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teaserPublication
This image has been taken from the following publication:2017 | ||
Klemens Jahrmann, Michael Wimmer Responsive Real-Time Grass Rendering for General 3D Scenes In Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pages 6:1-6:10. February 2017. [draft] |
Conference Paper |