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MaxIntensityTRI Class Reference

#include <ray.h>

Inheritance diagram for MaxIntensityTRI:

FirstHitTRI Trilinear Ray List of all members.

Public Methods

 MaxIntensityTRI ()
 ~MaxIntensityTRI ()
bool CastNext ()

Constructor & Destructor Documentation

MaxIntensityTRI::MaxIntensityTRI   [inline]
 

Definition at line 109 of file ray.h.

00109 {};

MaxIntensityTRI::~MaxIntensityTRI   [inline]
 

Definition at line 110 of file ray.h.

00110 {};


Member Function Documentation

bool MaxIntensityTRI::CastNext   [virtual]
 

Reimplemented from FirstHitTRI.

Definition at line 439 of file ray.cpp.

References FirstHitTRI::GetDensity(), Transfunc::GetDensityColor(), Transfunc::GetOpacity(), VECTOR::length(), Ray::m_alpha, Ray::m_backgroundcolor, Ray::m_currentcolor, Ray::m_currentpos, Ray::m_data, Ray::m_direction, Ray::m_radius, Ray::m_startpoint, Ray::m_steplength, Ray::m_tf, Ray::mx, Ray::my, Ray::mz, VECTOR::x, VECTOR::y, and VECTOR::z.

00439                           {
00440         if(m_data == NULL) return false;
00441         if(m_tf == NULL) return false;
00442         int maxintensity = 0;
00443         int step_count = 0;
00444         VECTOR distancetomidpoint = VECTOR(mx/2.0f,my/2.0f,mz/2.0f)-m_currentpos;
00445         int steps = (int)((distancetomidpoint.length() + m_radius)/m_steplength);
00446         bool first = true;
00447         do {
00448                 
00449                 if((m_currentpos.x >= 0.0)&&(m_currentpos.y >= 0.0)&&(m_currentpos.z >= 0.0)&&(m_currentpos.x < mx)&&(m_currentpos.y < my)&&(m_currentpos.z < mz)) {
00450                         if(first) {
00451                                 m_startpoint = VECTOR(m_currentpos.x,m_currentpos.y,m_currentpos.z);
00452                                 first = false;
00453                         }
00454                         float d = GetDensity(m_currentpos);
00455                         if(d > (float)maxintensity) {
00456                                 maxintensity = d;
00457                         }
00458                         // calculate new position
00459                 }
00460                 m_currentpos += m_steplength*m_direction;
00461                 step_count++;
00462         }while(step_count <= steps);
00463 
00464         m_currentcolor = m_tf->GetDensityColor(maxintensity);
00465         m_alpha = m_tf->GetOpacity(maxintensity);
00466         if(maxintensity == 0) {
00467                 m_currentcolor = Color(0,0,0);
00468                 m_alpha = 1.0;
00469         }
00470         if(m_alpha < 1.0 ) {
00471                 m_currentcolor += m_backgroundcolor*(1.0f-m_alpha);
00472         }
00473         return true;
00474 }


The documentation for this class was generated from the following files:
Generated on Thu Jan 23 12:32:16 2003 by doxygen1.3-rc2