48 void update(
double time,
double timeDelta);
55 void draw(
double time,
double timeDelta);
vec2 calculateCursorPosInVisualSpace(vec2 cursorPosBeforeMove, vec2 const &deltaMotorSpace)
void toggleScaleFunction()
void updateCushionFactor(float value)
vec2 calculateCursorMoveDeltaInVisualSpace(vec2 const &cursorPosBeforeMove, vec2 const &deltaMotorSpace)
void setMinScale(float min)
void update(double time, double timeDelta)
OwnCursor(Application *app)
void setMaxScale(float max)
void onKeyStateChanged(int key, bool pressed)
void draw(double time, double timeDelta)