Here are the classes, structs, unions and interfaces with brief descriptions:
| CAtom | The Atom struct - structure which encapsulated and simlates an atom, an elementary component of a molecule |
| CCamera |
- simulates the view point of the user. When the user interacts with the visualized molecule or navigates around it, he basically manipulates the camera
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| CCanvas |
- represents the main class of our application, since the whole logic and the calls for all necessary passes are comprised here
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| CDirection | |
| CMolecule |
- This class represents a molecule. It consists of atoms and bonds
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| CParams | |
| CPDBLoader | |
| CSceneObject | |
| CWindow | |