Image

: Modifying brush generation and rendering code at runtime in VR.

Publication

This image has been taken from the following publication:
2019
Modifying brush generation and rendering code at runtime in VR. Markus Schütz, Michael WimmerORCID iD
Live Coding of a VR Render Engine in VR
Poster shown at IEEE VR 2019 (March 2019)
Poster