#include <ray.h>
Inheritance diagram for AverageTRI:
Public Methods | |
AverageTRI () | |
~AverageTRI () | |
bool | CastNext () |
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Definition at line 137 of file ray.h.
00137 {}; |
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Definition at line 138 of file ray.h.
00138 {}; |
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Reimplemented from FirstHitTRI. Definition at line 584 of file ray.cpp. References FirstHitTRI::GetDensity(), Transfunc::GetDensityColor(), Transfunc::GetOpacity(), VECTOR::length(), Ray::m_alpha, Ray::m_backgroundcolor, Ray::m_currentcolor, Ray::m_currentpos, Ray::m_data, Ray::m_direction, Ray::m_radius, Ray::m_startpoint, Ray::m_steplength, Ray::m_tf, Ray::mx, Ray::my, Ray::mz, ROUND, VECTOR::x, VECTOR::y, and VECTOR::z.
00584 { 00585 if(m_data == NULL) return false; 00586 if(m_tf == NULL) return false; 00587 int sum = 0; 00588 int counter = 0; 00589 int step_count = 0; 00590 VECTOR distancetomidpoint = VECTOR(mx/2.0f,my/2.0f,mz/2.0f)-m_currentpos; 00591 int steps = (int)((distancetomidpoint.length() + m_radius)/m_steplength); 00592 bool first = true; 00593 do { 00594 00595 if((m_currentpos.x >= 0.0)&&(m_currentpos.y >= 0.0)&&(m_currentpos.z >= 0.0)&&(m_currentpos.x < mx)&&(m_currentpos.y < my)&&(m_currentpos.z < mz)) { 00596 if(first) { 00597 m_startpoint = VECTOR(m_currentpos.x,m_currentpos.y,m_currentpos.z); 00598 first = false; 00599 } 00600 float d = GetDensity(m_currentpos); 00601 sum += (int)d; 00602 counter++; 00603 00604 } 00605 m_currentpos += m_steplength*m_direction; 00606 step_count++; 00607 }while(step_count <= steps); 00608 int density = ROUND(sum/counter); 00609 m_currentcolor = m_tf->GetDensityColor(density); 00610 m_alpha = m_tf->GetOpacity(density); 00611 if(density == 0) { 00612 m_currentcolor = Color(0,0,0); 00613 m_alpha = 1.0; 00614 } 00615 if(m_alpha < 1.0 ) { 00616 m_currentcolor += m_backgroundcolor*(1.0f-m_alpha); 00617 } 00618 return true; 00619 } |