rendering",
URL = "http://www.cg.tuwien.ac.at/research/publications/2008/TR-186-2-08-09/",
}
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