Function Index
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S
 Scale
 ScaleTransition, ScaleTransition
~ScaleTransition, ScaleTransition
 SetBeginValue, PieSlice
 SetChart, TransitionManager
 SetFilter, TransitionManager
 SetFiltering, DataSet
 SetGLWidget, TransitionManager
 SetSortingOrder
 SetWidth, PieSlice
 Shader, Shader
~Shader, Shader
 sizeHint, MyGLWidget
 SortingTransition, SortingTransition
~SortingTransition, SortingTransition
 StackedBar, StackedBar
~StackedBar, StackedBar
 StackedBarChart, StackedBarChart
~StackedBarChart, StackedBarChart
 Start, Transition
 SumValues, DataGroup
T
 Transition, Transition
~Transition, Transition
 TransitionManager, TransitionManager
~TransitionManager, TransitionManager
U
 Update
V
 ValueChangeTransition, ValueChangeTransition
~ValueChangeTransition, ValueChangeTransition
W
 wheelEvent, MyGLWidget
void Scale(float fDeltaWidth,
float fDeltaHeight)
Scales the object.
virtual void Scale(float fDeltaWidth,
float fDeltaHeight) = 0
Virtual.
void Scale(float fDeltaWidth,
float fDeltaHeight)
Unused function.
void Scale(float fDeltaWidth,
float fDeltaHeight)
Scales the object.
void Scale(float fDeltaWidth,
float fDeltaHeight)
Unused function.
void Scale(float fDeltaWidth,
float fDeltaHeight)
Scales the object.
void Scale(float fDeltaWidth,
float fDeltaHeight)
Scales the object.
ScaleTransition(DataElement *pDataElement,
float fDeltaX,
float fDeltaY,
int iTotalSteps)
Initializes the object.
~ScaleTransition()
Releases all allocated resources.
void SetBeginValue(float fBeginValue)
Sets the begin value of the pie slice.
void SetChart(int iChartIndex)
Changes the chart type according to the parameter.
void SetFilter(bool bShowAll)
Sets the filtering behavior for all data sets accoring to the parameter.
void SetFiltering(bool bShowAll)
Filters the data set according to the parameter.
void SetGLWidget(MyGLWidget *pGLWidget)
Sets the given MyGLWidget.
void SetSortingOrder(bool bDescending)
Sorts the data set according to the parameter either descending or ascending.
void SetSortingOrder(bool bDescending)
Changes the sorting order in all data sets according to the given parameter.
void SetWidth(float fWidth)
Sets the width of the pie slice.
Shader(const char *sVertexSource,
const char *sFragmentSource)
Initializes the object by creating the OpenGL shaders and program.
~Shader()
Releases all allocated resources.
QSize sizeHint() const
Unused function.
SortingTransition(Chart *pInitialChart)
Initializes the object by creating all transitions and intermediate objects.
~SortingTransition()
Releases all allocated resources.
StackedBar(DataGroup *pDataGroup,
float fLeft,
float fWidth,
double dHighestGridValue)
Initializes the object.
~StackedBar()
Releases all allocated resources.
StackedBarChart(DataSet *pDataSet)
Initializes the object.
~StackedBarChart()
Releases all allocated resources.
void Start()
Starts the transition and makes it processable.
double SumValues()
Returns the sum of all values of the data entries of the data group.
Transition()
Unused constructor of abstract class.
virtual ~Transition()
Virtual.
TransitionManager()
Initializes the object.
~TransitionManager()
Releases all allocated resources.
void Update()
Updates the first atomic transition of the queue.
void Update()
Updates the transition by executing one blending step.
void Update()
Updates the transition by executing the active child transition.
void Update()
Updates the first transition of the queue.
void Update()
Updates the transition by idling in this step.
void Update()
Updates the transition by executing the active child transition.
void Update()
Updates the transition by executing one morphing step.
void Update()
Updates the transition by executing one moving step.
void Update()
Updates all atomic transitions of the queue.
void Update()
Updates the transition by executing one rotation step.
void Update()
Updates the transition by executing one scaling step.
void Update()
Updates the transition by executing the active child transition.
virtual void Update() = 0
Virtual.
void Update()
Updates the active transition.
void Update()
Updates the transition by executing the active child transition.
ValueChangeTransition(Chart *pInitialChart,
DataSet *pNewDataSet)
Initializes the object by creating all transitions and intermediate objects.
~ValueChangeTransition()
Releases all allocated resources.
void wheelEvent(QWheelEvent *pEvent)
Unused function.
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