Index
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A
 AddAxis, Chart
 AddDataElement, Chart
 AddDataEntry, DataGroup
 AddDataGroup, DataSet
 AddDataSet, TransitionManager
 AddGridLine, Chart
 AddLabel, Chart
 AddTransition, Transition
 AlterableObject
~AlterableObject, AlterableObject
 AlterableObjectTypes.hpp
 ATOMIC_SEQUENTIAL_TRANSITION
 AtomicSequentialTransition
~AtomicSequentialTransition, AtomicSequentialTransition
 Axis
~Axis, Axis
 AXIS
 AXIS_COLOR
 AXIS_WIDTH
B
 Bar
~Bar, Bar
 BAR
 BAR_CHART
 BAR_TEXT_OFFSET
 BarChart
~BarChart, BarChart
 BIG_SPACE
 Bind, Shader
 BLEND_COLOR_TRANSITION
 BLEND_STEPS
 BlendTransition
~BlendTransition, BlendTransition
void AddAxis(Axis *pAxis)
Adds the axis to the chart.
void AddDataElement(DataElement *pDataElement)
Adds the data element to the chart.
void AddDataEntry(DataEntry *pDataEntry)
Adds the data entry to the data group.
void AddDataGroup(DataGroup *pDataGroup)
Adds the data group to the data set.
void AddDataSet(DataSet *pDataSet)
Adds the data set to the list of data sets.
void AddGridLine(GridLine *pGridLine)
Adds the grid line to the chart.
void AddLabel(Label *pLabel)
Adds the label to the chart.
void AddTransition(Transition *pTransition)
Adds the transition as child transition.
class AlterableObject
Abstract class that implements the skeleton of an alterable object, i.e.
AlterableObject()
Unused constructor of abstract class.
virtual ~AlterableObject()
Virtual.
Indicator for an atomic sequential transition.
class AtomicSequentialTransition: public Transition
Implements a sequential ordering transition using a queue to process the added child atomic transitions sequentially.
AtomicSequentialTransition()
Initializes the object.
~AtomicSequentialTransition()
Releases all allocated resources.
class Axis: public AlterableObject
Implements an axis object.
Axis(int iOrientation,  
QString sText =  NULL)
Initializes the object.
~Axis()
Releases all allocated resources.
Indicator for an axis.
Intensity value of axes.
Line width of axes in OpenGL line unit.
class Bar: public DataElement
Implements a bar data element.
Bar(DataEntry *pDataEntry,  
float fLeft,  
float fTop,  
float fBottom,  
float fWidth,  
Label *pLabel =  NULL)
Initializes the object.
~Bar()
Releases all allocated resources.
Indicator for a bar.
Indicator for a bar chart.
Offset added to bar labels in pixels.
class BarChart: public Chart
Implements a bar chart.
BarChart(DataSet *pDataSet)
Initializes the object.
~BarChart()
Releases all allocated resources.
Space added before the first and after the last data element.
void Bind() const
Binds the shader as the active OpenGL program.
Indicator for a blend color transition.
Amount of steps for the color blend transition.
class BlendTransition: public Transition
Implements a alpha blending transition that fades an alterable object in or out.
BlendTransition(AlterableObject *pAlterableObject,  
float fAlpha,  
int iTotalSteps =  BLEND_STEPS)
Initializes the object.
~BlendTransition()
Releases all allocated resources.
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