Information
- Publication Type: Conference Paper
- Workgroup(s)/Project(s):
- Date: July 2013
- ISBN: 978-3-87907-532-4
- Publisher: Verlag der Österreichischen Akademie der Wissenschaften Austrian Academy of Sciences Press
- Organization: Z_GIS - Department of Geoinformatics
- Location: University of Salzburg
- Lecturer: Tobias Sturn
- Booktitle: Proceedings of the GI-Forum 2013 -- Creating the GISociety
- Conference date: 2. July 2013 – 5. July 2013
- Pages: 81 – 90
- Keywords: Landspotting, Serious Game, Improving Global Land Cover
Abstract
Current satellite-derived land cover products, which are very important for answering many crucial research and policy-related questions, show huge disagreements. In this paper we present a serious game for the iPad with the purpose of improving global land cover data. We describe the game, discuss the design decisions made and outline the challenges faced while developing the game. We evaluate how well the players are able to annotate land cover by comparing the game against expert validations collected using the Geo-Wiki tool and provide evidence that games can be a useful way to increase the quality of global land cover.Additional Files and Images
Additional images and videos
 Landspotting_iPad:
      Landspotting_iPad
      Landspotting_iPad:
      Landspotting_iPad
    Additional files
 Paper:
      Landspotting: A Serious iPad Game for Improving Global Land Cover
      Paper:
      Landspotting: A Serious iPad Game for Improving Global Land Cover
     Slides:
      Landspotting Agit 2013 Slides
      Slides:
      Landspotting Agit 2013 Slides
    Weblinks
No further information available.BibTeX
@inproceedings{STURN-2013-LSI,
  title =      "Landspotting: A Serious iPad Game for Improving Global Land
               Cover",
  author =     "Tobias Sturn and Dietmar Pangerl and Linda See and Steffen
               Fritz and Michael Wimmer",
  year =       "2013",
  abstract =   "Current satellite-derived land cover products, which are
               very important for answering many crucial research and
               policy-related questions, show huge disagreements. In this
               paper we present a serious game for the iPad with the
               purpose of improving global land cover data. We describe the
               game, discuss the design decisions made and outline the
               challenges faced while developing the game. We evaluate how
               well the players are able to annotate land cover by
               comparing the game against expert validations collected
               using the Geo-Wiki tool and provide evidence that games can
               be a useful way to increase the quality of global land
               cover.",
  month =      jul,
  isbn =       "978-3-87907-532-4",
  publisher =  "Verlag der \"{O}sterreichischen Akademie der Wissenschaften
               Austrian Academy of Sciences Press ",
  organization = "Z_GIS - Department of Geoinformatics",
  location =   "University of Salzburg",
  booktitle =  "Proceedings of the GI-Forum 2013 -- Creating the GISociety",
  pages =      "81--90",
  keywords =   "Landspotting, Serious Game, Improving Global Land Cover",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2013/STURN-2013-LSI/",
}

 Paper
Paper Slides
Slides